Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_55.lua
T
2026-05-29 15:11:31 +07:00

162 lines
5.6 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 55
____exports.card_55 = __TS__Class()
local card_55 = ____exports.card_55
card_55.name = "card_55"
card_55.____file_path = "scripts/vscripts/cards/examples/card_55.lua"
__TS__ClassExtends(card_55, CardBase)
function card_55.prototype.GetModifierName(self)
return "modifier_card_55"
end
card_55 = __TS__Decorate(card_55, card_55, {RegisterCard}, {kind = "class", name = "card_55"})
____exports.card_55 = card_55
____exports.modifier_card_55 = __TS__Class()
local modifier_card_55 = ____exports.modifier_card_55
modifier_card_55.name = "modifier_card_55"
modifier_card_55.____file_path = "scripts/vscripts/cards/examples/card_55.lua"
__TS__ClassExtends(modifier_card_55, CardBaseModifier)
function modifier_card_55.prototype.OnCustomCreated(self, params)
if not IsServer() then
return
end
local applied = self:applyToHomer()
if not applied then
self:StartIntervalThink(1)
end
end
function modifier_card_55.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local applied = self:applyToHomer()
if applied then
self:StartIntervalThink(-1)
end
end
function modifier_card_55.prototype.OnDestroy(self)
if not IsServer() then
return
end
if self.homerHealthMod and not self.homerHealthMod:IsNull() then
self.homerHealthMod:Destroy()
end
self.homerHealthMod = nil
end
function modifier_card_55.prototype.GetAttributes(self)
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_card_55.prototype.getHealthBonusPct(self)
return self:getScaledCardValue("max_health_bonus_pct", 25, CARD_ID)
end
function modifier_card_55.prototype.OnCustomRefresh(self, _params)
if not IsServer() then
return
end
if self.homerHealthMod and not self.homerHealthMod:IsNull() then
local homerMod = self.homerHealthMod
homerMod:setBonusPct(self:getScaledCardValue("max_health_bonus_pct", 25, CARD_ID))
end
end
function modifier_card_55.prototype.findHomer(self)
local byTargetName = Entities:FindByName(nil, "npc_homer")
if byTargetName and IsValidEntity(byTargetName) and not byTargetName:IsNull() and byTargetName:GetUnitName() == "npc_homer" then
return byTargetName
end
local units = FindUnitsInRadius(
DOTA_TEAM_GOODGUYS,
Vector(0, 0, 0),
nil,
30000,
DOTA_UNIT_TARGET_TEAM_BOTH,
DOTA_UNIT_TARGET_BASIC + DOTA_UNIT_TARGET_HERO,
DOTA_UNIT_TARGET_FLAG_INVULNERABLE,
FIND_ANY_ORDER,
false
)
for ____, unit in ipairs(units) do
if unit and IsValidEntity(unit) and not unit:IsNull() and unit:GetUnitName() == "npc_homer" then
return unit
end
end
return nil
end
function modifier_card_55.prototype.applyToHomer(self)
local owner = self:GetParent()
if not owner or not IsValidEntity(owner) then
return false
end
if self.homerHealthMod and not self.homerHealthMod:IsNull() then
return true
end
local homer = self:findHomer()
if not homer then
return false
end
self.homerHealthMod = homer:AddNewModifier(
owner,
getModifierSourceAbility(nil, owner),
____exports.modifier_card_55_homer.name,
{bonus_pct = self:getHealthBonusPct()}
)
return self.homerHealthMod ~= nil and not self.homerHealthMod:IsNull()
end
modifier_card_55 = __TS__Decorate(
modifier_card_55,
modifier_card_55,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_55"}
)
____exports.modifier_card_55 = modifier_card_55
____exports.modifier_card_55_homer = __TS__Class()
local modifier_card_55_homer = ____exports.modifier_card_55_homer
modifier_card_55_homer.name = "modifier_card_55_homer"
modifier_card_55_homer.____file_path = "scripts/vscripts/cards/examples/card_55.lua"
__TS__ClassExtends(modifier_card_55_homer, CardBaseModifier)
function modifier_card_55_homer.prototype.____constructor(self, ...)
CardBaseModifier.prototype.____constructor(self, ...)
self.bonusPct = 25
end
function modifier_card_55_homer.prototype.setBonusPct(self, pct)
self.bonusPct = pct
local homer = self:GetParent()
if homer and IsValidEntity(homer) and homer:IsRealHero() then
homer:CalculateStatBonus(true)
end
end
function modifier_card_55_homer.prototype.OnCustomCreated(self, params)
if params and params.bonus_pct ~= nil then
self.bonusPct = params.bonus_pct
end
end
function modifier_card_55_homer.prototype.IsHidden(self)
return true
end
function modifier_card_55_homer.prototype.GetAttributes(self)
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_card_55_homer.prototype.DeclareFunctions(self)
return {MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE}
end
function modifier_card_55_homer.prototype.GetModifierExtraHealthPercentage(self)
return self.bonusPct
end
modifier_card_55_homer = __TS__Decorate(
modifier_card_55_homer,
modifier_card_55_homer,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_55_homer"}
)
____exports.modifier_card_55_homer = modifier_card_55_homer
return ____exports