Files
Dota-Zombie-Invasion/scripts/vscripts/items/default_items/item_soul_devourer_staff.lua
T
2026-05-29 15:11:31 +07:00

197 lines
7.6 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseItem = ____dota_ts_adapter.BaseItem
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.item_soul_devourer_staff = __TS__Class()
local item_soul_devourer_staff = ____exports.item_soul_devourer_staff
item_soul_devourer_staff.name = "item_soul_devourer_staff"
item_soul_devourer_staff.____file_path = "scripts/vscripts/items/default_items/item_soul_devourer_staff.lua"
__TS__ClassExtends(item_soul_devourer_staff, BaseItem)
function item_soul_devourer_staff.prototype.GetIntrinsicModifierName(self)
return "modifier_soul_devourer_staff"
end
item_soul_devourer_staff = __TS__Decorate(
item_soul_devourer_staff,
item_soul_devourer_staff,
{registerAbility(nil)},
{kind = "class", name = "item_soul_devourer_staff"}
)
____exports.item_soul_devourer_staff = item_soul_devourer_staff
____exports.modifier_soul_devourer_staff = __TS__Class()
local modifier_soul_devourer_staff = ____exports.modifier_soul_devourer_staff
modifier_soul_devourer_staff.name = "modifier_soul_devourer_staff"
modifier_soul_devourer_staff.____file_path = "scripts/vscripts/items/default_items/item_soul_devourer_staff.lua"
__TS__ClassExtends(modifier_soul_devourer_staff, BaseModifier)
function modifier_soul_devourer_staff.prototype.IsHidden(self)
return true
end
function modifier_soul_devourer_staff.prototype.IsDebuff(self)
return false
end
function modifier_soul_devourer_staff.prototype.IsPurgable(self)
return false
end
function modifier_soul_devourer_staff.prototype.RemoveOnDeath(self)
return false
end
function modifier_soul_devourer_staff.prototype.DeclareFunctions(self)
return {
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS,
MODIFIER_PROPERTY_CAST_RANGE_BONUS,
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT,
MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING,
MODIFIER_EVENT_ON_DEATH,
MODIFIER_PROPERTY_MANA_BONUS
}
end
function modifier_soul_devourer_staff.prototype.OnDeath(self, event)
if event.attacker ~= self:GetCaster() then
return
end
local mana = self:GetCaster():GetMaxMana() * self:GetAbility():GetSpecialValueFor("kill_mana")
self:GetCaster():GiveMana(mana)
SendOverheadEventMessage(
nil,
OVERHEAD_ALERT_MANA_ADD,
self:GetCaster(),
mana,
self:GetCaster():GetPlayerOwner()
)
local caster = self:GetCaster()
local ability = self:GetAbility()
if not ability then
return
end
local blessing = caster:FindModifierByName("modifier_soul_devourer_staff_buff")
if not blessing then
blessing = caster:AddNewModifier(
self:GetParent(),
ability,
"modifier_soul_devourer_staff_buff",
{}
)
end
if blessing ~= nil then
blessing:IncrementStackCount()
end
end
function modifier_soul_devourer_staff.prototype.GetModifierPercentageManacostStacking(self)
return self:GetAbility():GetSpecialValueFor("bonus_manacost_reduction")
end
function modifier_soul_devourer_staff.prototype.GetModifierBonusStats_Intellect(self)
return self:GetAbility():GetSpecialValueFor("bonus_intellect")
end
function modifier_soul_devourer_staff.prototype.GetModifierCastRangeBonus(self, event)
return self:GetAbility():GetSpecialValueFor("bonus_cast_range")
end
function modifier_soul_devourer_staff.prototype.GetModifierConstantManaRegen(self)
return self:GetAbility():GetSpecialValueFor("bonus_mana_regen")
end
function modifier_soul_devourer_staff.prototype.GetModifierManaBonus(self)
