Files
Dota-Zombie-Invasion/scripts/vscripts/abilities/heroes/sargatanas/ability_firecleave_creep.lua
T
2026-05-29 15:11:31 +07:00

163 lines
6.6 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseAbility = ____dota_ts_adapter.BaseAbility
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
local ____modifier_overheating = require("abilities.heroes.sargatanas.modifier_overheating")
local modifier_overheating = ____modifier_overheating.modifier_overheating
local function DamageHell(self, unit)
if unit:HasModifier(modifier_overheating.name) then
local modif = unit:FindModifierByName(modifier_overheating.name)
if modif then
return modif:GetStackCount() / 100 + 1
end
end
return 1
end
____exports.ability_firecleave_creep = __TS__Class()
local ability_firecleave_creep = ____exports.ability_firecleave_creep
ability_firecleave_creep.name = "ability_firecleave_creep"
ability_firecleave_creep.____file_path = "scripts/vscripts/abilities/heroes/sargatanas/ability_firecleave_creep.lua"
__TS__ClassExtends(ability_firecleave_creep, BaseAbility)
function ability_firecleave_creep.prototype.GetIntrinsicModifierName(self)
return ____exports.modifier_ability_firecleave_creep.name
end
ability_firecleave_creep = __TS__Decorate(
ability_firecleave_creep,
ability_firecleave_creep,
{registerAbility(nil)},
{kind = "class", name = "ability_firecleave_creep"}
)
____exports.ability_firecleave_creep = ability_firecleave_creep
____exports.modifier_ability_firecleave_creep = __TS__Class()
local modifier_ability_firecleave_creep = ____exports.modifier_ability_firecleave_creep
modifier_ability_firecleave_creep.name = "modifier_ability_firecleave_creep"
modifier_ability_firecleave_creep.____file_path = "scripts/vscripts/abilities/heroes/sargatanas/ability_firecleave_creep.lua"
__TS__ClassExtends(modifier_ability_firecleave_creep, BaseModifier)
function modifier_ability_firecleave_creep.prototype.IsHidden(self)
return true
end
function modifier_ability_firecleave_creep.prototype.IsPurgable(self)
return false
end
function modifier_ability_firecleave_creep.prototype.IsDebuff(self)
return false
end
function modifier_ability_firecleave_creep.prototype.IsBuff(self)
return true
end
function modifier_ability_firecleave_creep.prototype.RemoveOnDeath(self)
return true
end
function modifier_ability_firecleave_creep.prototype.AllowIllusionDuplicate(self)
return false
end
function modifier_ability_firecleave_creep.prototype.DeclareFunctions(self)
return {MODIFIER_EVENT_ON_ATTACK_LANDED}
end
function modifier_ability_firecleave_creep.prototype.OnAttackLanded(self, event)
if not IsServer() then
return
end
local caster = self:GetParent()
local target = event.target
local attacker = event.attacker
local ability = self:GetAbility()
if not ability then
return
end
local duration = ability:GetSpecialValueFor("duration")
if caster == attacker and not caster:PassivesDisabled() then
target:AddNewModifier(caster, ability, ____exports.modifier_ability_firecleave_creep_fire.name, {duration = duration})
local modifier = target:FindModifierByName(modifier_overheating.name)
if modifier then
modifier:SetStackCount(modifier:GetStackCount() + 1)
modifier:SetDuration(8, true)
else
modifier = target:AddNewModifier(caster, ability, modifier_overheating.name, {duration = 8})
if modifier then
modifier:SetStackCount(1)
end
end
end
end
modifier_ability_firecleave_creep = __TS__Decorate(
modifier_ability_firecleave_creep,
modifier_ability_firecleave_creep,
{registerModifier(nil)},
{kind = "class", name = "modifier_ability_firecleave_creep"}
)
____exports.modifier_ability_firecleave_creep = modifier_ability_firecleave_creep
____exports.modifier_ability_firecleave_creep_fire = __TS__Class()
local modifier_ability_firecleave_creep_fire = ____exports.modifier_ability_firecleave_creep_fire
modifier_ability_firecleave_creep_fire.name = "modifier_ability_firecleave_creep_fire"
modifier_ability_firecleave_creep_fire.____file_path = "scripts/vscripts/abilities/heroes/sargatanas/ability_firecleave_creep.lua"
__TS__ClassExtends(modifier_ability_firecleave_creep_fire, BaseModifier)
function modifier_ability_firecleave_creep_fire.prototype.IsHidden(self)
return false
end
function modifier_ability_firecleave_creep_fire.prototype.IsPurgable(self)
return true
end
function modifier_ability_firecleave_creep_fire.prototype.IsDebuff(self)
return true
end
function modifier_ability_firecleave_creep_fire.prototype.IsBuff(self)
return false
end
function modifier_ability_firecleave_creep_fire.prototype.RemoveOnDeath(self)
return true
end
function modifier_ability_firecleave_creep_fire.prototype.AllowIllusionDuplicate(self)
return false
end
function modifier_ability_firecleave_creep_fire.prototype.GetEffectName(self)
return "particles/econ/items/huskar/huskar_2021_immortal/huskar_2021_immortal_burning_spear_debuff_flame_circulate.vpcf"
end
function modifier_ability_firecleave_creep_fire.prototype.GetEffectAttachType(self)
return PATTACH_ABSORIGIN_FOLLOW
end
function modifier_ability_firecleave_creep_fire.prototype.GetAttributes(self)
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_ability_firecleave_creep_fire.prototype.OnCreated(self)
if not IsServer() then
return
end
self:StartIntervalThink(1)
end
function modifier_ability_firecleave_creep_fire.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local ability = self:GetAbility()
local caster = self:GetCaster()
if not ability or not caster then
return
end
local damage = ability:GetSpecialValueFor("fire_damage")
ApplyDamage({
victim = self:GetParent(),
attacker = caster,
damage = damage * DamageHell(
nil,
self:GetParent()
),
damage_type = ability:GetAbilityDamageType(),
ability = ability
})
end
modifier_ability_firecleave_creep_fire = __TS__Decorate(
modifier_ability_firecleave_creep_fire,
modifier_ability_firecleave_creep_fire,
{registerModifier(nil)},
{kind = "class", name = "modifier_ability_firecleave_creep_fire"}
)
____exports.modifier_ability_firecleave_creep_fire = modifier_ability_firecleave_creep_fire
return ____exports