Files
Dota-Zombie-Invasion/scripts/vscripts/abilities/heroes/pudge/ability_pudge_rot_custom.lua
T
2026-05-29 15:11:31 +07:00

284 lines
11 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseAbility = ____dota_ts_adapter.BaseAbility
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.ability_pudge_rot_custom = __TS__Class()
local ability_pudge_rot_custom = ____exports.ability_pudge_rot_custom
ability_pudge_rot_custom.name = "ability_pudge_rot_custom"
ability_pudge_rot_custom.____file_path = "scripts/vscripts/abilities/heroes/pudge/ability_pudge_rot_custom.lua"
__TS__ClassExtends(ability_pudge_rot_custom, BaseAbility)
function ability_pudge_rot_custom.prototype.GetIntrinsicModifierName(self)
return ____exports.modifier_pudge_rot_aspect_damage_custom.name
end
function ability_pudge_rot_custom.prototype.Precache(self, context)
PrecacheResource("particle", "particles/units/heroes/hero_pudge/pudge_rot.vpcf", context)
PrecacheResource("particle", "particles/units/heroes/hero_pudge/pudge_rot_recipient.vpcf", context)
end
function ability_pudge_rot_custom.prototype.GetAOERadius(self)
local caster = self:GetCaster()
return self:GetSpecialValueFor("rot_radius") + (caster and caster:HasScepter() and self:GetSpecialValueFor("scepter_bonus_radius") or 0)
end
function ability_pudge_rot_custom.prototype.OnToggle(self)
if not IsServer() then
return
end
local caster = self:GetCaster()
if self:GetToggleState() then
____exports.modifier_pudge_rot_custom:apply(caster, caster, self, {})
caster:StartGesture(ACT_DOTA_CAST_ABILITY_ROT)
self.nfx = ParticleManager:CreateParticle("particles/units/heroes/hero_pudge/pudge_rot.vpcf", PATTACH_ABSORIGIN_FOLLOW, caster)
ParticleManager:SetParticleControlEnt(
self.nfx,
0,
caster,
PATTACH_ABSORIGIN_FOLLOW,
"attach_hitloc",
caster:GetAbsOrigin(),
true
)
ParticleManager:SetParticleControl(
self.nfx,
1,
Vector(
self:GetAOERadius(),
self:GetAOERadius(),
self:GetAOERadius()
)
)
EmitSoundOn("Hero_Pudge.Rot", caster)
else
caster:RemoveModifierByName(____exports.modifier_pudge_rot_custom.name)
if self.nfx ~= nil then
ParticleManager:DestroyParticle(self.nfx, true)
ParticleManager:ReleaseParticleIndex(self.nfx)
self.nfx = nil
end
StopSoundOn("Hero_Pudge.Rot", caster)
end
end
ability_pudge_rot_custom = __TS__Decorate(
ability_pudge_rot_custom,
ability_pudge_rot_custom,
{registerAbility(nil)},
{kind = "class", name = "ability_pudge_rot_custom"}
)
____exports.ability_pudge_rot_custom = ability_pudge_rot_custom
____exports.modifier_pudge_rot_aspect_damage_custom = __TS__Class()
local modifier_pudge_rot_aspect_damage_custom = ____exports.modifier_pudge_rot_aspect_damage_custom
modifier_pudge_rot_aspect_damage_custom.name = "modifier_pudge_rot_aspect_damage_custom"
modifier_pudge_rot_aspect_damage_custom.____file_path = "scripts/vscripts/abilities/heroes/pudge/ability_pudge_rot_custom.lua"
__TS__ClassExtends(modifier_pudge_rot_aspect_damage_custom, BaseModifier)
function modifier_pudge_rot_aspect_damage_custom.prototype.IsHidden(self)
return true
end
function modifier_pudge_rot_aspect_damage_custom.prototype.IsPurgable(self)
return false
end
function modifier_pudge_rot_aspect_damage_custom.prototype.RemoveOnDeath(self)
return false
end
function modifier_pudge_rot_aspect_damage_custom.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE}
end
function modifier_pudge_rot_aspect_damage_custom.prototype.GetModifierBaseDamageOutgoing_Percentage(self)
return 0
end
modifier_pudge_rot_aspect_damage_custom = __TS__Decorate(
modifier_pudge_rot_aspect_damage_custom,
modifier_pudge_rot_aspect_damage_custom,
{registerModifier(nil)},
{kind = "class", name = "modifier_pudge_rot_aspect_damage_custom"}
)
____exports.modifier_pudge_rot_aspect_damage_custom = modifier_pudge_rot_aspect_damage_custom
____exports.modifier_pudge_rot_custom = __TS__Class()
local modifier_pudge_rot_custom = ____exports.modifier_pudge_rot_custom
modifier_pudge_rot_custom.name = "modifier_pudge_rot_custom"
modifier_pudge_rot_custom.____file_path = "scripts/vscripts/abilities/heroes/pudge/ability_pudge_rot_custom.lua"
__TS__ClassExtends(modifier_pudge_rot_custom, BaseModifier)
function modifier_pudge_rot_custom.prototype.____constructor(self, ...)
