Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_58.lua
T
2026-05-29 15:11:31 +07:00

74 lines
2.6 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 58
____exports.card_58 = __TS__Class()
local card_58 = ____exports.card_58
card_58.name = "card_58"
card_58.____file_path = "scripts/vscripts/cards/examples/card_58.lua"
__TS__ClassExtends(card_58, CardBase)
function card_58.prototype.GetModifierName(self)
return "modifier_card_58"
end
card_58 = __TS__Decorate(card_58, card_58, {RegisterCard}, {kind = "class", name = "card_58"})
____exports.card_58 = card_58
____exports.modifier_card_58 = __TS__Class()
local modifier_card_58 = ____exports.modifier_card_58
modifier_card_58.name = "modifier_card_58"
modifier_card_58.____file_path = "scripts/vscripts/cards/examples/card_58.lua"
__TS__ClassExtends(modifier_card_58, CardBaseModifier)
function modifier_card_58.prototype.OnCustomCreated(self, params)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
Timers:CreateTimer(
0,
function()
local player = hero:GetPlayerOwner()
if not player or not player.cardSystem then
return nil
end
local extraSelections = math.max(
0,
math.floor(self:getCardValue("extra_selections_on_start", 2, CARD_ID))
)
local cardsPerSelection = math.max(
1,
math.floor(self:getCardValue("cards_per_selection", 3, CARD_ID))
)
do
local i = 0
while i < extraSelections do
player.cardSystem:ShowCardSelection(cardsPerSelection, "modifier_card_58_bonus_selection")
i = i + 1
end
end
return nil
end
)
end
function modifier_card_58.prototype.IsHidden(self)
return true
end
modifier_card_58 = __TS__Decorate(
modifier_card_58,
modifier_card_58,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_58"}
)
____exports.modifier_card_58 = modifier_card_58
return ____exports