Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_60.lua
T
2026-05-29 15:11:31 +07:00

53 lines
1.7 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____card_value_resolver = require("cards.card_value_resolver")
local getCardValueByLevel = ____card_value_resolver.getCardValueByLevel
local CARD_ID = 60
____exports.card_60 = __TS__Class()
local card_60 = ____exports.card_60
card_60.name = "card_60"
card_60.____file_path = "scripts/vscripts/cards/examples/card_60.lua"
__TS__ClassExtends(card_60, CardBase)
function card_60.prototype.OnCreated(self)
if not IsServer() then
return
end
local hero = self:GetHero()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
local playerId = hero:GetPlayerOwnerID()
if playerId == nil or playerId == nil or playerId < 0 then
return
end
local goldReward = math.max(
0,
math.floor(getCardValueByLevel(
nil,
CARD_ID,
hero,
"gold_reward",
2000
))
)
if goldReward <= 0 then
return
end
PlayerResource:ModifyGold(playerId, goldReward, true, DOTA_ModifyGold_Unspecified)
end
function card_60.prototype.GetModifierName(self)
return nil
end
function card_60.prototype.IsHidden(self)
return true
end
card_60 = __TS__Decorate(card_60, card_60, {RegisterCard}, {kind = "class", name = "card_60"})
____exports.card_60 = card_60
return ____exports