BaseModifier.prototype.____constructor(self, ...)
self.currentDamagePerSec = 0
self.damageIncreasePerSec = 0
self.tickInterval = 0.2
end
function modifier_pudge_rot_custom.prototype.IsHidden(self)
return false
end
function modifier_pudge_rot_custom.prototype.IsDebuff(self)
return false
end
function modifier_pudge_rot_custom.prototype.IsPurgable(self)
return false
end
function modifier_pudge_rot_custom.prototype.OnCreated(self)
if not IsServer() then
return
end
local ability = self:GetAbility()
if not ability then
return
end
self.tickInterval = ability:GetSpecialValueFor("tick_interval")
self.currentDamagePerSec = ability:GetSpecialValueFor("rot_damage_per_sec")
self.damageIncreasePerSec = ability:GetSpecialValueFor("rot_damage_increase_per_sec")
self:StartIntervalThink(self.tickInterval)
end
function modifier_pudge_rot_custom.prototype.OnDestroy(self)
if not IsServer() then
return
end
StopSoundOn(
"Hero_Pudge.Rot",
self:GetParent()
)
end
function modifier_pudge_rot_custom.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local parent = self:GetParent()
local ability = self:GetAbility()
if not ability or not parent:IsAlive() then
return
end
self.currentDamagePerSec = self.currentDamagePerSec + self.damageIncreasePerSec * self.tickInterval
local selfDamagePct = ability:GetSpecialValueFor("self_damage_pct_per_sec")
local selfDamage = parent:GetMaxHealth() * selfDamagePct * 0.01 * self.tickInterval
ApplyDamage({
victim = parent,
attacker = parent,
damage = selfDamage,
damage_type = DAMAGE_TYPE_MAGICAL,
ability = ability,
damage_flags = DOTA_DAMAGE_FLAG_NON_LETHAL
})
end
function modifier_pudge_rot_custom.prototype.IsAura(self)
return true
end
function modifier_pudge_rot_custom.prototype.GetAuraRadius(self)
local ability = self:GetAbility()
local parent = self:GetParent()
if not ability then
return 0
end
return ability:GetSpecialValueFor("rot_radius") + (parent:HasScepter() and ability:GetSpecialValueFor("scepter_bonus_radius") or 0)
end
function modifier_pudge_rot_custom.prototype.GetAuraSearchTeam(self)
return DOTA_UNIT_TARGET_TEAM_ENEMY
end
function modifier_pudge_rot_custom.prototype.GetAuraSearchType(self)
return bit.bor(DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_BASIC)
end
function modifier_pudge_rot_custom.prototype.GetAuraDuration(self)
return 0.5
end
function modifier_pudge_rot_custom.prototype.GetModifierAura(self)
return ____exports.modifier_pudge_rot_slow_custom.name
end
function modifier_pudge_rot_custom.prototype.GetCurrentDamagePerSec(self)
return self.currentDamagePerSec
end
modifier_pudge_rot_custom = __TS__Decorate(
modifier_pudge_rot_custom,
modifier_pudge_rot_custom,
{registerModifier(nil)},
{kind = "class", name = "modifier_pudge_rot_custom"}
)
____exports.modifier_pudge_rot_custom = modifier_pudge_rot_custom
____exports.modifier_pudge_rot_slow_custom = __TS__Class()
local modifier_pudge_rot_slow_custom = ____exports.modifier_pudge_rot_slow_custom
modifier_pudge_rot_slow_custom.name = "modifier_pudge_rot_slow_custom"
