1993 lines
64 KiB
Plaintext
1993 lines
64 KiB
Plaintext
"DOTAUnits"
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{
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"npc_pig"
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{
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"Model" "models/props_gameplay/pig.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"Level" "1"
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"ModelScale" ".9"
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"UseNeutralCreepBehavior" "0"
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"Level" "1"
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"Ability1" "pig_charge"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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"ArmorPhysical" "0"
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"MagicalResistance" "0"
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "29"
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"AttackDamageMax" "32"
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"AttackRate" "3"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "300"
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"AttackRange" "90"
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"RingRadius" "40"
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"HealthBarOffset" "170"
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"BountyXP" "7"
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"BountyGoldMin" "10"
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"BountyGoldMax" "15"
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "260"
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"StatusHealth" "155"
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"StatusHealthRegen" "5.0"
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"StatusMana" "0"
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"StatusManaRegen" "0.0"
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"VisionDaytimeRange" "500"
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"VisionNighttimeRange" "300"
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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"Creature"
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{
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"OffensiveAbilities"
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{
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"Ability1"
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{
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"Name" "pig_charge"
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}
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}
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}
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}
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"npc_sheep"
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{
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"Model" "models/items/hex/sheep_hex/sheep_hex.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"Level" "1"
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"ModelScale" ".9"
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"UseNeutralCreepBehavior" "0"
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"Level" "1"
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"Ability1" "sheep_coil"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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"Ability6" ""
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"ArmorPhysical" "4"
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"MagicalResistance" "55"
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "16"
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"AttackDamageMax" "24"
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"AttackRate" "1"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "300"
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"AttackRange" "90"
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"RingRadius" "40"
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"HealthBarOffset" "150"
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"BountyXP" "7"
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"BountyGoldMin" "14"
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"BountyGoldMax" "19"
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "325"
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"StatusHealth" "120"
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"StatusHealthRegen" "1.2"
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"StatusMana" "100"
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"StatusManaRegen" "7.0"
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"VisionDaytimeRange" "500"
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"VisionNighttimeRange" "300"
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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//"Creature"
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//{
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// "OffensiveAbilities"
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// {
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// "Ability1"
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// {
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// "Name" "sheep_coil"
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// }
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// }
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//}
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}
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"npc_chicken"
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{
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"Model" "models/props_gameplay/chicken.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"Level" "1"
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"ModelScale" ".9"
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"UseNeutralCreepBehavior" "0"
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"Level" "1"
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"Ability1" "chicken_attack"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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"ArmorPhysical" "0"
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"MagicalResistance" "0"
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "89"
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"AttackDamageMax" "92"
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"AttackRate" "3"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "300"
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"AttackRange" "90"
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"RingRadius" "40"
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"HealthBarOffset" "170"
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"BountyXP" "13"
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"BountyGoldMin" "24"
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"BountyGoldMax" "29"
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "260"
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"StatusHealth" "355"
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"StatusHealthRegen" "2.0"
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"StatusMana" "0"
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"StatusManaRegen" "0.0"
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"VisionDaytimeRange" "500"
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"VisionNighttimeRange" "300"
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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"Creature"
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{
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"OffensiveAbilities"
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{
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"Ability1"
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{
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"Name" "chicken_attack"
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}
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}
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}
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}
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"npc_wolf"
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{
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"Model" "models/items/lycan/wolves/_ascension_of_the_hallowed_beast_summons/_ascension_of_the_hallowed_beast_summons.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"Level" "1"
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"ModelScale" ".9"
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"UseNeutralCreepBehavior" "0"
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"Level" "3"
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"Ability1" "necronomicon_warrior_mana_burn"
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"Ability2" "lycan_summon_wolves_critical_strike"
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"Ability3" "lycan_summon_wolves_hamstring"
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"Ability4" "lycan_summon_wolves_hightail"
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"Ability5" "ability_unit_less_laggy"
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"ArmorPhysical" "4"
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"MagicalResistance" "55"
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "42"
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"AttackDamageMax" "52"
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"AttackRate" "1"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "300"
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"AttackRange" "90"
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"RingRadius" "40"
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"HealthBarOffset" "150"
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"BountyXP" "29"
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"BountyGoldMin" "36"
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"BountyGoldMax" "41"
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "325"
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"StatusHealth" "420"
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"StatusHealthRegen" "1.2"
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"StatusMana" "100"
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"StatusManaRegen" "2.0"
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"VisionDaytimeRange" "500"
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"VisionNighttimeRange" "300"
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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"Creature"
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{
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"OffensiveAbilities"
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{
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"Ability4"
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{
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"Name" "lycan_summon_wolves_hightail"
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}
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}
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}
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}
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"npc_ent"
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{
