91 lines
3.6 KiB
Lua
91 lines
3.6 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local ____exports = {}
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local ____CardSystem = require("cards.CardSystem")
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local CardBase = ____CardSystem.CardBase
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local RegisterCard = ____CardSystem.RegisterCard
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local ____CardBaseModifier = require("cards.CardBaseModifier")
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local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local registerModifier = ____dota_ts_adapter.registerModifier
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local ____modifier_card_cursed = require("cards.modifier_card_cursed")
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local addCursedStack = ____modifier_card_cursed.addCursedStack
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local CARD_ID = 82
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____exports.card_82 = __TS__Class()
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local card_82 = ____exports.card_82
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card_82.name = "card_82"
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card_82.____file_path = "scripts/vscripts/cards/examples/card_82.lua"
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__TS__ClassExtends(card_82, CardBase)
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function card_82.prototype.GetModifierName(self)
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return "modifier_card_82"
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end
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card_82 = __TS__Decorate(card_82, card_82, {RegisterCard}, {kind = "class", name = "card_82"})
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____exports.card_82 = card_82
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____exports.modifier_card_82 = __TS__Class()
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local modifier_card_82 = ____exports.modifier_card_82
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modifier_card_82.name = "modifier_card_82"
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modifier_card_82.____file_path = "scripts/vscripts/cards/examples/card_82.lua"
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__TS__ClassExtends(modifier_card_82, CardBaseModifier)
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function modifier_card_82.prototype.____constructor(self, ...)
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CardBaseModifier.prototype.____constructor(self, ...)
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self.manaBonusSnapshot = 0
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end
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function modifier_card_82.prototype.getValue(self, key, fallback)
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return self:getCardValue(key, fallback, CARD_ID)
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end
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function modifier_card_82.prototype.OnCustomCreated(self, _params)
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if not IsServer() then
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return
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end
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local hero = self:GetParent()
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if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
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return
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end
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addCursedStack(nil, hero)
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local manaPct = self:getValue("max_mana_pct", 20)
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local manaBonus = math.floor(hero:GetMaxMana() * (math.max(0, manaPct) / 100))
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self.manaBonusSnapshot = self.manaBonusSnapshot + math.max(0, manaBonus)
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hero:CalculateStatBonus(true)
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end
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function modifier_card_82.prototype.OnCustomRefresh(self, _params)
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if not IsServer() then
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return
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end
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local hero = self:GetParent()
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if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
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return
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end
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local manaPct = self:getValue("max_mana_pct", 20)
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local manaBonus = math.floor(hero:GetMaxMana() * (math.max(0, manaPct) / 100))
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self.manaBonusSnapshot = self.manaBonusSnapshot + math.max(0, manaBonus)
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hero:CalculateStatBonus(true)
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end
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function modifier_card_82.prototype.DeclareFunctions(self)
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return {MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE, MODIFIER_PROPERTY_MANA_BONUS, MODIFIER_PROPERTY_TOOLTIP}
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end
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function modifier_card_82.prototype.GetModifierExtraHealthPercentage(self)
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return self:getScaledCardValue("max_health_pct", 20)
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end
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function modifier_card_82.prototype.GetModifierManaBonus(self)
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return self.manaBonusSnapshot
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end
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function modifier_card_82.prototype.OnTooltip(self)
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return self:getScaledCardValue("max_health_pct", 20)
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end
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function modifier_card_82.prototype.IsHidden(self)
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return false
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end
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function modifier_card_82.prototype.GetTexture(self)
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return "cards/card_" .. tostring(CARD_ID)
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end
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modifier_card_82 = __TS__Decorate(
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modifier_card_82,
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modifier_card_82,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_card_82"}
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)
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____exports.modifier_card_82 = modifier_card_82
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return ____exports
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