Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_25.lua
T
2026-05-29 15:11:31 +07:00

90 lines
3.3 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 25
____exports.card_25 = __TS__Class()
local card_25 = ____exports.card_25
card_25.name = "card_25"
card_25.____file_path = "scripts/vscripts/cards/examples/card_25.lua"
__TS__ClassExtends(card_25, CardBase)
function card_25.prototype.GetModifierName(self)
return "modifier_card_25"
end
card_25 = __TS__Decorate(card_25, card_25, {RegisterCard}, {kind = "class", name = "card_25"})
____exports.card_25 = card_25
____exports.modifier_card_25 = __TS__Class()
local modifier_card_25 = ____exports.modifier_card_25
modifier_card_25.name = "modifier_card_25"
modifier_card_25.____file_path = "scripts/vscripts/cards/examples/card_25.lua"
__TS__ClassExtends(modifier_card_25, CardBaseModifier)
function modifier_card_25.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.manaBonusLock = false
end
function modifier_card_25.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID)
end
function modifier_card_25.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE, MODIFIER_PROPERTY_MANA_REGEN_CONSTANT, MODIFIER_PROPERTY_MANA_BONUS, MODIFIER_PROPERTY_TOOLTIP}
end
function modifier_card_25.prototype.getManaSteps(self)
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) then
return 0
end
local manaPerStep = math.max(
1,
self:getValue("mana_per_step", 100)
)
return math.floor(hero:GetMana() / manaPerStep)
end
function modifier_card_25.prototype.GetModifierSpellAmplify_Percentage(self)
local steps = self:getManaSteps()
if steps <= 0 then
return 0
end
local spellAmpPerStepPct = self:getScaledCardValue("spell_amp_per_step_pct", 0.1)
return steps * spellAmpPerStepPct
end
function modifier_card_25.prototype.GetModifierConstantManaRegen(self)
local steps = self:getManaSteps()
if steps <= 0 then
return 0
end
local manaRegenPerStep = self:getScaledCardValue("mana_regen_per_step", 0.1)
return steps * manaRegenPerStep
end
function modifier_card_25.prototype.GetModifierManaBonus(self)
if not IsServer() then
return 0
end
local pct = self:getScaledCardValue("max_mana_bonus_pct", 0)
if pct <= 0 then
return 0
end
if self.manaBonusLock then
return 0
end
self.manaBonusLock = true
local baseMaxMana = self:GetParent():GetMaxMana()
self.manaBonusLock = false
return math.floor(baseMaxMana * (pct / 100))
end
modifier_card_25 = __TS__Decorate(
modifier_card_25,
modifier_card_25,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_25"}
)
____exports.modifier_card_25 = modifier_card_25
return ____exports