Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_75.lua
T
2026-05-29 15:11:31 +07:00

194 lines
7.0 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local CARD_ID = 75
local RING_PARTICLE = "particles/units/heroes/hero_arc_warden/arc_warden_magnetic_tempest_ring.vpcf"
local BLAST_PARTICLE = "particles/units/heroes/hero_invoker/invoker_emp_explode.vpcf"
local function countEnemiesInBlast(self, team, center, radius)
local units = FindUnitsInRadius(
team,
center,
nil,
radius,
DOTA_UNIT_TARGET_TEAM_ENEMY,
bit.bor(DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_BASIC),
DOTA_UNIT_TARGET_FLAG_NONE,
FIND_ANY_ORDER,
false
)
return #units
end
--- Центр взрыва — позиция врага, где в радиусе blast попадает больше всего целей.
local function findBestBlastPosition(self, hero, searchRadius, blastRadius)
local enemies = FindUnitsInRadius(
hero:GetTeamNumber(),
hero:GetAbsOrigin(),
nil,
searchRadius,
DOTA_UNIT_TARGET_TEAM_ENEMY,
bit.bor(DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_BASIC),
DOTA_UNIT_TARGET_FLAG_NONE,
FIND_ANY_ORDER,
false
)
if #enemies == 0 then
return nil
end
local bestPosition = enemies[1]:GetAbsOrigin()
local bestHits = -1
local team = hero:GetTeamNumber()
for ____, enemy in ipairs(enemies) do
local candidate = enemy:GetAbsOrigin()
local hits = countEnemiesInBlast(nil, team, candidate, blastRadius)
if hits > bestHits then
bestHits = hits
bestPosition = candidate
end
end
return bestPosition
end
____exports.card_75 = __TS__Class()
local card_75 = ____exports.card_75
card_75.name = "card_75"
card_75.____file_path = "scripts/vscripts/cards/examples/card_75.lua"
__TS__ClassExtends(card_75, CardBase)
function card_75.prototype.GetModifierName(self)
return "modifier_card_75"
end
card_75 = __TS__Decorate(card_75, card_75, {RegisterCard}, {kind = "class", name = "card_75"})
____exports.card_75 = card_75
____exports.modifier_card_75 = __TS__Class()
local modifier_card_75 = ____exports.modifier_card_75
modifier_card_75.name = "modifier_card_75"
modifier_card_75.____file_path = "scripts/vscripts/cards/examples/card_75.lua"
__TS__ClassExtends(modifier_card_75, CardBaseModifier)
function modifier_card_75.prototype.getValue(self, key, fallback)
return self:getCardValue(key, fallback, CARD_ID)
end
function modifier_card_75.prototype.OnCustomCreated(self, _params)
if not IsServer() then
return
end
local interval = math.max(
0.5,
self:getValue("blast_interval_sec", 4)
)
self:StartIntervalThink(interval)
end
function modifier_card_75.prototype.OnCustomRefresh(self, _params)
if not IsServer() then
return
end
local interval = math.max(
0.5,
self:getValue("blast_interval_sec", 4)
)
self:StartIntervalThink(interval)
end
function modifier_card_75.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local hero = self:GetParent()
if not hero or not IsValidEntity(hero) or not hero:IsAlive() or not hero:IsRealHero() then
return
end
local manaCostPct = self:getScaledCardValue("mana_cost_pct", 15)
local maxMana = hero:GetMaxMana()
if maxMana <= 0 then
return
end
local manaCost = maxMana * (manaCostPct / 100)
if hero:GetMana() < manaCost then
return
end
local searchRadius = self:getValue("search_radius", 1000)
local blastRadius = self:getValue("blast_radius", 175)
local blastCenter = findBestBlastPosition(nil, hero, searchRadius, blastRadius)
if not blastCenter then
return
end
hero:SetMana(math.max(
0,
hero:GetMana() - manaCost
))
local baseDamage = self:getScaledCardValue("base_damage", 90)
local damagePct = self:getScaledCardValue("damage_from_max_mana_pct", 5)
local damage = baseDamage + maxMana * (damagePct / 100)
if damage <= 0 then
return
end
local blastDelay = math.max(
0.1,
self:getValue("blast_delay_sec", 1)
)
local heroEntIndex = hero:entindex()
local ringParticle = ParticleManager:CreateParticle(RING_PARTICLE, PATTACH_WORLDORIGIN, nil)
ParticleManager:SetParticleControl(ringParticle, 0, blastCenter)
ParticleManager:SetParticleControl(
ringParticle,
1,
Vector(blastRadius, blastRadius, blastRadius)
)
EmitSoundOnLocationWithCaster(blastCenter, "Hero_Invoker.EMP.Charge", hero)
Timers:CreateTimer(
blastDelay,
function()
local caster = EntIndexToHScript(heroEntIndex)
if not caster or not IsValidEntity(caster) or not caster:IsAlive() then
ParticleManager:DestroyParticle(ringParticle, false)
ParticleManager:ReleaseParticleIndex(ringParticle)
return
end
ParticleManager:DestroyParticle(ringParticle, false)
ParticleManager:ReleaseParticleIndex(ringParticle)
local explosion = ParticleManager:CreateParticle(BLAST_PARTICLE, PATTACH_WORLDORIGIN, nil)
ParticleManager:SetParticleControl(explosion, 0, blastCenter)
ParticleManager:SetParticleControl(
explosion,
1,
Vector(blastRadius, blastRadius, blastRadius)
)
ParticleManager:ReleaseParticleIndex(explosion)
EmitSoundOnLocationWithCaster(blastCenter, "Hero_Invoker.EMP.Discharge", caster)
local victims = FindUnitsInRadius(
caster:GetTeamNumber(),
blastCenter,
nil,
blastRadius,
DOTA_UNIT_TARGET_TEAM_ENEMY,
bit.bor(DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_BASIC),
DOTA_UNIT_TARGET_FLAG_NONE,
FIND_ANY_ORDER,
false
)
for ____, victim in ipairs(victims) do
do
if not victim or not IsValidEntity(victim) or not victim:IsAlive() then
goto __continue23
end
ApplyDamage({victim = victim, attacker = caster, damage = damage, damage_type = DAMAGE_TYPE_PURE})
end
::__continue23::
end
end
)
end
modifier_card_75 = __TS__Decorate(
modifier_card_75,
modifier_card_75,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_75"}
)
____exports.modifier_card_75 = modifier_card_75
return ____exports