51 lines
2.0 KiB
Lua
51 lines
2.0 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local ____exports = {}
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local BaseAbility = ____dota_ts_adapter.BaseAbility
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local BaseModifier = ____dota_ts_adapter.BaseModifier
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local registerAbility = ____dota_ts_adapter.registerAbility
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local registerModifier = ____dota_ts_adapter.registerModifier
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____exports.no_healthbar = __TS__Class()
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local no_healthbar = ____exports.no_healthbar
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no_healthbar.name = "no_healthbar"
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no_healthbar.____file_path = "scripts/vscripts/abilities/no_healthbar.lua"
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__TS__ClassExtends(no_healthbar, BaseAbility)
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function no_healthbar.prototype.GetIntrinsicModifierName(self)
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return "modifier_no_healthbar"
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end
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no_healthbar = __TS__Decorate(
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no_healthbar,
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no_healthbar,
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{registerAbility(nil)},
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{kind = "class", name = "no_healthbar"}
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)
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____exports.no_healthbar = no_healthbar
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____exports.modifier_no_healthbar = __TS__Class()
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local modifier_no_healthbar = ____exports.modifier_no_healthbar
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modifier_no_healthbar.name = "modifier_no_healthbar"
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modifier_no_healthbar.____file_path = "scripts/vscripts/abilities/no_healthbar.lua"
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__TS__ClassExtends(modifier_no_healthbar, BaseModifier)
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function modifier_no_healthbar.prototype.IsHidden(self)
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return true
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end
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function modifier_no_healthbar.prototype.IsPurgable(self)
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return false
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end
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function modifier_no_healthbar.prototype.IsDebuff(self)
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return false
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end
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function modifier_no_healthbar.prototype.CheckState(self)
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return {[MODIFIER_STATE_NO_HEALTH_BAR] = true, [MODIFIER_STATE_TAUNTED] = false, [MODIFIER_STATE_SILENCED] = false}
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end
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modifier_no_healthbar = __TS__Decorate(
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modifier_no_healthbar,
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modifier_no_healthbar,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_no_healthbar"}
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)
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____exports.modifier_no_healthbar = modifier_no_healthbar
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return ____exports
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