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Dota-Zombie-Invasion/scripts/npc/npc_abilities_custom.txt
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2026-05-29 15:11:31 +07:00

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#base "creep_abilities/creep_abilities.kv"
#base "creep_abilities/wave_creep_abilities.kv"
#base "heroes/phantom_assassin/phantom_assassin.kv"
#base "heroes/drow_ranger/drow_ranger.kv"
#base "heroes/lina/lina.kv"
#base "heroes/sven/sven.kv"
#base "heroes/crystal_maiden/crystal_maiden.kv"
#base "heroes/juggernaut/juggernaut.kv"
#base "heroes/keeper_of_the_light/keeper_of_the_light.kv"
#base "heroes/rubick/rubick.kv"
#base "heroes/sargatanas/sargatanas.kv"
#base "heroes/sargatanas/summons.kv"
#base "heroes/nagash/nagash.kv"
#base "heroes/smaug/smaug.kv"
#base "heroes/bloodhunter/bloodhunter.kv"
#base "heroes/yuki-onna/yuki-onna.kv"
#base "heroes/luna/luna.kv"
#base "heroes/mirana/mirana.kv"
#base "heroes/pudge/pudge.kv"
#base "heroes/axe/axe.kv"
#base "heroes/templar_assassin/templar_assassin.kv"
#base "heroes/hoodwink/hoodwink.kv"
#base "heroes/sniper/sniper.kv"
#base "heroes/nevermore/nevermore.kv"
#base "heroes/silencer/silencer.kv"
#base "heroes/bristleback/bristleback.kv"
#base "heroes/queenofpain/queenofpain.kv"
#base "heroes/troll_warlord/troll_warlord.kv"
#base "heroes/skywrath_mage/skywrath_mage.kv"
#base "heroes/legion_commander/legion_commander.kv"
#base "heroes/sand_king/sand_king.kv"
#base "heroes/ogre_magi/ogre_magi.kv"
#base "heroes/spectre/spectre.kv"
#base "heroes/vengefulspirit/vengefulspirit.kv"
"DOTAAbilities"
{
"invul_npc"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/invul_npc.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"no_healthbar"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/no_healthbar.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"fish_basic"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/fish_basic.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"spider_snake_passive"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/spider_snake_passive.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
dps_tracker
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/dps_tracker.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"invul_box"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/invul_box.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"ability_capture_point"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/ability_capture_point.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
"AbilityValues"
{
"activation_radius" "400"
"spawn_distance" "120"
}
}
"ability_stacking_crit"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/ability_stacking_crit.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"ability_stacking_spell_crit"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/ability_stacking_spell_crit.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"ability_stats_multiplier"
{
"BaseClass" "ability_lua"
"ScriptFile" "modifiers/modifier_stats_multiplier.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"ability_glyph_custom"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/ability_glyph_custom.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN"
}
"ability_unit_less_laggy"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/ability_unit_less_laggy.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE"
"Innate" "1"
}
"ability_effects"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/ability_effects.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN "
}
"ability_modifier_source"
{
"BaseClass" "ability_lua"
"ScriptFile" "abilities/modifiers/ability_modifier_source.lua"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE"
}
}