Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_59.lua
T
2026-05-29 15:11:31 +07:00

49 lines
1.5 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____card_value_resolver = require("cards.card_value_resolver")
local getCardValueByLevel = ____card_value_resolver.getCardValueByLevel
local CARD_ID = 59
____exports.card_59 = __TS__Class()
local card_59 = ____exports.card_59
card_59.name = "card_59"
card_59.____file_path = "scripts/vscripts/cards/examples/card_59.lua"
__TS__ClassExtends(card_59, CardBase)
function card_59.prototype.OnCreated(self)
if not IsServer() then
return
end
local hero = self:GetHero()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
local xpReward = math.max(
0,
math.floor(getCardValueByLevel(
nil,
CARD_ID,
hero,
"xp_reward",
1500
))
)
if xpReward <= 0 then
return
end
hero:AddExperience(xpReward, DOTA_ModifyXP_Unspecified, false, true)
end
function card_59.prototype.GetModifierName(self)
return nil
end
function card_59.prototype.IsHidden(self)
return true
end
card_59 = __TS__Decorate(card_59, card_59, {RegisterCard}, {kind = "class", name = "card_59"})
____exports.card_59 = card_59
return ____exports