1177 lines
36 KiB
Plaintext
1177 lines
36 KiB
Plaintext
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"DOTAUnits"
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{
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// 1 wave
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"npc_wave_zombie"
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{
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"Model" "models/heroes/undying/undying_minion.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".9"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Ability1" "zombie_virus"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "8"
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"MagicalResistance" "12"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "19"
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"AttackDamageMax" "25"
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"AttackRate" "1.65"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "520"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "415"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_wave_half_zombie"
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{
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"Model" "models/heroes/undying/undying_minion_torso.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".7"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Ability1" "zombie_virus"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "3"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "10"
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"AttackDamageMax" "13"
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"AttackRate" "1.65"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "535"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "240"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_wave_bearst_zombie"
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{
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"Model" "models/items/undying/flesh_golem/deathmatch_dominator_golem/deathmatch_dominator_golem.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".9"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Level" "7"
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"Ability1" "zombie_virus"
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"Ability2" "sven_great_cleave"
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"Ability3" "ability_unit_less_laggy"
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "-5"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "112"
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"AttackDamageMax" "136"
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"AttackRate" "4.6"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "500"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "535"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_wave_toxin_zombie"
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{
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"Model" "models/heroes/undying/undying_flesh_golem_rubick.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".7"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Level" "2"
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"Ability1" "toxin"
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"Ability2" "zombie_virus"
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"Ability3" "viper_corrosive_skin"
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"Ability4" "ability_unit_less_laggy"
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "13"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "54"
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"AttackDamageMax" "60"
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"AttackRate" "1.28"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "510"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "695"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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// 2 wave
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"npc_wave_skeleton_zombie"
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{
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"Model" "models/items/undying/idol_of_ruination/ruin_wight_minion.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" "1.1"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Ability1" ""
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"Ability2" "bone_armor"
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"Ability3" "ability_unit_less_laggy"
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "11"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "48"
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"AttackDamageMax" "55"
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"AttackRate" "1.28"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "515"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "395"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_wave_skeleton_zombie_half"
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{
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"Model" "models/items/undying/idol_of_ruination/ruin_wight_minion_torso.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" "1.1"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Ability1" ""
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"Ability2" "bone_armor"
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"Ability3" "ability_unit_less_laggy"
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "10"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "35"
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"AttackDamageMax" "41"
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"AttackRate" "1.32"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "530"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "295"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_wave_dead_skeleton"
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{
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"Model" "models/creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_skeleton_melee.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" "1.2"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Ability1" "bone_armor"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "11"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "30"
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"AttackDamageMax" "38"
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"AttackRate" "1.28"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "0"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "510"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "368"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "900"
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"VisionNighttimeRange" "900"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_wave_dead_skeleton_archer"
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{
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"Model" "models/heroes/clinkz/clinkz_archer.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" "1.2"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Ability1" "ability_unit_less_laggy"
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"Ability2" "bone_armor"
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"Ability3" "skeleton_archer_fire_arrow"
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"Ability4" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "7"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
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"AttackDamageMin" "52"
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"AttackDamageMax" "64"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackRate" "1.72"
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"AttackAnimationPoint" "0.3"
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"AttackAcquisitionRange" "1000"
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"AttackRange" "500"
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"ProjectileModel" "particles/econ/items/clinkz/clinkz_maraxiform/clinkz_maraxiform_searing_arrow_deso.vpcf"
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"ProjectileSpeed" "900"
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|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "505"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "158"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
// 3 wave
|
|
"npc_wave_ghost_ranged"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_ghost_a/n_creep_ghost_a.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"Level" "3"
|
|
"ModelScale" ".90"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"IsNeutralUnitType" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "ghost_frost_attack" // Ability 1
|
|
"Ability2" "weaking_impetus" // Ability 2
|
|
"Ability3" "ghost_evasive" // Ability 3
|
|
"Ability4" "ability_unit_less_laggy" // Ability 4
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "7" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "54" // Damage range min.
|
|
"AttackDamageMax" "78" // Damage range max.
|
|
"AttackRate" "1.08" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "300" // Range within a target can be acquired.
|
|
"AttackRange" "400" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/neutral_fx/ghost_base_attack.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "900" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "45"
|
|
"HealthBarOffset" "190"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0" // Experience earn.
|
|
"BountyGoldMin" "12" // Gold earned min.
|
|
"BountyGoldMax" "14" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "335" // Speed.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "455" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "400" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "400" // Range of vision during day light.
|
|
"VisionNighttimeRange" "400" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
|
|
"npc_wave_ghost"
|
|
{
|
|
"Model" "models/creeps/neutral_creeps/n_creep_ghost_b/n_creep_ghost_b.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".9"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" "ghost_evasive"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" "ancient_rock_golem_weakening_aura"
|
|
"Ability4" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "10"
|
|
"MagicalResistance" "18"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "85"
|
|
"AttackDamageMax" "94"
|
|
"AttackRate" "1.62"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "1100"
|
|
"AttackRange" "130"
|
|
"BaseAttackSpeed" "140"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "522"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "472"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_wave_toxin_2_zombie"
|
|
{
|
|
"Model" "models/items/undying/flesh_golem/davy_jones_set_davy_jones_set_kraken/davy_jones_set_davy_jones_set_kraken.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".7"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" "ability_unit_less_laggy"
|
|
"Ability2" "toxin"
|
|
"Ability3" "viper_corrosive_skin"
|
|
"Ability4" "zombie_virus"
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "18"
|
|
"MagicalResistance" "0"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "56"
|
|
"AttackDamageMax" "63"
|
|
"AttackRate" "1.28"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "1100"
|
|
"AttackRange" "130"
|
|
"BaseAttackSpeed" "140"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "505"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1180"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
"Creature"
|
|
{
|
|
|
|
}
|
|
}
|
|
"npc_wave_dead_harpy"
|
|
{
|
|
"Model" "models/creeps/neutral_creeps/n_creep_gargoyle/n_creep_gargoyle.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"Level" "3"
|
|
"ModelScale" "0.925"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" "ability_unit_less_laggy" // Ability 1
|
|
"Ability2" "harpy_storm_chain_lightning" // Ability 2
|
|
"Ability3" "zombie_virus" // Ability 3
|
|
"Ability4" "" // Ability 4
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "11" // Physical protection.
