Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_4.lua
T
2026-05-29 15:11:31 +07:00

52 lines
1.8 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local AddCardToPlayerPool = ____CardSystem.AddCardToPlayerPool
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.card_4 = __TS__Class()
local card_4 = ____exports.card_4
card_4.name = "card_4"
card_4.____file_path = "scripts/vscripts/cards/examples/card_4.lua"
__TS__ClassExtends(card_4, CardBase)
function card_4.prototype.GetModifierName(self)
return "modifier_card_4"
end
card_4 = __TS__Decorate(card_4, card_4, {RegisterCard}, {kind = "class", name = "card_4"})
____exports.card_4 = card_4
____exports.modifier_card_4 = __TS__Class()
local modifier_card_4 = ____exports.modifier_card_4
modifier_card_4.name = "modifier_card_4"
modifier_card_4.____file_path = "scripts/vscripts/cards/examples/card_4.lua"
__TS__ClassExtends(modifier_card_4, CardBaseModifier)
function modifier_card_4.prototype.OnCreated(self, params)
if IsClient() then
return
end
local player = self:GetParent()
AddCardToPlayerPool(
nil,
player:GetPlayerID(),
3,
1,
self:getCardValue("card_bonus", 3, 4),
"card_4_pool_bonus"
)
self:Destroy()
end
modifier_card_4 = __TS__Decorate(
modifier_card_4,
modifier_card_4,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_4"}
)
____exports.modifier_card_4 = modifier_card_4
return ____exports