Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_66.lua
T
2026-05-29 15:11:31 +07:00

125 lines
4.4 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 66
____exports.card_66 = __TS__Class()
local card_66 = ____exports.card_66
card_66.name = "card_66"
card_66.____file_path = "scripts/vscripts/cards/examples/card_66.lua"
__TS__ClassExtends(card_66, CardBase)
function card_66.prototype.GetModifierName(self)
return "modifier_card_66"
end
card_66 = __TS__Decorate(card_66, card_66, {RegisterCard}, {kind = "class", name = "card_66"})
____exports.card_66 = card_66
____exports.modifier_card_66 = __TS__Class()
local modifier_card_66 = ____exports.modifier_card_66
modifier_card_66.name = "modifier_card_66"
modifier_card_66.____file_path = "scripts/vscripts/cards/examples/card_66.lua"
__TS__ClassExtends(modifier_card_66, CardBaseModifier)
function modifier_card_66.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.pendingStrikeCharges = 0
end
function modifier_card_66.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID)
end
function modifier_card_66.prototype.OnCustomCreated(self, _params)
if not IsServer() then
return
end
self.pendingStrikeCharges = 0
end
function modifier_card_66.prototype.OnCustomRefresh(self, _params)
if not IsServer() then
return
end
if self.pendingStrikeCharges < 0 then
self.pendingStrikeCharges = 0
end
end
function modifier_card_66.prototype.DeclareFunctions(self)
return {MODIFIER_EVENT_ON_ABILITY_EXECUTED, MODIFIER_EVENT_ON_ATTACK_LANDED, MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_66.prototype.OnAbilityExecuted(self, event)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
if event.unit ~= hero then
return
end
local ability = event.ability
if not ability or ability:IsNull() then
return
end
if ability:IsItem() then
return
end
self.pendingStrikeCharges = self.pendingStrikeCharges + 1
end
function modifier_card_66.prototype.OnAttackLanded(self, event)
if not IsServer() then
return
end
if self.pendingStrikeCharges <= 0 then
return
end
local attacker = self:GetParent()
if not attacker or not IsValidEntity(attacker) or not attacker:IsRealHero() then
return
end
if event.attacker ~= attacker then
return
end
local target = event.target
if not target or not IsValidEntity(target) or target:IsNull() or not target:IsAlive() then
return
end
if target:GetTeamNumber() == attacker:GetTeamNumber() then
return
end
local copies = self:getCardCopies()
local hpPct = self:getValue("bonus_from_health_pct", 50) / 100 * copies
local manaPct = self:getValue("bonus_from_mana_pct", 50) / 100 * copies
local bonusDamage = attacker:GetHealth() * hpPct + attacker:GetMana() * manaPct
local pfx = ParticleManager:CreateParticle("particles/econ/items/dazzle/dazzle_ti9/dazzle_shadow_wave_ti9_crimson_impact_damage.vpcf", PATTACH_ABSORIGIN_FOLLOW, target)
ParticleManager:ReleaseParticleIndex(pfx)
SendOverheadEventMessage(
nil,
OVERHEAD_ALERT_DEADLY_BLOW,
target,
bonusDamage,
attacker:GetPlayerOwner()
)
EmitSoundOnLocationWithCaster(
target:GetAbsOrigin(),
"Hero_ChaosKnight.ChaosStrike",
attacker
)
if bonusDamage > 0 then
ApplyDamage({victim = target, attacker = attacker, damage = bonusDamage, damage_type = DAMAGE_TYPE_MAGICAL})
end
self.pendingStrikeCharges = math.max(0, self.pendingStrikeCharges - 1)
end
modifier_card_66 = __TS__Decorate(
modifier_card_66,
modifier_card_66,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_66"}
)
____exports.modifier_card_66 = modifier_card_66
return ____exports