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"Model" "models/items/furion/treant/allfather_of_nature_treant/allfather_of_nature_treant.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"Level" "1"
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"ModelScale" ".9"
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"UseNeutralCreepBehavior" "0"
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"Level" "5"
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"Ability1" "warpine_raider_seed_shot"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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"Ability6" ""
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"ArmorPhysical" "10"
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"MagicalResistance" "55"
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "36"
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"AttackDamageMax" "42"
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"AttackRate" "1"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "300"
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"AttackRange" "90"
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"RingRadius" "40"
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"HealthBarOffset" "150"
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"BountyXP" "30"
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"BountyGoldMin" "22"
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"BountyGoldMax" "32"
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "325"
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"StatusHealth" "320"
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"StatusHealthRegen" "3.2"
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"StatusMana" "100"
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"StatusManaRegen" "2.0"
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"VisionDaytimeRange" "500"
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"VisionNighttimeRange" "300"
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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"Creature"
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{
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"OffensiveAbilities"
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{
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"Ability1"
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{
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"Name" "warpine_raider_seed_shot"
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}
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}
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}
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}
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"npc_skeleton_zombie_undead"
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{
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"Model" "models/items/undying/idol_of_ruination/ruin_wight_minion.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".85"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Level" "11"
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"Ability1" ""
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"Ability2" "bone_armor"
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"Ability3" "ability_unit_less_laggy"
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"Ability4" ""
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"Ability6" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "15"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "90"
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"AttackDamageMax" "110"
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"AttackRate" "1.25"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "17"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "330"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "350"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "400"
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"VisionNighttimeRange" "400"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_skeleton_zombie_half_undead"
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{
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"Model" "models/items/undying/idol_of_ruination/ruin_wight_minion_torso.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".85"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Level" "8"
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"Ability1" ""
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"Ability2" "bone_armor"
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"Ability3" "ability_unit_less_laggy"
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"Ability4" ""
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"Ability6" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "-5"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "145"
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"AttackDamageMax" "150"
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"AttackRate" "1.25"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "17"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "330"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "150"
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"StatusHealthRegen" "0"
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"StatusMana" "400"
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"StatusManaRegen" "0.0"
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// Vision
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//----------------------------------------------------------------
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"VisionDaytimeRange" "400"
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"VisionNighttimeRange" "400"
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// Team
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//----------------------------------------------------------------
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"TeamName" "DOTA_TEAM_NEUTRALS"
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"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
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"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
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"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
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}
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"npc_dead_skeleton_undead"
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{
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"Model" "models/creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_skeleton_melee.vmdl"
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"BaseClass" "npc_dota_creature"
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"SoundSet" "n_creep_Melee"
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"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
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"ModelScale" ".85"
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"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
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"UseNeutralCreepBehavior" "0"
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"Level" "9"
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"Ability1" "bone_armor"
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"Ability2" "ability_unit_less_laggy"
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"Ability3" ""
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"Ability4" ""
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"Ability6" ""
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// Armor
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//----------------------------------------------------------------
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"ArmorPhysical" "-5"
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"MagicalResistance" "0"
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// Attack
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//----------------------------------------------------------------
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"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
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"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
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"AttackDamageMin" "45"
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"AttackDamageMax" "50"
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"AttackRate" "1.25"
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"AttackAnimationPoint" "0.4"
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"AttackAcquisitionRange" "1100"
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"AttackRange" "130"
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"BaseAttackSpeed" "140"
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// Bounds
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//----------------------------------------------------------------
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"RingRadius" "40"
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"HealthBarOffset" "170"
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// Bounty
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//----------------------------------------------------------------
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"BountyXP" "17"
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"BountyGoldMin" "0"
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"BountyGoldMax" "0"
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// Movement
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//----------------------------------------------------------------
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"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
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"MovementSpeed" "330"
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// Status
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//----------------------------------------------------------------
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"StatusHealth" "450"
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"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "400"
|
|
"VisionNighttimeRange" "400"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_dead_skeleton_archer_undead"
|
|
{
|
|
"Model" "models/heroes/clinkz/clinkz_archer.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" ".85"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"Level" "7"
|
|
|
|
"Ability1" "ability_unit_less_laggy"
|
|
"Ability2" "bone_armor"
|
|
"Ability3" "skeleton_archer_fire_arrow"
|
|
"Ability4" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "-5"
|
|
"MagicalResistance" "0"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "70"
|
|
"AttackDamageMax" "80"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackRate" "1.7"
|
|
"AttackAnimationPoint" "0.3"
|
|
"AttackAcquisitionRange" "1000"
|
|
"AttackRange" "500"
|
|
"ProjectileModel" "particles/econ/items/clinkz/clinkz_maraxiform/clinkz_maraxiform_searing_arrow_deso.vpcf"
|
|
"ProjectileSpeed" "900"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "17"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "330"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "250"
|
|
"StatusHealthRegen" "0"
|
|
"StatusMana" "400"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "400"
|
|
"VisionNighttimeRange" "400"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_mini_frog"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_tadpole_c/n_creep_tadpole_c.vmdl" // Model.
