Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_36.lua
T
2026-05-29 15:11:31 +07:00

122 lines
5.3 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local ____crystal_currency = require("crystal_currency")
local GetCrystalCurrency = ____crystal_currency.GetCrystalCurrency
local CARD_ID = 36
____exports.card_36 = __TS__Class()
local card_36 = ____exports.card_36
card_36.name = "card_36"
card_36.____file_path = "scripts/vscripts/cards/examples/card_36.lua"
__TS__ClassExtends(card_36, CardBase)
function card_36.prototype.GetModifierName(self)
return "modifier_card_36"
end
card_36 = __TS__Decorate(card_36, card_36, {RegisterCard}, {kind = "class", name = "card_36"})
____exports.card_36 = card_36
____exports.modifier_card_36 = __TS__Class()
local modifier_card_36 = ____exports.modifier_card_36
modifier_card_36.name = "modifier_card_36"
modifier_card_36.____file_path = "scripts/vscripts/cards/examples/card_36.lua"
__TS__ClassExtends(modifier_card_36, CardBaseModifier)
function modifier_card_36.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.spentCrystalsTracked = 0
self.spendListenerId = nil
self.outgoingBonusStacks = 0
end
function modifier_card_36.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_36.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID)
end
function modifier_card_36.prototype.getOwnerPlayerId(self)
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return nil
end
local playerId = hero:GetPlayerOwnerID()
if playerId == nil or playerId == nil or playerId < 0 then
return nil
end
return playerId
end
function modifier_card_36.prototype.OnCustomCreated(self, params)
if not IsServer() then
return
end
local playerId = self:getOwnerPlayerId()
if playerId == nil then
print("[CARD_36] OnCustomCreated: playerId undefined")
return
end
local currency = GetCrystalCurrency(nil)
self.spentCrystalsTracked = currency:getTotalSpentCrystals(playerId)
print((((("[CARD_36] OnCustomCreated: player=" .. tostring(playerId)) .. ", trackedSpent=") .. tostring(self.spentCrystalsTracked)) .. ", currentStacks=") .. tostring(self:GetStackCount()))
self:recalculateStacks()
self.spendListenerId = currency:addSpendListener(function(____, eventPlayerId, spentAmount, _newTotal, totalSpent)
if eventPlayerId ~= playerId then
return
end
if spentAmount <= 0 then
return
end
self.spentCrystalsTracked = totalSpent
print((((((("[CARD_36] SpendEvent: player=" .. tostring(playerId)) .. ", delta=") .. tostring(spentAmount)) .. ", trackedSpent=") .. tostring(self.spentCrystalsTracked)) .. ", stacksBefore=") .. tostring(self:GetStackCount()))
self:recalculateStacks()
end)
print((("[CARD_36] ListenerRegistered: player=" .. tostring(playerId)) .. ", listenerId=") .. tostring(self.spendListenerId))
end
function modifier_card_36.prototype.OnDestroy(self)
if not IsServer() then
return
end
if self.spendListenerId ~= nil then
print("[CARD_36] OnDestroy: remove listenerId=" .. tostring(self.spendListenerId))
GetCrystalCurrency(nil):removeSpendListener(self.spendListenerId)
self.spendListenerId = nil
end
end
function modifier_card_36.prototype.recalculateStacks(self)
local crystalsPerStep = math.max(
1,
self:getValue("crystals_per_step", 2)
)
local damagePctPerStep = self:getValue("damage_pct_per_step", 1)
local maxBonusPct = math.max(
0,
self:getValue("max_bonus_pct", 40)
)
if damagePctPerStep <= 0 then
self.outgoingBonusStacks = 0
print("[CARD_36] Recalc: damagePctPerStep<=0 -> stacks=0")
return
end
local rawStacks = math.floor(self.spentCrystalsTracked / crystalsPerStep)
local maxStacks = math.floor(maxBonusPct / damagePctPerStep)
self.outgoingBonusStacks = math.min(rawStacks, maxStacks)
print((((((((("[CARD_36] Recalc: trackedSpent=" .. tostring(self.spentCrystalsTracked)) .. ", step=") .. tostring(crystalsPerStep)) .. ", raw=") .. tostring(rawStacks)) .. ", maxStacks=") .. tostring(maxStacks)) .. ", finalStacks=") .. tostring(self.outgoingBonusStacks))
end
function modifier_card_36.prototype.GetModifierDamageOutgoing_Percentage(self, _event)
local damagePctPerStep = self:getValue("damage_pct_per_step", 1)
return self.outgoingBonusStacks * damagePctPerStep * self:getCardCopies()
end
modifier_card_36 = __TS__Decorate(
modifier_card_36,
modifier_card_36,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_36"}
)
____exports.modifier_card_36 = modifier_card_36
return ____exports