Files
Dota-Zombie-Invasion/scripts/vscripts/arsenal/items/necklace.lua
T
2026-05-29 15:11:31 +07:00

76 lines
3.5 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerModifier = ____dota_ts_adapter.registerModifier
____exports.modifier_arsenal_necklace_amber_pendant = __TS__Class()
local modifier_arsenal_necklace_amber_pendant = ____exports.modifier_arsenal_necklace_amber_pendant
modifier_arsenal_necklace_amber_pendant.name = "modifier_arsenal_necklace_amber_pendant"
modifier_arsenal_necklace_amber_pendant.____file_path = "scripts/vscripts/arsenal/items/necklace.lua"
__TS__ClassExtends(modifier_arsenal_necklace_amber_pendant, BaseModifier)
function modifier_arsenal_necklace_amber_pendant.prototype.IsHidden(self)
return false
end
function modifier_arsenal_necklace_amber_pendant.prototype.IsPurgable(self)
return false
end
function modifier_arsenal_necklace_amber_pendant.prototype.RemoveOnDeath(self)
return false
end
function modifier_arsenal_necklace_amber_pendant.prototype.GetTexture(self)
return "item_pendant"
end
function modifier_arsenal_necklace_amber_pendant.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS}
end
function modifier_arsenal_necklace_amber_pendant.prototype.GetModifierMagicalResistanceBonus(self)
return 8
end
modifier_arsenal_necklace_amber_pendant = __TS__Decorate(
modifier_arsenal_necklace_amber_pendant,
modifier_arsenal_necklace_amber_pendant,
{registerModifier(nil)},
{kind = "class", name = "modifier_arsenal_necklace_amber_pendant"}
)
____exports.modifier_arsenal_necklace_amber_pendant = modifier_arsenal_necklace_amber_pendant
____exports.modifier_arsenal_necklace_soul_locket = __TS__Class()
local modifier_arsenal_necklace_soul_locket = ____exports.modifier_arsenal_necklace_soul_locket
modifier_arsenal_necklace_soul_locket.name = "modifier_arsenal_necklace_soul_locket"
modifier_arsenal_necklace_soul_locket.____file_path = "scripts/vscripts/arsenal/items/necklace.lua"
__TS__ClassExtends(modifier_arsenal_necklace_soul_locket, BaseModifier)
function modifier_arsenal_necklace_soul_locket.prototype.IsHidden(self)
return false
end
function modifier_arsenal_necklace_soul_locket.prototype.IsPurgable(self)
return false
end
function modifier_arsenal_necklace_soul_locket.prototype.RemoveOnDeath(self)
return false
end
function modifier_arsenal_necklace_soul_locket.prototype.GetTexture(self)
return "item_pipe"
end
function modifier_arsenal_necklace_soul_locket.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS, MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE, MODIFIER_PROPERTY_HEALTH_BONUS}
end
function modifier_arsenal_necklace_soul_locket.prototype.GetModifierMagicalResistanceBonus(self)
return 18
end
function modifier_arsenal_necklace_soul_locket.prototype.GetModifierSpellAmplify_Percentage(self)
return 12
end
function modifier_arsenal_necklace_soul_locket.prototype.GetModifierHealthBonus(self)
return 200
end
modifier_arsenal_necklace_soul_locket = __TS__Decorate(
modifier_arsenal_necklace_soul_locket,
modifier_arsenal_necklace_soul_locket,
{registerModifier(nil)},
{kind = "class", name = "modifier_arsenal_necklace_soul_locket"}
)
____exports.modifier_arsenal_necklace_soul_locket = modifier_arsenal_necklace_soul_locket
return ____exports