245 lines
7.7 KiB
Plaintext
245 lines
7.7 KiB
Plaintext
"DOTAUnits"
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{
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"npc_boss_lycan"
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{
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"Model" "models/items/lycan/ultimate/_ascension_of_the_hallowed_beast_form/_ascension_of_the_hallowed_beast_form.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "Hero_Lycan"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" "1.35"
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"BoundsHullName" "DOTA_HULL_SIZE_HERO"
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"UseNeutralCreepBehavior" "1"
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"ConsideredHero" "1"
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"MinimapIcon" "minimap_death"
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"MinimapIconSize" "650"
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"Ability1" "necronomicon_warrior_mana_burn"
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"Ability2" "lycan_summon_wolves_critical_strike"
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"Ability3" "lycan_summon_wolves_hamstring"
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"Ability4" "lycan_summon_wolves_hightail"
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "40"
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"MagicalResistance" "22"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "270"
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"AttackDamageMax" "342"
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"AttackRate" "1.25"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"BaseAttackSpeed" "140"
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"AttackAcquisitionRange" "200"
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"AttackRange" "200"
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"Level" "10"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "800"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "666"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "6150"
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"StatusHealthRegen" "5"
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"StatusMana" "440"
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"StatusManaRegen" "5.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "400"
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"VisionNighttimeRange" "400"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_BADGUYS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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"Creature"
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{
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}
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}
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"npc_demon_dragon_satyr"
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{
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"vscripts" "ai/ai_demon_dragon_satyr"
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"BaseClass" "npc_dota_creature" // Class of entity of link to.
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"Model" "models/creeps/nian/nian_creep.vmdl" // Model.
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"SoundSet" "Creep_Good_Melee" // Name of sound set.
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"ModelScale" "1.2"
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"ConsideredHero" "1"
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"UseNeutralCreepBehavior" "0"
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// Abilities
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//----------------------------------------------------------------
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"Ability1" "ability_grab" // Ability 1
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"Ability2" "fear" // Ability 2
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"Ability3" "back_stun" // Ability 3
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"Ability4" "face_stun" // Ability 4
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"Ability5" "ability_animation" // Ability 4
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"Ability6" "boss_ability"
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// Stats
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//----------------------------------------------------------------
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"ArmorPhysical" "100" // Physical protection.
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageMin" "1660" // Damage range min.
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"AttackDamageMax" "1710" // Damage range max.
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"AttackRate" "2.2" // Speed of attack.
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"BaseAttackSpeed" "140"
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"AttackAnimationPoint" "0.38" // Normalized time in animation cycle to attack.
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"AttackAcquisitionRange" "500" // Range within a target can be acquired.
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"AttackRange" "110" // Range within a target can be attacked.
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"ProjectileModel" "" // Particle system model for projectile.
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"ProjectileSpeed" "0" // Speed of projectile.
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"MagicalResistance" "62"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "50"
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"HealthBarOffset" "350"
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// Xp
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//----------------------------------------------------------------
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"BountyXP" "0" // Experience earn.
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "330" // Speed.
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"MovementTurnRate" "0.9" // Turning rate.
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "15200" // Base health.
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"StatusHealthRegen" "50.0" // Health regeneration rate.
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"StatusMana" "0" // Base mana.
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"StatusManaRegen" "0.0" // Mana regeneration rate.
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "800" // Range of vision during day light.
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"VisionNighttimeRange" "800" // Range of vision at night time.
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_boss_nevermore"
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{
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"Model" "models/heroes/shadow_fiend/shadow_fiend_arcana.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "Hero_Lycan"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" "1.9"
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"BoundsHullName" "DOTA_HULL_SIZE_HERO"
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"UseNeutralCreepBehavior" "0"
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"ConsideredHero" "0"
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"IsAncient" "1"
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"vscripts" "ai/nevermore_ai"
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"MinimapIcon" "minimap_death"
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"MinimapIconSize" "650"
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"Ability1" "boss_nevermore_coil_wave"
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"Ability2" "boss_nevermore_triple_coil_aoe"
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"Ability3" "boss_nevermore_requiem_barrage"
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"Ability4" "boss_nevermore_time_walk"
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"Ability5" "boss_nevermore_coil_beam"
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"Ability6" "no_healthbar"
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"Ability7" "terrorblade_terror_wave"
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"Ability8" "boss_nevermore_hub_crossburst"
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "218"
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"MagicalResistance" "52"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "500"
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"AttackDamageMax" "570"
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"AttackRate" "1.25"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"BaseAttackSpeed" "140"
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"AttackAcquisitionRange" "200"
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"AttackRange" "200"
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"Level" "10"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "800"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "666"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "287500"
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"StatusHealthRegen" "0"
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"StatusMana" "4400"
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"StatusManaRegen" "5.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "10000"
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"VisionNighttimeRange" "10000"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_BADGUYS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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"Creature"
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{
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"AttachWearables"
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{
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"Wearable1" { "ItemDef" "7279" }
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"Wearable1" { "ItemDef" "8259" }
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"Wearable1" { "ItemDef" "13505" }
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}
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}
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}
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} |