152 lines
5.7 KiB
Lua
152 lines
5.7 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local __TS__StringIncludes = ____lualib.__TS__StringIncludes
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local ____exports = {}
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local ____CardSystem = require("cards.CardSystem")
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local CardBase = ____CardSystem.CardBase
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local RegisterCard = ____CardSystem.RegisterCard
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local ____CardBaseModifier = require("cards.CardBaseModifier")
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local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local registerModifier = ____dota_ts_adapter.registerModifier
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local CARD_ID = 35
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local POISON_MODIFIER = "modifier_card_35_poison"
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____exports.card_35 = __TS__Class()
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local card_35 = ____exports.card_35
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card_35.name = "card_35"
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card_35.____file_path = "scripts/vscripts/cards/examples/card_35.lua"
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__TS__ClassExtends(card_35, CardBase)
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function card_35.prototype.GetModifierName(self)
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return "modifier_card_35"
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end
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card_35 = __TS__Decorate(card_35, card_35, {RegisterCard}, {kind = "class", name = "card_35"})
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____exports.card_35 = card_35
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____exports.modifier_card_35 = __TS__Class()
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local modifier_card_35 = ____exports.modifier_card_35
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modifier_card_35.name = "modifier_card_35"
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modifier_card_35.____file_path = "scripts/vscripts/cards/examples/card_35.lua"
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__TS__ClassExtends(modifier_card_35, CardBaseModifier)
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function modifier_card_35.prototype.getValue(self, key, fallback)
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return self:getCardValue(key, fallback, CARD_ID)
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end
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function modifier_card_35.prototype.DeclareFunctions(self)
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return {MODIFIER_EVENT_ON_ATTACK_LANDED, MODIFIER_PROPERTY_TOOLTIP}
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end
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function modifier_card_35.prototype.OnAttackLanded(self, event)
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if not IsServer() then
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return
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end
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local attacker = self:GetParent()
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if not attacker or not IsValidEntity(attacker) or event.attacker ~= attacker then
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return
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end
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local target = event.target
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if not target or not IsValidEntity(target) or not target:IsAlive() then
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return
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end
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if target:GetTeamNumber() == attacker:GetTeamNumber() then
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return
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end
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local duration = self:getValue("poison_duration", 3)
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target:AddNewModifier(
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attacker,
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getModifierSourceAbility(nil, attacker),
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POISON_MODIFIER,
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{duration = duration}
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)
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end
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modifier_card_35 = __TS__Decorate(
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modifier_card_35,
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modifier_card_35,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_card_35"}
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)
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____exports.modifier_card_35 = modifier_card_35
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____exports.modifier_card_35_poison = __TS__Class()
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local modifier_card_35_poison = ____exports.modifier_card_35_poison
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modifier_card_35_poison.name = "modifier_card_35_poison"
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modifier_card_35_poison.____file_path = "scripts/vscripts/cards/examples/card_35.lua"
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__TS__ClassExtends(modifier_card_35_poison, CardBaseModifier)
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function modifier_card_35_poison.prototype.getCardCopiesFromOwner(self)
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local owner = self:GetCaster()
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if not owner or not IsValidEntity(owner) then
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return 1
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end
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local cardMod = owner:FindModifierByName("modifier_card_35")
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return math.max(
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1,
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math.floor(cardMod and cardMod:GetStackCount() or 0)
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)
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end
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function modifier_card_35_poison.prototype.getValue(self, key, fallback)
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return self:getCardValue(key, fallback, CARD_ID) * self:getCardCopiesFromOwner()
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end
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function modifier_card_35_poison.prototype.IsDebuff(self)
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return true
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end
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function modifier_card_35_poison.prototype.IsPurgable(self)
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return true
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end
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function modifier_card_35_poison.prototype.GetEffectName(self)
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return "particles/units/heroes/hero_viper/viper_poison_debuff.vpcf"
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end
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function modifier_card_35_poison.prototype.GetEffectAttachType(self)
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return PATTACH_ABSORIGIN_FOLLOW
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end
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function modifier_card_35_poison.prototype.OnCustomCreated(self, params)
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if not IsServer() then
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return
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end
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local tickInterval = self:getValue("poison_tick_interval", 1)
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self:StartIntervalThink(math.max(0.1, tickInterval))
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end
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function modifier_card_35_poison.prototype.OnCustomRefresh(self, params)
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if not IsServer() then
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return
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end
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local tickInterval = self:getValue("poison_tick_interval", 1)
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self:StartIntervalThink(math.max(0.1, tickInterval))
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end
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function modifier_card_35_poison.prototype.isBoss(self, unit)
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local unitName = string.lower(tostring(unit:GetUnitName() or ""))
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return __TS__StringIncludes(unitName, "npc_boss") or __TS__StringIncludes(unitName, "wave_boss") or __TS__StringIncludes(unitName, "boss")
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end
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function modifier_card_35_poison.prototype.OnIntervalThink(self)
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if not IsServer() then
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return
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end
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local target = self:GetParent()
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local attacker = self:GetCaster()
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if not target or not IsValidEntity(target) or not target:IsAlive() then
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return
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end
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if not attacker or not IsValidEntity(attacker) then
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return
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end
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local hpPct = self:isBoss(target) and self:getValue("boss_damage_current_hp_pct", 1) or self:getValue("damage_current_hp_pct", 5)
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local damage = target:GetHealth() * (hpPct / 100)
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if damage <= 0 then
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return
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end
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local dealtDamage = ApplyDamage({victim = target, attacker = attacker, damage = damage, damage_type = DAMAGE_TYPE_MAGICAL})
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if dealtDamage > 0 then
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SendOverheadEventMessage(
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nil,
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OVERHEAD_ALERT_BONUS_SPELL_DAMAGE,
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target,
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math.floor(dealtDamage),
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attacker:GetPlayerOwner()
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)
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end
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end
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modifier_card_35_poison = __TS__Decorate(
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modifier_card_35_poison,
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modifier_card_35_poison,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_card_35_poison"}
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)
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____exports.modifier_card_35_poison = modifier_card_35_poison
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return ____exports
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