Files
Dota-Zombie-Invasion/scripts/vscripts/items/util_items/item_sandwich.lua
T
2026-05-29 15:11:31 +07:00

191 lines
7.3 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____modifier_general_hunger = require("abilities.modifiers.modifier_general_hunger")
local modifier_buff_food_slot = ____modifier_general_hunger.modifier_buff_food_slot
local modifier_general_hunger = ____modifier_general_hunger.modifier_general_hunger
local BUFF_FOOD_MAX_SLOTS = ____modifier_general_hunger.BUFF_FOOD_MAX_SLOTS
local getBuffFoodSlotCount = ____modifier_general_hunger.getBuffFoodSlotCount
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseItem = ____dota_ts_adapter.BaseItem
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
--- Сэндвич — бафф-еда: увеличивает размер, броню, урон, но замедляет
____exports.item_sandwich = __TS__Class()
local item_sandwich = ____exports.item_sandwich
item_sandwich.name = "item_sandwich"
item_sandwich.____file_path = "scripts/vscripts/items/util_items/item_sandwich.lua"
__TS__ClassExtends(item_sandwich, BaseItem)
function item_sandwich.prototype.CastFilterResultTarget(self, target)
if IsServer() then
if not target:IsRealHero() then
return UF_FAIL_CUSTOM
end
if getBuffFoodSlotCount(nil, target) >= BUFF_FOOD_MAX_SLOTS then
return UF_FAIL_CUSTOM
end
if self:GetCurrentCharges() < self:GetInitialCharges() then
return UF_FAIL_CUSTOM
end
return UF_SUCCESS
end
return UF_SUCCESS
end
function item_sandwich.prototype.GetCustomCastErrorTarget(self, target)
if IsServer() then
if not target:IsRealHero() then
return "#dota_hud_error_cheese_bad_target"
end
if getBuffFoodSlotCount(nil, target) >= BUFF_FOOD_MAX_SLOTS then
return "#dota_hud_error_ability_not_ready"
end
if self:GetCurrentCharges() < self:GetInitialCharges() then
return "#dota_hud_error_havent_charges"
end
end
return ""
end
function item_sandwich.prototype.OnSpellStart(self)
local target = self:GetCursorTarget()
local item = self
if not target then
return
end
target:EmitSound("DOTA_Item.Cheese.Activate")
if target:IsRealHero() then
local buffDuration = self:GetSpecialValueFor("buff_duration")
local bonusDamage = self:GetSpecialValueFor("bonus_damage")
local bonusArmor = self:GetSpecialValueFor("bonus_armor")
local moveSpeedSlowPct = self:GetSpecialValueFor("move_speed_slow_pct")
local modelScale = self:GetSpecialValueFor("model_scale")
local hungerModifier = target:AddNewModifier(
self:GetCaster(),
self,
modifier_general_hunger.name,
{}
)
target:AddNewModifier(
self:GetCaster(),
self,
modifier_buff_food_slot.name,
{duration = buffDuration}
)
target:AddNewModifier(
self:GetCaster(),
self,
____exports.modifier_item_sandwich_buff.name,
{
duration = buffDuration,
bonus_damage = bonusDamage,
bonus_armor = bonusArmor,
move_speed_slow_pct = moveSpeedSlowPct,
model_scale = modelScale
}
)
if hungerModifier then
local hunger_bonus = self:GetSpecialValueFor("hunger_bonus")
do
local i = 0
while i < hunger_bonus do
hungerModifier:IncrementStackCount()
i = i + 1
end
end
end
if item:GetCurrentCharges() <= item:GetInitialCharges() then
UTIL_Remove(item)
return
end
item:SetCurrentCharges(item:GetCurrentCharges() - item:GetInitialCharges())
end
end
item_sandwich = __TS__Decorate(
item_sandwich,
item_sandwich,
{registerAbility(nil)},
{kind = "class", name = "item_sandwich"}
)
____exports.item_sandwich = item_sandwich
____exports.modifier_item_sandwich_buff = __TS__Class()
local modifier_item_sandwich_buff = ____exports.modifier_item_sandwich_buff
modifier_item_sandwich_buff.name = "modifier_item_sandwich_buff"
modifier_item_sandwich_buff.____file_path = "scripts/vscripts/items/util_items/item_sandwich.lua"
__TS__ClassExtends(modifier_item_sandwich_buff, BaseModifier)
function modifier_item_sandwich_buff.prototype.____constructor(self, ...)
BaseModifier.prototype.____constructor(self, ...)
self.bonusDamage = 0
self.bonusArmor = 0
self.moveSpeedSlowPct = 0
self.modelScale = 0
end
function modifier_item_sandwich_buff.prototype.IsHidden(self)
return false
end
function modifier_item_sandwich_buff.prototype.IsPurgable(self)
return true
end
function modifier_item_sandwich_buff.prototype.IsDebuff(self)
return false
end
function modifier_item_sandwich_buff.prototype.GetAttributes(self)
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_item_sandwich_buff.prototype.GetTexture(self)
return "../items/utils/sandwich"
end
function modifier_item_sandwich_buff.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE, MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS, MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE, MODIFIER_PROPERTY_MODEL_SCALE}
end
function modifier_item_sandwich_buff.prototype.OnCreated(self, params)
if (params and params.bonus_damage) ~= nil then
self.bonusDamage = params.bonus_damage
end
if (params and params.bonus_armor) ~= nil then
self.bonusArmor = params.bonus_armor
end
if (params and params.move_speed_slow_pct) ~= nil then
self.moveSpeedSlowPct = params.move_speed_slow_pct
end
if (params and params.model_scale) ~= nil then
self.modelScale = params.model_scale
end
local ability = self:GetAbility()
if ability then
if self.bonusDamage == 0 then
self.bonusDamage = ability:GetSpecialValueFor("bonus_damage")
end
if self.bonusArmor == 0 then
self.bonusArmor = ability:GetSpecialValueFor("bonus_armor")
end
if self.moveSpeedSlowPct == 0 then
self.moveSpeedSlowPct = ability:GetSpecialValueFor("move_speed_slow_pct")
end
if self.modelScale == 0 then
self.modelScale = ability:GetSpecialValueFor("model_scale")
end
end
end
function modifier_item_sandwich_buff.prototype.GetModifierPreAttack_BonusDamage(self)
return self.bonusDamage
end
function modifier_item_sandwich_buff.prototype.GetModifierPhysicalArmorBonus(self)
return self.bonusArmor
end
function modifier_item_sandwich_buff.prototype.GetModifierMoveSpeedBonus_Percentage(self)
return -self.moveSpeedSlowPct
end
function modifier_item_sandwich_buff.prototype.GetModifierModelScale(self)
return self.modelScale
end
modifier_item_sandwich_buff = __TS__Decorate(
modifier_item_sandwich_buff,
modifier_item_sandwich_buff,
{registerModifier(nil)},
{kind = "class", name = "modifier_item_sandwich_buff"}
)
____exports.modifier_item_sandwich_buff = modifier_item_sandwich_buff
return ____exports