Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_49_modifier.lua
T
2026-05-29 15:11:31 +07:00

60 lines
2.0 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.modifier_card_49 = __TS__Class()
local modifier_card_49 = ____exports.modifier_card_49
modifier_card_49.name = "modifier_card_49"
modifier_card_49.____file_path = "scripts/vscripts/cards/examples/card_49_modifier.lua"
__TS__ClassExtends(modifier_card_49, CardBaseModifier)
function modifier_card_49.prototype.OnDestroy(self)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) then
return
end
local player = hero:GetPlayerOwner()
if player ~= nil and player.cardSystem ~= nil then
player.cardSystem:PushRerollCostToClient()
end
end
function modifier_card_49.prototype.OnCustomCreated(self, params)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
Timers:CreateTimer(
0,
function()
local player = hero:GetPlayerOwner()
if not player or not player.cardSystem then
return nil
end
player.cardSystem:RefreshCard49DailyFreeReroll()
player.cardSystem:ShowCardSelection(3, "modifier_card_49_bonus_selection")
return nil
end
)
end
function modifier_card_49.prototype.IsHidden(self)
return true
end
modifier_card_49 = __TS__Decorate(
modifier_card_49,
modifier_card_49,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_49"}
)
____exports.modifier_card_49 = modifier_card_49
return ____exports