176 lines
6.8 KiB
Lua
176 lines
6.8 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local ____exports = {}
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local BaseItem = ____dota_ts_adapter.BaseItem
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local BaseModifier = ____dota_ts_adapter.BaseModifier
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local registerAbility = ____dota_ts_adapter.registerAbility
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local registerModifier = ____dota_ts_adapter.registerModifier
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____exports.item_kunkka_sword = __TS__Class()
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local item_kunkka_sword = ____exports.item_kunkka_sword
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item_kunkka_sword.name = "item_kunkka_sword"
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item_kunkka_sword.____file_path = "scripts/vscripts/items/quest_items/kunkka_sword.lua"
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__TS__ClassExtends(item_kunkka_sword, BaseItem)
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function item_kunkka_sword.prototype.GetIntrinsicModifierName(self)
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return "modifier_item_kunkka_sword_passive"
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end
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function item_kunkka_sword.prototype.OnSpellStart(self)
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local caster = self:GetCaster()
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caster:AddNewModifier(
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caster,
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self,
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"modifier_item_kunkka_sword_active",
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{duration = self:GetSpecialValueFor("duration")}
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)
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end
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item_kunkka_sword = __TS__Decorate(
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item_kunkka_sword,
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item_kunkka_sword,
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{registerAbility(nil)},
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{kind = "class", name = "item_kunkka_sword"}
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)
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____exports.item_kunkka_sword = item_kunkka_sword
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____exports.modifier_item_kunkka_sword_passive = __TS__Class()
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local modifier_item_kunkka_sword_passive = ____exports.modifier_item_kunkka_sword_passive
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modifier_item_kunkka_sword_passive.name = "modifier_item_kunkka_sword_passive"
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modifier_item_kunkka_sword_passive.____file_path = "scripts/vscripts/items/quest_items/kunkka_sword.lua"
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__TS__ClassExtends(modifier_item_kunkka_sword_passive, BaseModifier)
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function modifier_item_kunkka_sword_passive.prototype.IsHidden(self)
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return true
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end
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function modifier_item_kunkka_sword_passive.prototype.IsDebuff(self)
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return false
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end
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function modifier_item_kunkka_sword_passive.prototype.IsPurgable(self)
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return false
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end
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function modifier_item_kunkka_sword_passive.prototype.DeclareFunctions(self)
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return {MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE, MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE}
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end
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function modifier_item_kunkka_sword_passive.prototype.GetModifierMoveSpeedBonus_Percentage(self)
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return -self:GetAbility():GetSpecialValueFor("move_speed_bonus")
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end
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function modifier_item_kunkka_sword_passive.prototype.GetModifierPreAttack_BonusDamage(self)
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return self:GetAbility():GetSpecialValueFor("bonus_damage")
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end
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modifier_item_kunkka_sword_passive = __TS__Decorate(
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modifier_item_kunkka_sword_passive,
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modifier_item_kunkka_sword_passive,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_item_kunkka_sword_passive"}
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)
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____exports.modifier_item_kunkka_sword_passive = modifier_item_kunkka_sword_passive
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____exports.modifier_item_kunkka_sword_active = __TS__Class()
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local modifier_item_kunkka_sword_active = ____exports.modifier_item_kunkka_sword_active
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modifier_item_kunkka_sword_active.name = "modifier_item_kunkka_sword_active"
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modifier_item_kunkka_sword_active.____file_path = "scripts/vscripts/items/quest_items/kunkka_sword.lua"
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__TS__ClassExtends(modifier_item_kunkka_sword_active, BaseModifier)
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function modifier_item_kunkka_sword_active.prototype.IsHidden(self)
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return false
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end
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function modifier_item_kunkka_sword_active.prototype.IsDebuff(self)
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return false
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end
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function modifier_item_kunkka_sword_active.prototype.IsPurgable(self)
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return true
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end
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function modifier_item_kunkka_sword_active.prototype.GetAttributes(self)
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return MODIFIER_ATTRIBUTE_MULTIPLE
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end
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function modifier_item_kunkka_sword_active.prototype.DeclareFunctions(self)
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return {MODIFIER_EVENT_ON_ATTACK_LANDED}
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end
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function modifier_item_kunkka_sword_active.prototype.OnAttackLanded(self, event)
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if not IsServer() then
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return
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end
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if self:GetParent() ~= event.attacker then
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return
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end
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self:DecrementStackCount()
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local target = event.target
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if target ~= nil then
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local particle = ParticleManager:CreateParticle("particles/units/heroes/hero_morphling/morphling_adaptive_strike.vpcf", PATTACH_ABSORIGIN, target)
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ParticleManager:SetParticleControl(
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particle,
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1,
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target:GetAbsOrigin()
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)
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ParticleManager:SetParticleControl(
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particle,
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3,
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target:GetAbsOrigin()
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)
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ParticleManager:SetParticleControl(
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particle,
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5,
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target:GetAbsOrigin()
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)
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ParticleManager:ReleaseParticleIndex(particle)
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end
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if self:GetStackCount() == 0 then
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self:Destroy()
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end
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end
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function modifier_item_kunkka_sword_active.prototype.GetEffectName(self)
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return "particles/units/heroes/hero_brewmaster/brewmaster_drunken_haze_debuff.vpcf"
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end
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function modifier_item_kunkka_sword_active.prototype.GetEffectAttachType(self)
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return PATTACH_ABSORIGIN_FOLLOW
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end
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function modifier_item_kunkka_sword_active.prototype.OnCreated(self)
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if not IsServer() then
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return
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end
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local ____self_SetStackCount_2 = self.SetStackCount
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local ____opt_0 = self:GetAbility()
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____self_SetStackCount_2(
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self,
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____opt_0 and ____opt_0:GetSpecialValueFor("attack_count") or 0
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)
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local stackingCritMod = self:GetParent():FindModifierByName("modifier_stacking_crit")
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if stackingCritMod then
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local ability = self:GetAbility()
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local ____self_8 = stackingCritMod
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local ____self_8_AddCustomCrit_9 = ____self_8.AddCustomCrit
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local ____opt_3 = self:GetAbility()
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local ____temp_7 = ____opt_3 and ____opt_3:GetSpecialValueFor("crit_chance") or 0
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local ____opt_5 = self:GetAbility()
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____self_8_AddCustomCrit_9(
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____self_8,
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____temp_7,
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____opt_5 and ____opt_5:GetSpecialValueFor("crit_mult") or 0,
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"item_kunkka_sword",
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ability
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)
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end
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end
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function modifier_item_kunkka_sword_active.prototype.OnDestroy(self)
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if IsClient() then
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return
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end
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local parent = self:GetParent()
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if not parent or not IsValidEntity(parent) then
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return
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end
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local stackingCritModifier = parent:FindModifierByName("modifier_stacking_crit")
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if not stackingCritModifier then
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return
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end
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local ability = self:GetAbility()
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stackingCritModifier:RemoveCrit("item_kunkka_sword", ability)
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end
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function modifier_item_kunkka_sword_active.prototype.GetTexture(self)
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return "default_items/kunkka_sword"
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end
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modifier_item_kunkka_sword_active = __TS__Decorate(
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modifier_item_kunkka_sword_active,
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modifier_item_kunkka_sword_active,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_item_kunkka_sword_active"}
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)
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____exports.modifier_item_kunkka_sword_active = modifier_item_kunkka_sword_active
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return ____exports
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