Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_84.lua
T
2026-05-29 15:11:31 +07:00

107 lines
3.8 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 84
____exports.card_84 = __TS__Class()
local card_84 = ____exports.card_84
card_84.name = "card_84"
card_84.____file_path = "scripts/vscripts/cards/examples/card_84.lua"
__TS__ClassExtends(card_84, CardBase)
function card_84.prototype.GetModifierName(self)
return "modifier_card_84"
end
card_84 = __TS__Decorate(card_84, card_84, {RegisterCard}, {kind = "class", name = "card_84"})
____exports.card_84 = card_84
____exports.modifier_card_84 = __TS__Class()
local modifier_card_84 = ____exports.modifier_card_84
modifier_card_84.name = "modifier_card_84"
modifier_card_84.____file_path = "scripts/vscripts/cards/examples/card_84.lua"
__TS__ClassExtends(modifier_card_84, CardBaseModifier)
function modifier_card_84.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.frozenSpellAmp = 0
end
function modifier_card_84.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID)
end
function modifier_card_84.prototype.OnCustomCreated(self, _params)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
self:applyFrozenSpellAmpSnapshot(hero)
if self.frozenSpellAmp <= 0 then
Timers:CreateTimer(
0,
function()
if self:IsNull() or not IsValidEntity(hero) then
return nil
end
if self.frozenSpellAmp > 0 then
return nil
end
self:applyFrozenSpellAmpSnapshot(hero)
return nil
end
)
end
end
function modifier_card_84.prototype.OnCustomRefresh(self, _params)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
self:applyFrozenSpellAmpSnapshot(hero)
end
function modifier_card_84.prototype.applyFrozenSpellAmpSnapshot(self, hero)
hero:CalculateStatBonus(true)
local spellAmpFromManaPct = math.max(
0,
self:getValue("spell_amp_from_mana_pct", 15)
)
local spellAmpManaScale = math.max(
0,
self:getValue("spell_amp_mana_scale", 0.1)
)
local spellAmpBonus = math.floor(hero:GetMaxMana() * (spellAmpFromManaPct / 100) * spellAmpManaScale)
self.frozenSpellAmp = self.frozenSpellAmp + math.max(0, spellAmpBonus)
end
function modifier_card_84.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_84.prototype.GetModifierSpellAmplify_Percentage(self)
return self.frozenSpellAmp
end
function modifier_card_84.prototype.OnTooltip(self)
return self:GetModifierSpellAmplify_Percentage()
end
function modifier_card_84.prototype.GetTexture(self)
return "cards/card_" .. tostring(CARD_ID)
end
function modifier_card_84.prototype.IsHidden(self)
return false
end
modifier_card_84 = __TS__Decorate(
modifier_card_84,
modifier_card_84,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_84"}
)
____exports.modifier_card_84 = modifier_card_84
return ____exports