|
|
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"Level" "2"
|
|
"ModelScale" ".45"
|
|
"IsNeutralUnitType" "1"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "frogmen_riverborn_aura" // Ability 1
|
|
"Ability2" "mini_frog_catchy_lick" // Ability 2
|
|
"Ability3" "" // Ability 3
|
|
"Ability4" "ability_unit_less_laggy" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "1" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "19" // Damage range min.
|
|
"AttackDamageMax" "21" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "125"
|
|
"AttackAnimationPoint" "0.4" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "800" // Range within a target can be acquired.
|
|
"AttackRange" "100" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/neutral_fx/gnoll_base_attack.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "1500" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "48" // Experience earn.
|
|
"BountyGoldMin" "69" // Gold earned min.
|
|
"BountyGoldMax" "84" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "270" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "400" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "200" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "400" // Range of vision during day light.
|
|
"VisionNighttimeRange" "400" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_frogman_magi"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_froglet/n_creep_froglet_mage.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "4"
|
|
"ModelScale" "1.0"
|
|
"IsNeutralUnitType" "1"
|
|
"UseNeutralCreepBehavior" "0"
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "" // Ability 1
|
|
"Ability2" "frog_magi_wave" // Ability 2
|
|
"Ability3" "frog_magi_torrent" // Ability 3
|
|
"Ability4" "frogmen_riverborn_aura" // Ability 4
|
|
"Ability5" "" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "3" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "40" // Damage range min.
|
|
"AttackDamageMax" "45" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "150" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "450" // Range within a target can be acquired.
|
|
"AttackRange" "450" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/units/heroes/hero_morphling/morphling_adaptive_strike_agi_proj.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "1200" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "50"
|
|
"HealthBarOffset" "180"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "86" // Experience earn.
|
|
"BountyGoldMin" "82" // Gold earned min.
|
|
"BountyGoldMax" "87" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "300" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "900" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "350" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_frop_tadpole"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_tadpole/n_creep_tadpole_v2.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "4"
|
|
"ModelScale" "0.85"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "frogmen_acid_jump" // Ability 1
|
|
"Ability2" "frogmen_riverborn_aura" // Ability 2
|
|
"Ability3" "" // Ability 3
|
|
"Ability4" "ability_unit_less_laggy" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "2" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "22" // Damage range min.
|
|
"AttackDamageMax" "24" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "150" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "500" // Range within a target can be acquired.
|
|
"AttackRange" "100" // Range within a target can be attacked.
|
|
"ProjectileModel" "" // Particle system model for projectile.
|
|
"ProjectileSpeed" "0" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "60"
|
|
"HealthBarOffset" "190"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "66" // Experience earn.
|
|
"BountyGoldMin" "66" // Gold earned min.
|
|
"BountyGoldMax" "71" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "290" // Speed.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "700" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "300" // Base mana.
|
|
"StatusManaRegen" "1" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_small_frog_froglet"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_froglet/n_creep_froglet.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "4"
|
|
"ModelScale" "1.2"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "frogmen_acid_jump" // Ability 1
|
|
"Ability2" "frogmen_riverborn_aura" // Ability 2
|
|
"Ability3" "" // Ability 3
|
|
"Ability4" "ability_unit_less_laggy" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "3" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "41" // Damage range min.
|
|
"AttackDamageMax" "46" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "135" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "500" // Range within a target can be acquired.
|
|
"AttackRange" "100" // Range within a target can be attacked.
|
|
"ProjectileModel" "" // Particle system model for projectile.
|
|
"ProjectileSpeed" "0" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "50"
|
|
"HealthBarOffset" "180"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "86" // Experience earn.
