Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_80.lua
T
2026-05-29 15:11:31 +07:00

207 lines
7.7 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Number = ____lualib.__TS__Number
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local AddCardToPlayerPool = ____CardSystem.AddCardToPlayerPool
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local ____modifier_card_cursed = require("cards.modifier_card_cursed")
local CURSED_PACT_COMPLETE_MODIFIER = ____modifier_card_cursed.CURSED_PACT_COMPLETE_MODIFIER
local getCursedStackCount = ____modifier_card_cursed.getCursedStackCount
local CARD_ID = 80
--- Осколки Фростморна, которые замешиваются в колоду (синхронизируй с описанием карты 80).
____exports.FROSTMOURNE_SHARD_CARD_IDS = {81, 82, 83}
--- Вся линия Фростморна — нельзя дублировать «Зеркалом судьбы» (57) и «Эхом выбора» (79).
____exports.FROSTMOURNE_MIRROR_PROTECTED_CARD_IDS = {
CARD_ID,
unpack(____exports.FROSTMOURNE_SHARD_CARD_IDS)
}
function ____exports.isFrostmourneMirrorProtectedCardId(self, cardId)
local id = math.floor(__TS__Number(cardId))
for ____, protectedId in ipairs(____exports.FROSTMOURNE_MIRROR_PROTECTED_CARD_IDS) do
if protectedId == id then
return true
end
end
return false
end
function ____exports.isFrostmourneShardCardId(self, cardId)
for ____, id in ipairs(____exports.FROSTMOURNE_SHARD_CARD_IDS) do
if id == cardId then
return true
end
end
return false
end
--- Вызывается из CardSystem при получении карты игроком.
function ____exports.notifyCard80PlayerTookCard(self, hero, cardId)
if not IsServer() or not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
local tracker = hero:FindModifierByName("modifier_card_80")
if tracker ~= nil then
tracker:OnShardCardTaken(cardId)
end
end
____exports.card_80 = __TS__Class()
local card_80 = ____exports.card_80
card_80.name = "card_80"
card_80.____file_path = "scripts/vscripts/cards/examples/card_80.lua"
__TS__ClassExtends(card_80, CardBase)
function card_80.prototype.GetModifierName(self)
return "modifier_card_80"
end
card_80 = __TS__Decorate(card_80, card_80, {RegisterCard}, {kind = "class", name = "card_80"})
____exports.card_80 = card_80
____exports.modifier_card_80 = __TS__Class()
local modifier_card_80 = ____exports.modifier_card_80
modifier_card_80.name = "modifier_card_80"
modifier_card_80.____file_path = "scripts/vscripts/cards/examples/card_80.lua"
__TS__ClassExtends(modifier_card_80, CardBaseModifier)
function modifier_card_80.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.takenShardIds = {}
self.shardsCollected = 0
end
function modifier_card_80.prototype.OnCustomCreated(self, _params)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return
end
local playerId = hero:GetPlayerOwnerID()
if playerId == nil or playerId == nil or playerId < 0 then
return
end
for ____, shardId in ipairs(____exports.FROSTMOURNE_SHARD_CARD_IDS) do
AddCardToPlayerPool(
nil,
playerId,
shardId,
1,
1,
"card_80_frostmourne_shards"
)
end
self.shardsCollected = 0
end
function modifier_card_80.prototype.OnShardCardTaken(self, cardId)
if not IsServer() then
return
end
if not ____exports.isFrostmourneShardCardId(nil, cardId) then
return
end
if self.takenShardIds[cardId] then
return
end
self.takenShardIds[cardId] = true
local takenCount = 0
for ____, id in ipairs(____exports.FROSTMOURNE_SHARD_CARD_IDS) do
if self.takenShardIds[id] then
takenCount = takenCount + 1
end
end
self.shardsCollected = takenCount
if takenCount < #____exports.FROSTMOURNE_SHARD_CARD_IDS then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or hero:HasModifier(CURSED_PACT_COMPLETE_MODIFIER) then
return
end
hero:AddNewModifier(
hero,
getModifierSourceAbility(nil, hero),
CURSED_PACT_COMPLETE_MODIFIER,
{}
)
hero:CalculateStatBonus(true)
EmitSoundOn("Hero_Antimage.ManaBreak", hero)
end
function modifier_card_80.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_80.prototype.OnTooltip(self)
return self.shardsCollected
end
function modifier_card_80.prototype.IsHidden(self)
return false
end
function modifier_card_80.prototype.GetTexture(self)
return "cards/card_" .. tostring(CARD_ID)
end
modifier_card_80 = __TS__Decorate(
modifier_card_80,
modifier_card_80,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_80"}
)
____exports.modifier_card_80 = modifier_card_80
____exports.modifier_card_80_pact_complete = __TS__Class()
local modifier_card_80_pact_complete = ____exports.modifier_card_80_pact_complete
modifier_card_80_pact_complete.name = "modifier_card_80_pact_complete"
modifier_card_80_pact_complete.____file_path = "scripts/vscripts/cards/examples/card_80.lua"
__TS__ClassExtends(modifier_card_80_pact_complete, CardBaseModifier)
function modifier_card_80_pact_complete.prototype.getCardCopiesFromFrostmourne(self)
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) then
return 1
end
local cardMod = hero:FindModifierByName("modifier_card_80")
return math.max(
1,
math.floor(cardMod and cardMod:GetStackCount() or 0)
)
end
function modifier_card_80_pact_complete.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID) * self:getCardCopiesFromFrostmourne()
end
function modifier_card_80_pact_complete.prototype.IsHidden(self)
return false
end
function modifier_card_80_pact_complete.prototype.IsDebuff(self)
return false
end
function modifier_card_80_pact_complete.prototype.IsPurgable(self)
return false
end
function modifier_card_80_pact_complete.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_80_pact_complete.prototype.GetModifierDamageOutgoing_Percentage(self)
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
return 0
end
local pctPerStack = self:getValue("outgoing_damage_per_curse_stack_pct", 5)
return getCursedStackCount(nil, hero) * pctPerStack
end
function modifier_card_80_pact_complete.prototype.OnTooltip(self)
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) then
return 0
end
return getCursedStackCount(nil, hero)
end
function modifier_card_80_pact_complete.prototype.GetTexture(self)
return "cards/card_" .. tostring(CARD_ID)
end
modifier_card_80_pact_complete = __TS__Decorate(
modifier_card_80_pact_complete,
modifier_card_80_pact_complete,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_80_pact_complete"}
)
____exports.modifier_card_80_pact_complete = modifier_card_80_pact_complete
return ____exports