|
|
"MagicalResistance" "62"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "148" // Damage range min.
|
|
"AttackDamageMax" "164" // Damage range max.
|
|
"AttackRate" "2.08" // Speed of attack.
|
|
"BaseAttackSpeed" "125"
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "300" // Range within a target can be acquired.
|
|
"AttackRange" "450" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/base_attacks/ranged_badguy.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "1200" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "50"
|
|
"HealthBarOffset" "190"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0" // Experience earn.
|
|
"BountyGoldMin" "0" // Gold earned min.
|
|
"BountyGoldMax" "0" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_FLY"
|
|
"MovementSpeed" "322" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "655" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "125" // Base mana.
|
|
"StatusManaRegen" "3" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "1800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "1800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
"Creature"
|
|
{
|
|
"OffensiveAbilities"
|
|
{
|
|
"Ability2"
|
|
{
|
|
"Name" "harpy_storm_chain_lightning"
|
|
"AOE" "1"
|
|
"Radius" "600"
|
|
"MinimumTargets" "1"
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// ???? wave
|
|
"npc_wave_dead_enchantress"
|
|
{
|
|
"Model" "models/heroes/enchantress/enchantress.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".9"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" "weaking_impetus"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" ""
|
|
"Ability4" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "10"
|
|
"MagicalResistance" "14"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "78"
|
|
"AttackDamageMax" "85"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackRate" "1.62"
|
|
"AttackAnimationPoint" "0.3"
|
|
"AttackAcquisitionRange" "800"
|
|
"AttackRange" "575"
|
|
|
|
"ProjectileModel" "particles/enchantress_impetus_custom_gay.vpcf"
|
|
"ProjectileSpeed" "1100"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "518"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "530"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "4.2"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
"Creature"
|
|
{
|
|
"AttachWearables"
|
|
{
|
|
"Wearable1" { "ItemDef" "17801" }
|
|
"Wearable2" { "ItemDef" "17802" }
|
|
"Wearable3" { "ItemDef" "17803" }
|
|
"Wearable4" { "ItemDef" "17804" }
|
|
"Wearable5" { "ItemDef" "17805" }
|
|
"Wearable6" { "ItemDef" "17806" }
|
|
"Wearable7" { "ItemDef" "21697" }
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
"npc_wave_ghoul"
|
|
{
|
|
"Model" "models/heroes/life_stealer/life_stealer.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".9"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" ""
|
|
"Ability2" "zombie_open_wounds"
|
|
"Ability3" ""
|
|
"Ability4" "bone_armor"
|
|
"Ability5" ""
|
|
"Ability6" "ability_unit_less_laggy"
|
|
"Ability7" "zombie_armor_decress"
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "16"
|
|
"MagicalResistance" "28"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "244"
|
|
"AttackDamageMax" "272"
|
|
"AttackRate" "1.72"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "1100"
|
|
"AttackRange" "130"
|
|
"BaseAttackSpeed" "140"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "528"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1205"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
"Creature"
|
|
{
|
|
"AttachWearables"
|
|
{
|
|
"Wearable1" { "ItemDef" "7475" }
|
|
"Wearable2" { "ItemDef" "7474" }
|
|
"Wearable3" { "ItemDef" "7473" }
|
|
"Wearable4" { "ItemDef" "7471" }
|
|
}
|
|
}
|
|
}
|
|
"npc_wave_skeleton_assassin"
|
|
{
|
|
"Model" "models/items/wraith_king/arcana/wk_arcana_skeleton.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".8"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" "skeleton_king_mortal_strike"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" "zombie_armor_decress"
|
|
"Ability4" "bone_armor"
|
|
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "22"
|
|
"MagicalResistance" "22"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "168"
|
|
"AttackDamageMax" "212"
|
|
"AttackRate" "1.32"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "1100"
|
|
"AttackRange" "130"
|
|
"BaseAttackSpeed" "140"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "545"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "615"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_wave_skeleton_warrior"
|
|
{
|
|
"Model" "models/items/wraith_king/wk_ti8_creep/wk_ti8_creep_crimson.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".8"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
"Ability1" "skeleton_king_mortal_strike"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" "zombie_armor_decress"
|
|
"Ability4" "bone_armor"
|
|
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "31"
|
|
"MagicalResistance" "22"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "182"
|
|
"AttackDamageMax" "208"
|
|
"AttackRate" "2.85"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "1100"
|
|
"AttackRange" "130"
|
|
"BaseAttackSpeed" "140"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "0"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "495"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1080"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "900"
|
|
"VisionNighttimeRange" "900"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
}
|