Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_16.lua
T
2026-05-29 15:11:31 +07:00

74 lines
2.8 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 16
____exports.card_16 = __TS__Class()
local card_16 = ____exports.card_16
card_16.name = "card_16"
card_16.____file_path = "scripts/vscripts/cards/examples/card_16.lua"
__TS__ClassExtends(card_16, CardBase)
function card_16.prototype.GetModifierName(self)
return "modifier_card_16"
end
card_16 = __TS__Decorate(card_16, card_16, {RegisterCard}, {kind = "class", name = "card_16"})
____exports.card_16 = card_16
____exports.modifier_card_16 = __TS__Class()
local modifier_card_16 = ____exports.modifier_card_16
modifier_card_16.name = "modifier_card_16"
modifier_card_16.____file_path = "scripts/vscripts/cards/examples/card_16.lua"
__TS__ClassExtends(modifier_card_16, CardBaseModifier)
function modifier_card_16.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.voidStacks = 0
end
function modifier_card_16.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID)
end
function modifier_card_16.prototype.DeclareFunctions(self)
return {MODIFIER_EVENT_ON_DEATH, MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_16.prototype.OnDeath(self, event)
if not IsServer() then
return
end
local parent = self:GetParent()
if not parent or not IsValidEntity(parent) then
return
end
if not event.attacker or event.attacker ~= parent then
return
end
if not event.unit or not IsValidEntity(event.unit) or event.unit == parent then
return
end
if event.unit:GetTeamNumber() == parent:GetTeamNumber() then
return
end
local maxStacks = self:getValue("max_stacks", 200)
if self.voidStacks >= maxStacks then
return
end
self.voidStacks = math.min(maxStacks, self.voidStacks + 1)
end
function modifier_card_16.prototype.GetModifierSpellAmplify_Percentage(self)
local perStackPct = self:getValue("spell_amp_per_stack_pct", 0.1)
return self.voidStacks * perStackPct * self:getCardCopies()
end
modifier_card_16 = __TS__Decorate(
modifier_card_16,
modifier_card_16,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_16"}
)
____exports.modifier_card_16 = modifier_card_16
return ____exports