|
|
"BountyGoldMin" "69" // Gold earned min.
|
|
"BountyGoldMax" "74" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "300" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "900" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "350" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_black_dragon"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"Level" "6"
|
|
"IsAncient" "0"
|
|
"ModelScale" "1"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "black_dragon_fireball" // Ability 1
|
|
"Ability2" "black_dragon_splash_attack" // Ability 2
|
|
"Ability3" "black_dragon_dragonhide_aura" // Ability 3
|
|
"Ability4" "ability_unit_less_laggy" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "4" // Physical protection.
|
|
"MagicalResistance" "30" // Magical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "62" // Damage range min.
|
|
"AttackDamageMax" "68" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "135" // Speed of attack.
|
|
"AttackAnimationPoint" "0.5" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "300" // Range within a target can be acquired.
|
|
"AttackRange" "400" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/neutral_fx/black_dragon_attack.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "1500" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "70"
|
|
"HealthBarOffset" "300"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "192" // Experience earn.
|
|
"BountyGoldMin" "94" // Gold earned min.
|
|
"BountyGoldMax" "99" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "300" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "4000" // Base health.
|
|
"StatusHealthRegen" "2" // Health regeneration rate.
|
|
"StatusMana" "500" // Base mana.
|
|
"StatusManaRegen" "1" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_blue_dragon"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_satyr_spawn_a/n_creep_satyr_spawn_a.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "6"
|
|
"IsAncient" "0"
|
|
"ModelScale" "1.15"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "spawnlord_master_stomp" // Ability 1
|
|
"Ability2" "ability_unit_less_laggy" // Ability 2
|
|
"Ability3" "creep_piercing" // Ability 3
|
|
"Ability4" "" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "12" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "129" // Damage range min.
|
|
"AttackDamageMax" "145" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "135" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "500" // Range within a target can be acquired.
|
|
"AttackRange" "100" // Range within a target can be attacked.
|
|
"ProjectileModel" "" // Particle system model for projectile.
|
|
"ProjectileSpeed" "0" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "80"
|
|
"HealthBarOffset" "220"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "192" // Experience earn.
|
|
"BountyGoldMin" "94" // Gold earned min.
|
|
"BountyGoldMax" "99" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "300" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1400" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "400" // Base mana.
|
|
"StatusManaRegen" "1" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_blue_dragon_small"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_satyr_spawn_a/n_creep_satyr_spawn_b.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"Level" "6"
|
|
"IsAncient" "1"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"ModelScale" "1.15"
|
|
"IsNeutralUnitType" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "spawnlord_aura" // Ability 1
|
|
"Ability2" "spawnlord_master_freeze" // Ability 2
|
|
"Ability3" "ability_unit_less_laggy" // Ability 3
|
|
"Ability4" "creep_piercing" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "11" // Physical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "73" // Damage range min.
|
|
"AttackDamageMax" "89" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "135" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "650" // Range within a target can be acquired.
|
|
"AttackRange" "650" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/units/heroes/hero_witchdoctor/witchdoctor_maledict_projectile.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "1000" // Speed of projectile.
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "70"
|
|
"HealthBarOffset" "200"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "149" // Experience earn.
|
|
"BountyGoldMin" "121" // Gold earned min.
|
|
"BountyGoldMax" "129" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "270" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "750" // Base health.
|
|
"StatusHealthRegen" "0.5" // Health regeneration rate.
|
|
"StatusMana" "400" // Base mana.
|
|
"StatusManaRegen" "1" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_red_dragon"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/neutral_creeps/n_creep_dragonspawn_a/n_creep_dragonspawn_a.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "6"
|
|
"IsAncient" "0"
|
|
"ModelScale" "1"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "alpha_wolf_critical_strike" // Ability 1
|
|
"Ability2" "blue_dragonspawn_overseer_devotion_aura" // Ability 2
|
|
"Ability3" "blue_dragonspawn_sorcerer_evasion" // Ability 3
|
|
"Ability4" "" // Ability 4
|
|
"Ability5" "ability_unit_less_laggy" // Ability 4
|
|
"Ability6" ""
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "12" // Physical protection.
|
|
"MagicalResistance" "30" // Magical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "92" // Damage range min.
|
|
"AttackDamageMax" "108" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "135" // Speed of attack.
|
|
"AttackAnimationPoint" "0.5" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "300" // Range within a target can be acquired.
|
|
"AttackRange" "180" // Range within a target can be attacked.
|
|
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "70"
|
|
"HealthBarOffset" "300"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "192" // Experience earn.
