Files
Dota-Zombie-Invasion/scripts/vscripts/abilities/creep/witch_base.lua
T
2026-05-29 15:11:31 +07:00

73 lines
3.1 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____difficulty_manager = require("difficulty_manager")
local Difficulty = ____difficulty_manager.Difficulty
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseAbility = ____dota_ts_adapter.BaseAbility
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.witch_base = __TS__Class()
local witch_base = ____exports.witch_base
witch_base.name = "witch_base"
witch_base.____file_path = "scripts/vscripts/abilities/creep/witch_base.lua"
__TS__ClassExtends(witch_base, BaseAbility)
function witch_base.prototype.GetIntrinsicModifierName(self)
return "modifier_witch_base"
end
witch_base = __TS__Decorate(
witch_base,
witch_base,
{registerAbility(nil)},
{kind = "class", name = "witch_base"}
)
____exports.witch_base = witch_base
____exports.modifier_witch_base = __TS__Class()
local modifier_witch_base = ____exports.modifier_witch_base
modifier_witch_base.name = "modifier_witch_base"
modifier_witch_base.____file_path = "scripts/vscripts/abilities/creep/witch_base.lua"
__TS__ClassExtends(modifier_witch_base, BaseModifier)
function modifier_witch_base.prototype.IsHidden(self)
return true
end
function modifier_witch_base.prototype.OnCreated(self, params)
local difficulty = Difficulty:getNpcStatScale()
local gameTime = GameRules:GetGameTime() / 60
self:SetStackCount(math.floor(gameTime))
end
function modifier_witch_base.prototype.OnRefresh(self, params)
self:OnCreated(params)
end
function modifier_witch_base.prototype.DeclareFunctions(self)
return {
MODIFIER_EVENT_ON_DEATH,
MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE,
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE,
MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS,
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS
}
end
function modifier_witch_base.prototype.GetModifierSpellAmplify_Percentage(self, event)
return self:GetStackCount() * self:GetAbility():GetSpecialValueFor("amp_death_bonus") * Difficulty:getNpcStatScale()
end
function modifier_witch_base.prototype.GetModifierPreAttack_BonusDamage(self)
return self:GetStackCount() * self:GetAbility():GetSpecialValueFor("attack_death_bonus") * Difficulty:getNpcStatScale()
end
function modifier_witch_base.prototype.GetModifierExtraHealthBonus(self)
return self:GetStackCount() * self:GetAbility():GetSpecialValueFor("health_death_bonus") * Difficulty:getNpcStatScale()
end
function modifier_witch_base.prototype.GetModifierPhysicalArmorBonus(self, event)
return self:GetStackCount() * self:GetAbility():GetSpecialValueFor("armor_death_bonus") * Difficulty:getNpcStatScale()
end
modifier_witch_base = __TS__Decorate(
modifier_witch_base,
modifier_witch_base,
{registerModifier(nil)},
{kind = "class", name = "modifier_witch_base"}
)
____exports.modifier_witch_base = modifier_witch_base
return ____exports