feat: replace all user-facing Russian strings with English

Empty Russian and Chinese locale files so English is used regardless
of client language. Translate all CustomGameEventManager error messages,
SendCustomMessage calls, and deck/card UI strings to English.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
achmad
2026-05-30 04:24:20 +07:00
parent e3534c4002
commit 6d95836d11
11 changed files with 48 additions and 10239 deletions
+4 -4
View File
@@ -844,15 +844,15 @@ end
function ____exports.getDeckBuilderUnlockRequiredMessage(self, unlockCardId)
local id = math.floor(__TS__Number(unlockCardId))
if id == ____exports.FROSTMOURNE_CARD_ID then
return "Нужна купленная карта «Фростморн»"
return "Requires purchased Frostmourne card"
end
if id == ____exports.WISH_CARD_ID then
return "Нужна купленная карта «Карта желания»"
return "Requires purchased Wish card"
end
if id == ____exports.MANA_SURGE_CARD_ID then
return "Нужна купленная карта «Буйство маны»"
return "Requires purchased Mana Surge card"
end
return "Нужна купленная родительская карта"
return "Requires purchased parent card"
end
function ____exports.isFrostmourneShardCardId(self, cardId)
local id = math.floor(__TS__Number(cardId))