|
|
"BountyGoldMin" "94" // Gold earned min.
|
|
"BountyGoldMax" "99" // Gold earned max.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "300" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "4000" // Base health.
|
|
"StatusHealthRegen" "2" // Health regeneration rate.
|
|
"StatusMana" "500" // Base mana.
|
|
"StatusManaRegen" "1" // Mana regeneration rate.
|
|
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_red_dragon_small"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/heroes/invoker_kid/invoker_kid_trainer_dragon.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"Level" "6"
|
|
"IsAncient" "0"
|
|
"ModelScale" "1"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "" // Ability 1
|
|
"Ability2" "black_dragon_splash_attack" // Ability 2
|
|
"Ability3" "black_dragon_dragonhide_aura" // Ability 3
|
|
"Ability4" "ability_unit_less_laggy" // Ability 4
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "4" // Physical protection.
|
|
"MagicalResistance" "30" // Magical protection.
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "110" // Damage range min.
|
|
"AttackDamageMax" "110" // Damage range max.
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackRate" "1.35" // Speed of attack.
|
|
"AttackAnimationPoint" "0.2" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "900" // Range within a target can be acquired.
|
|
"AttackRange" "900" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/units/heroes/hero_invoker/invoker_forged_spirit_projectile.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "1000" // Speed of projectile.
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "49" // Experience earn.
|
|
"BountyGoldMin" "114" // Gold earned min.
|
|
"BountyGoldMax" "119" // Gold earned max.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR" // Hull type used for navigation/locomotion.
|
|
"HealthBarOffset" "270"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" // Type of locomotion - ground, air
|
|
"MovementSpeed" "420" // Speed
|
|
"MovementTurnRate" "0.5" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "750" // Base health.
|
|
"StatusHealthRegen" "0.25" // Health regeneration rate.
|
|
"StatusMana" "0" // Base mana.
|
|
"StatusManaRegen" "4.0" // Mana regeneration rate.
|
|
"StatusManaRegen" "1" // Mana regeneration rate.
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
|
|
"npc_witch"
|
|
{
|
|
"Model" "models/heroes/death_prophet/death_prophet.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Ranged"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"ModelScale" "1.1"
|
|
"IsAncient" "1"
|
|
"BoundsHullName" "DOTA_HULL_SIZE_REGULAR"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"MinimapIcon" "minimap_roshancamp"
|
|
"MinimapIconSize" "450"
|
|
"Ability1" "death_prophet_carrion_swarm"
|
|
"Ability2" "witch_base"
|
|
"Ability3" "death_prophet_spirit_siphon"
|
|
"Ability4" "ability_unit_less_laggy"
|
|
"Level" "15"
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "15"
|
|
"MagicalResistance" "0"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "225"
|
|
"AttackDamageMax" "285"
|
|
"AttackRate" "1.25"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "1100"
|
|
"BaseAttackSpeed" "140"
|
|
"AttackAcquisitionRange" "600"
|
|
"AttackRange" "600"
|
|
"ProjectileModel" "particles/units/heroes/hero_death_prophet/death_prophet_base_attack.vpcf"
|
|
"ProjectileSpeed" "1000"
|
|
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "624"
|
|
"BountyGoldMin" "0"
|
|
"BountyGoldMax" "0"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_FLY"
|
|
"MovementSpeed" "330"
|
|
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "2000"
|
|
"StatusHealthRegen" "15"
|
|
"StatusMana" "1200"
|
|
"StatusManaRegen" "10.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "400"
|
|
"VisionNighttimeRange" "400"
|
|
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_BADGUYS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
"Creature"
|
|
{
|
|
|
|
"OffensiveAbilities"
|
|
{
|
|
"Ability1"
|
|
{
|
|
"Name" "death_prophet_carrion_swarm"
|
|
}
|
|
"Ability3"
|
|
{
|
|
"Name" "death_prophet_spirit_siphon"
|
|
}
|
|
|
|
}
|
|
"AttachWearables"
|
|
{
|
|
"Wearable1" { "ItemDef" "5597" }
|
|
"Wearable1" { "ItemDef" "5598" }
|
|
"Wearable1" { "ItemDef" "5599" }
|
|
"Wearable1" { "ItemDef" "5600" }
|
|
"Wearable1" { "ItemDef" "5603" }
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
"npc_thief_backer"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/thief_01.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"ModelScale" "1"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "thief_charge" // Ability 1
|
|
"Ability2" "ability_unit_less_laggy" // Ability 2
|
|
"Ability3" "" // Ability 3
|
|
"Ability4" "" // Ability 4
|
|
|
|
"ArmorPhysical" "25" // Physical protection.
