Files
Dota-Zombie-Invasion/scripts/vscripts/abilities/creep/zombie_death_explosion.lua
T
2026-05-29 15:11:31 +07:00

124 lines
5.1 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseAbility = ____dota_ts_adapter.BaseAbility
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
local ____creep_render_color = require("utils.creep_render_color")
local trySetIntrinsicCreepRenderColor = ____creep_render_color.trySetIntrinsicCreepRenderColor
--- Пассив: при смерти взрыв по радиусу — урон и союзникам, и врагам (герои и крипы).
____exports.zombie_death_explosion = __TS__Class()
local zombie_death_explosion = ____exports.zombie_death_explosion
zombie_death_explosion.name = "zombie_death_explosion"
zombie_death_explosion.____file_path = "scripts/vscripts/abilities/creep/zombie_death_explosion.lua"
__TS__ClassExtends(zombie_death_explosion, BaseAbility)
function zombie_death_explosion.prototype.GetIntrinsicModifierName(self)
return "modifier_zombie_death_explosion_listener"
end
function zombie_death_explosion.prototype.Precache(self, context)
PrecacheResource("particle", "particles/units/heroes/hero_techies/techies_remote_mines_detonate.vpcf", context)
end
zombie_death_explosion = __TS__Decorate(
zombie_death_explosion,
zombie_death_explosion,
{registerAbility(nil)},
{kind = "class", name = "zombie_death_explosion"}
)
____exports.zombie_death_explosion = zombie_death_explosion
____exports.modifier_zombie_death_explosion_listener = __TS__Class()
local modifier_zombie_death_explosion_listener = ____exports.modifier_zombie_death_explosion_listener
modifier_zombie_death_explosion_listener.name = "modifier_zombie_death_explosion_listener"
modifier_zombie_death_explosion_listener.____file_path = "scripts/vscripts/abilities/creep/zombie_death_explosion.lua"
__TS__ClassExtends(modifier_zombie_death_explosion_listener, BaseModifier)
function modifier_zombie_death_explosion_listener.prototype.IsHidden(self)
return true
end
function modifier_zombie_death_explosion_listener.prototype.IsPurgable(self)
return false
end
function modifier_zombie_death_explosion_listener.prototype.DeclareFunctions(self)
return {MODIFIER_EVENT_ON_DEATH}
end
function modifier_zombie_death_explosion_listener.prototype.OnCreated(self, params)
if IsServer() then
trySetIntrinsicCreepRenderColor(
nil,
self:GetParent(),
255,
0,
0
)
end
end
function modifier_zombie_death_explosion_listener.prototype.OnDeath(self, event)
if not IsServer() then
return
end
local parent = self:GetParent()
if event.unit ~= parent then
return
end
local ability = self:GetAbility()
if not ability then
return
end
local radius = ability:GetSpecialValueFor("radius")
local baseDamage = ability:GetSpecialValueFor("explosion_damage") + self:GetCaster():GetAttackDamage() * 0.35
local origin = parent:GetAbsOrigin()
local particle = ParticleManager:CreateParticle("particles/units/heroes/hero_techies/techies_remote_mines_detonate.vpcf", PATTACH_WORLDORIGIN, nil)
ParticleManager:SetParticleControl(particle, 0, origin)
ParticleManager:SetParticleControl(
particle,
1,
Vector(radius, radius, radius)
)
ParticleManager:ReleaseParticleIndex(particle)
EmitSoundOn("Hero_Techies.RemoteMine.Detonate", parent)
local units = FindUnitsInRadius(
parent:GetTeamNumber(),
origin,
nil,
radius,
DOTA_UNIT_TARGET_TEAM_BOTH,
bit.bor(DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_BASIC),
DOTA_UNIT_TARGET_FLAG_NONE,
FIND_ANY_ORDER,
false
)
local deadIndex = parent:entindex()
for ____, target in ipairs(units) do
do
if not target or not IsValidEntity(target) or not target:IsAlive() then
goto __continue13
end
if target:entindex() == deadIndex then
goto __continue13
end
local damage = target:IsRangedAttacker() and baseDamage or baseDamage * 0.25
if target:GetTeamNumber() == parent:GetTeamNumber() then
damage = damage * 0.5
end
ApplyDamage({
victim = target,
attacker = parent,
damage = damage,
damage_type = DAMAGE_TYPE_PHYSICAL,
ability = ability
})
end
::__continue13::
end
end
modifier_zombie_death_explosion_listener = __TS__Decorate(
modifier_zombie_death_explosion_listener,
modifier_zombie_death_explosion_listener,
{registerModifier(nil)},
{kind = "class", name = "modifier_zombie_death_explosion_listener"}
)
____exports.modifier_zombie_death_explosion_listener = modifier_zombie_death_explosion_listener
return ____exports