return self:GetAbility():GetSpecialValueFor("bonus_mana_special")
end
modifier_soul_devourer_staff = __TS__Decorate(
modifier_soul_devourer_staff,
modifier_soul_devourer_staff,
{registerModifier(nil)},
{kind = "class", name = "modifier_soul_devourer_staff"}
)
____exports.modifier_soul_devourer_staff = modifier_soul_devourer_staff
____exports.modifier_soul_devourer_staff_buff = __TS__Class()
local modifier_soul_devourer_staff_buff = ____exports.modifier_soul_devourer_staff_buff
modifier_soul_devourer_staff_buff.name = "modifier_soul_devourer_staff_buff"
modifier_soul_devourer_staff_buff.____file_path = "scripts/vscripts/items/default_items/item_soul_devourer_staff.lua"
__TS__ClassExtends(modifier_soul_devourer_staff_buff, BaseModifier)
function modifier_soul_devourer_staff_buff.prototype.IsHidden(self)
if self:GetCaster():HasModifier("modifier_soul_devourer_staff") then
return false
end
return true
end
function modifier_soul_devourer_staff_buff.prototype.IsDebuff(self)
return false
end
function modifier_soul_devourer_staff_buff.prototype.IsPurgable(self)
return false
end
function modifier_soul_devourer_staff_buff.prototype.RemoveOnDeath(self)
return false
end
function modifier_soul_devourer_staff_buff.prototype.GetTexture(self)
return "default_items/soul_devourer_staff"
end
function modifier_soul_devourer_staff_buff.prototype.refreshStackGrowthHudDuration(self, ability)
local interval = ability:GetSpecialValueFor("stack_growth_interval") > 0 and ability:GetSpecialValueFor("stack_growth_interval") or 60
local baseDur = ability:GetSpecialValueFor("stack_growth_duration")
if baseDur <= 0 then
baseDur = interval + 0.5
elseif baseDur <= interval then
baseDur = interval + 0.5
end
self:SetDuration(baseDur + 0.2, true)
end
function modifier_soul_devourer_staff_buff.prototype.OnCreated(self)
if not IsServer() then
return
end
local ability = self:GetAbility()
if not ability then
return
end
local interval = ability:GetSpecialValueFor("stack_growth_interval") > 0 and ability:GetSpecialValueFor("stack_growth_interval") or 60
self:StartIntervalThink(interval)
self:refreshStackGrowthHudDuration(ability)
end
function modifier_soul_devourer_staff_buff.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local parent = self:GetParent()
if not parent or not parent:IsAlive() then
return
end
local caster = self:GetCaster()
local ability = self:GetAbility()
if not caster or not ability then
return
end
if not caster:HasModifier("modifier_soul_devourer_staff") then
return
end
local stacks = self:GetStackCount()
if stacks <= 0 then
return
end
local pct = ability:GetSpecialValueFor("stack_growth_percent")
local growthPct = pct > 0 and pct or 20
local mult = 1 + growthPct / 100
local newStacks = math.ceil(stacks * mult)
if newStacks > stacks then
self:SetStackCount(newStacks)
end
self:refreshStackGrowthHudDuration(ability)
end
function modifier_soul_devourer_staff_buff.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_MANA_BONUS}
end
function modifier_soul_devourer_staff_buff.prototype.GetModifierManaBonus(self)
if self:GetCaster():HasModifier("modifier_soul_devourer_staff") then
return self:GetAbility():GetSpecialValueFor("bonus_mana") * self:GetStackCount()
end
return 0
end
modifier_soul_devourer_staff_buff = __TS__Decorate(
modifier_soul_devourer_staff_buff,
modifier_soul_devourer_staff_buff,
{registerModifier(nil)},
{kind = "class", name = "modifier_soul_devourer_staff_buff"}
)
____exports.modifier_soul_devourer_staff_buff = modifier_soul_devourer_staff_buff
return ____exports