|
|
"MagicalResistance" "40"
|
|
|
|
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "420" // Damage range min.
|
|
"AttackDamageMax" "495" // Damage range max.
|
|
"AttackRate" "1.7" // Speed of attack.
|
|
"BaseAttackSpeed" "220"
|
|
|
|
"AttackAnimationPoint" "0.38" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "500" // Range within a target can be acquired.
|
|
"AttackRange" "110" // Range within a target can be attacked.
|
|
"ProjectileModel" "" // Particle system model for projectile.
|
|
"ProjectileSpeed" "0" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "50"
|
|
"HealthBarOffset" "180"
|
|
|
|
// Xp
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "1" // Experience earn.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "330" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "2325" // Base health.
|
|
"StatusHealthRegen" "1.0" // Health regeneration rate.
|
|
"StatusMana" "0" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
"Creature"
|
|
{
|
|
"OffensiveAbilities"
|
|
{
|
|
"Ability1"
|
|
{
|
|
"Name" "thief_charge"
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
"npc_thief_leader"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/thief_01_leader.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"ModelScale" "1"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "agro_leader" // Ability 1
|
|
"Ability2" "ability_unit_less_laggy" // Ability 2
|
|
"Ability3" "" // Ability 3
|
|
"Ability4" "" // Ability 4
|
|
|
|
// Stats
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "40" // Physical protection.
|
|
"MagicalResistance" "65"
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "748" // Damage range min.
|
|
"AttackDamageMax" "752" // Damage range max.
|
|
"AttackRate" "2" // Speed of attack.
|
|
"BaseAttackSpeed" "110"
|
|
"AttackAnimationPoint" "0.38" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "500" // Range within a target can be acquired.
|
|
"AttackRange" "110" // Range within a target can be attacked.
|
|
"ProjectileModel" "" // Particle system model for projectile.
|
|
"ProjectileSpeed" "0" // Speed of projectile.
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "50"
|
|
"HealthBarOffset" "180"
|
|
|
|
// Xp
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "1" // Experience earn.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "330" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "6550" // Base health.
|
|
"StatusHealthRegen" "5.0" // Health regeneration rate.
|
|
"StatusMana" "0" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_thief_archer"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/creeps/thief_01_archer.vmdl" // Model.
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"ModelScale" "1"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "thief_arrow" // Ability 1
|
|
"Ability2" "ability_unit_less_laggy" // Ability 2
|
|
"Ability3" "" // Ability 3
|
|
"Ability4" "" // Ability 4
|
|
|
|
// Stats
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
|
|
"AttackDamageMin" "2230" // Damage range min.
|
|
"AttackDamageMax" "2440" // Damage range max.
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackRate" "1.7" // Speed of attack.
|
|
"AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
|
|
"AttackAcquisitionRange" "1000" // Range within a target can be acquired.
|
|
"AttackRange" "500" // Range within a target can be attacked.
|
|
"ProjectileModel" "particles/units/heroes/hero_drow/drow_base_attack.vpcf" // Particle system model for projectile.
|
|
"ProjectileSpeed" "900" // Speed of projectile.
|
|
"BaseAttackSpeed" "200"
|
|
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "50"
|
|
"HealthBarOffset" "180"
|
|
|
|
// Xp
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "1" // Experience earn.
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "330" // Speed.
|
|
"MovementTurnRate" "0.9" // Turning rate.
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1275" // Base health.
|
|
"StatusHealthRegen" "1.0" // Health regeneration rate.
|
|
"StatusMana" "0" // Base mana.
|
|
"StatusManaRegen" "1.0" // Mana regeneration rate.
|
|
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800" // Range of vision during day light.
|
|
"VisionNighttimeRange" "800" // Range of vision at night time.