modifier_pudge_rot_slow_custom.____file_path = "scripts/vscripts/abilities/heroes/pudge/ability_pudge_rot_custom.lua"
__TS__ClassExtends(modifier_pudge_rot_slow_custom, BaseModifier)
function modifier_pudge_rot_slow_custom.prototype.IsHidden(self)
return false
end
function modifier_pudge_rot_slow_custom.prototype.IsDebuff(self)
return true
end
function modifier_pudge_rot_slow_custom.prototype.IsPurgable(self)
return true
end
function modifier_pudge_rot_slow_custom.prototype.GetEffectName(self)
return "particles/units/heroes/hero_pudge/pudge_rot_recipient.vpcf"
end
function modifier_pudge_rot_slow_custom.prototype.GetEffectAttachType(self)
return PATTACH_ABSORIGIN_FOLLOW
end
function modifier_pudge_rot_slow_custom.prototype.OnCreated(self)
if not IsServer() then
return
end
local ____self_StartIntervalThink_2 = self.StartIntervalThink
local ____opt_0 = self:GetAbility()
____self_StartIntervalThink_2(
self,
____opt_0 and ____opt_0:GetSpecialValueFor("tick_interval") or 0.2
)
end
function modifier_pudge_rot_slow_custom.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local ability = self:GetAbility()
local caster = self:GetCaster()
local parent = self:GetParent()
if not ability or not caster or not parent or not caster:IsAlive() or not caster:HasModifier(____exports.modifier_pudge_rot_custom.name) then
return
end
local auraOwner = caster:FindModifierByName(____exports.modifier_pudge_rot_custom.name)
if not auraOwner then
return
end
local tickInterval = ability:GetSpecialValueFor("tick_interval")
local rampDamage = auraOwner:GetCurrentDamagePerSec() * tickInterval
local maxHpPct = ability:GetSpecialValueFor("max_health_damage_pct") * 0.01
local maxHpDamage = caster:GetMaxHealth() * maxHpPct * tickInterval
local damage = rampDamage + maxHpDamage
if damage <= 0 then
return
end
ApplyDamage({
victim = parent,
attacker = caster,
damage = damage,
damage_type = DAMAGE_TYPE_MAGICAL,
ability = ability
})
end
function modifier_pudge_rot_slow_custom.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE, MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE}
end
function modifier_pudge_rot_slow_custom.prototype.GetModifierMoveSpeedBonus_Percentage(self)
local ability = self:GetAbility()
local caster = self:GetCaster()
if not ability or not caster then
return 0
end
local slowPct = ability:GetSpecialValueFor("rot_slow_pct")
return -slowPct
end
function modifier_pudge_rot_slow_custom.prototype.GetModifierHPRegenAmplify_Percentage(self)
local ability = self:GetAbility()
local caster = self:GetCaster()
if not ability or not caster or not caster:HasScepter() then
return 0
end
return -ability:GetSpecialValueFor("scepter_enemy_hp_regen_reduction_pct")
end
modifier_pudge_rot_slow_custom = __TS__Decorate(
modifier_pudge_rot_slow_custom,
modifier_pudge_rot_slow_custom,
{registerModifier(nil)},
{kind = "class", name = "modifier_pudge_rot_slow_custom"}
)
____exports.modifier_pudge_rot_slow_custom = modifier_pudge_rot_slow_custom
return ____exports