Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_53.lua
T
2026-05-29 15:11:31 +07:00

36 lines
1.5 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.card_53 = __TS__Class()
local card_53 = ____exports.card_53
card_53.name = "card_53"
card_53.____file_path = "scripts/vscripts/cards/examples/card_53.lua"
__TS__ClassExtends(card_53, CardBase)
function card_53.prototype.GetModifierName(self)
return "modifier_card_53"
end
card_53 = __TS__Decorate(card_53, card_53, {RegisterCard}, {kind = "class", name = "card_53"})
____exports.card_53 = card_53
____exports.modifier_card_53 = __TS__Class()
local modifier_card_53 = ____exports.modifier_card_53
modifier_card_53.name = "modifier_card_53"
modifier_card_53.____file_path = "scripts/vscripts/cards/examples/card_53.lua"
__TS__ClassExtends(modifier_card_53, CardBaseModifier)
modifier_card_53 = __TS__Decorate(
modifier_card_53,
modifier_card_53,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_53"}
)
____exports.modifier_card_53 = modifier_card_53
return ____exports