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_ravenous_woodfang"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/items/furion/treant/ravenous_woodfang/ravenous_woodfang.vmdl"
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "6"
|
|
"ModelScale" "0.75"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "spider_bite"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" "spider_snake_passive"
|
|
"Ability4" "chicken_attack"
|
|
"Ability6" ""
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "5"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "266"
|
|
"AttackDamageMax" "274"
|
|
"AttackRate" "1.9"
|
|
"BaseAttackSpeed" "155"
|
|
"AttackAnimationPoint" "0.35"
|
|
"AttackAcquisitionRange" "600"
|
|
"AttackRange" "100"
|
|
"ProjectileModel" ""
|
|
"ProjectileSpeed" "0"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "70"
|
|
"HealthBarOffset" "220"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "118"
|
|
"BountyGoldMin" "118"
|
|
"BountyGoldMax" "127"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "315"
|
|
"MovementTurnRate" "0.8"
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1650"
|
|
"StatusHealthRegen" "1.0"
|
|
"StatusMana" "250"
|
|
"StatusManaRegen" "1.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800"
|
|
"VisionNighttimeRange" "800"
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_venomancer_brute"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/heroes/venomancer/venomancer.vmdl"
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "6"
|
|
"ModelScale" "1.0"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "venomancer_poison"
|
|
"Ability2" "venomous_gale"
|
|
"Ability3" "spider_snake_passive"
|
|
"Ability4" ""
|
|
"Ability6" "ability_unit_less_laggy"
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "6"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "72"
|
|
"AttackDamageMax" "80"
|
|
"AttackRate" "1.8"
|
|
"BaseAttackSpeed" "160"
|
|
"AttackAnimationPoint" "0.33"
|
|
"AttackAcquisitionRange" "600"
|
|
"AttackRange" "110"
|
|
"ProjectileModel" ""
|
|
"ProjectileSpeed" "0"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "60"
|
|
"HealthBarOffset" "210"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "133"
|
|
"BountyGoldMin" "135"
|
|
"BountyGoldMax" "145"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "420"
|
|
"MovementTurnRate" "0.85"
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "1800"
|
|
"StatusHealthRegen" "1.2"
|
|
"StatusMana" "250"
|
|
"StatusManaRegen" "1.0"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "800"
|
|
"VisionNighttimeRange" "800"
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_lycosidae_stalker"
|
|
{
|
|
// General
|
|
//----------------------------------------------------------------
|
|
"Model" "models/items/broodmother/spiderling/lycosidae_spiderling/lycosidae_spiderling.vmdl"
|
|
"BaseClass" "npc_dota_creep_neutral"
|
|
"SoundSet" "n_creep_Melee"
|
|
"Level" "7"
|
|
"ModelScale" "0.35"
|
|
"IsNeutralUnitType" "0"
|
|
"UseNeutralCreepBehavior" "0"
|
|
|
|
// Abilities
|
|
//----------------------------------------------------------------
|
|
"Ability1" "spider_snake_passive"
|
|
"Ability2" "spider_hunger"
|
|
"Ability3" "spider_bite"
|
|
"Ability4" ""
|
|
"Ability6" "ability_unit_less_laggy"
|
|
|
|
// Armor
|
|
//----------------------------------------------------------------
|
|
"ArmorPhysical" "7"
|
|
|
|
// Attack
|
|
//----------------------------------------------------------------
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageMin" "84"
|
|
"AttackDamageMax" "95"
|
|
"AttackRate" "1.7"
|
|
"BaseAttackSpeed" "165"
|
|
"AttackAnimationPoint" "0.3"
|
|
"AttackAcquisitionRange" "650"
|
|
"AttackRange" "110"
|
|
"ProjectileModel" ""
|
|
"ProjectileSpeed" "0"
|
|
|
|
// Bounds
|
|
//----------------------------------------------------------------
|
|
"RingRadius" "55"
|
|
"HealthBarOffset" "220"
|
|
|
|
// Bounty
|
|
//----------------------------------------------------------------
|
|
"BountyXP" "149"
|
|
"BountyGoldMin" "157"
|
|
"BountyGoldMax" "169"
|
|
|
|
// Movement
|
|
//----------------------------------------------------------------
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "550"
|
|
"MovementTurnRate" "0.9"
|
|
|
|
// Status
|
|
//----------------------------------------------------------------
|
|
"StatusHealth" "2100"
|
|
"StatusHealthRegen" "1.5"
|
|
"StatusMana" "300"
|
|
"StatusManaRegen" "1.2"
|
|
|
|
// Vision
|
|
//----------------------------------------------------------------
|
|
"VisionDaytimeRange" "850"
|
|
"VisionNighttimeRange" "850"
|
|
|
|
// Team
|
|
//----------------------------------------------------------------
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
}
|
|
"npc_bomb"
|
|
{
|
|
"Model" "maps/reef_assets/models/props/chains/darkreef_chains_mine.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"Level" "1"
|
|
"ModelScale" ".9"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"Level" "1"
|
|
|
|
"Ability1" "fish_basic"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" ""
|
|
"Ability4" ""
|
|
|
|
"ArmorPhysical" "0"
|
|
"MagicalResistance" "0"
|
|
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "29"
|
|
"AttackDamageMax" "32"
|
|
"AttackRate" "3"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "300"
|
|
"AttackRange" "90"
|
|
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
"BountyXP" "7"
|
|
"BountyGoldMin" "10"
|
|
"BountyGoldMax" "15"
|
|
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "260"
|
|
|
|
"StatusHealth" "155"
|
|
"StatusHealthRegen" "15.0"
|
|
"StatusMana" "0"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
"VisionDaytimeRange" "500"
|
|
"VisionNighttimeRange" "300"
|
|
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_fish_1"
|
|
{
|
|
"Model" "models/items/hex/fish_hex/fish_hex.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"Level" "1"
|
|
"ModelScale" ".9"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"Level" "1"
|
|
|
|
"Ability1" "fish_basic"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" ""
|
|
"Ability4" ""
|
|
|
|
"ArmorPhysical" "0"
|
|
"MagicalResistance" "0"
|
|
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "29"
|
|
"AttackDamageMax" "32"
|
|
"AttackRate" "3"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "300"
|
|
"AttackRange" "90"
|
|
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
"BountyXP" "7"
|
|
"BountyGoldMin" "10"
|
|
"BountyGoldMax" "15"
|
|
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "260"
|
|
|
|
"StatusHealth" "155"
|
|
"StatusHealthRegen" "15.0"
|
|
"StatusMana" "0"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
"VisionDaytimeRange" "500"
|
|
"VisionNighttimeRange" "300"
|
|
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_fish_2"
|
|
{
|
|
"Model" "models/items/hex/fish_hex_retro/fish_hex_retro.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"Level" "1"
|
|
"ModelScale" ".9"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"Level" "1"
|
|
|
|
"Ability1" "fish_basic"
|
|
"Ability2" "ability_unit_less_laggy"
|
|
"Ability3" ""
|
|
"Ability4" ""
|
|
|
|
"ArmorPhysical" "0"
|
|
"MagicalResistance" "0"
|
|
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "29"
|
|
"AttackDamageMax" "32"
|
|
"AttackRate" "3"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "300"
|
|
"AttackRange" "90"
|
|
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
"BountyXP" "7"
|
|
"BountyGoldMin" "10"
|
|
"BountyGoldMax" "15"
|
|
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "260"
|
|
|
|
"StatusHealth" "155"
|
|
"StatusHealthRegen" "15.0"
|
|
"StatusMana" "0"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
"VisionDaytimeRange" "500"
|
|
"VisionNighttimeRange" "300"
|
|
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
"npc_wisps"
|
|
{
|
|
"Model" "models/heroes/wisp/wisp.vmdl"
|
|
"BaseClass" "npc_dota_creature"
|
|
"SoundSet" "n_creep_Melee"
|
|
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
|
|
"Level" "1"
|
|
"ModelScale" ".9"
|
|
"UseNeutralCreepBehavior" "0"
|
|
"Level" "1"
|
|
|
|
"Ability1" "invul_npc"
|
|
"Ability2" ""
|
|
"Ability3" ""
|
|
"Ability4" ""
|
|
|
|
"ArmorPhysical" "0"
|
|
"MagicalResistance" "0"
|
|
|
|
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
|
|
"AttackDamageType" "DAMAGE_TYPE_ArmorPhysical"
|
|
"AttackDamageMin" "29"
|
|
"AttackDamageMax" "32"
|
|
"AttackRate" "3"
|
|
"AttackAnimationPoint" "0.4"
|
|
"AttackAcquisitionRange" "300"
|
|
"AttackRange" "90"
|
|
|
|
"RingRadius" "40"
|
|
"HealthBarOffset" "170"
|
|
|
|
"BountyXP" "7"
|
|
"BountyGoldMin" "10"
|
|
"BountyGoldMax" "15"
|
|
|
|
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
|
|
"MovementSpeed" "260"
|
|
|
|
"StatusHealth" "155"
|
|
"StatusHealthRegen" "15.0"
|
|
"StatusMana" "0"
|
|
"StatusManaRegen" "0.0"
|
|
|
|
"VisionDaytimeRange" "500"
|
|
"VisionNighttimeRange" "300"
|
|
|
|
"TeamName" "DOTA_TEAM_NEUTRALS"
|
|
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
|
|
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
|
|
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
|
|
|
|
}
|
|
|
|
|
|
} |