122 lines
5.3 KiB
Lua
122 lines
5.3 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local ____exports = {}
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local ____CardSystem = require("cards.CardSystem")
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local CardBase = ____CardSystem.CardBase
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local RegisterCard = ____CardSystem.RegisterCard
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local ____CardBaseModifier = require("cards.CardBaseModifier")
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local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local registerModifier = ____dota_ts_adapter.registerModifier
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local ____crystal_currency = require("crystal_currency")
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local GetCrystalCurrency = ____crystal_currency.GetCrystalCurrency
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local CARD_ID = 36
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____exports.card_36 = __TS__Class()
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local card_36 = ____exports.card_36
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card_36.name = "card_36"
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card_36.____file_path = "scripts/vscripts/cards/examples/card_36.lua"
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__TS__ClassExtends(card_36, CardBase)
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function card_36.prototype.GetModifierName(self)
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return "modifier_card_36"
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end
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card_36 = __TS__Decorate(card_36, card_36, {RegisterCard}, {kind = "class", name = "card_36"})
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____exports.card_36 = card_36
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____exports.modifier_card_36 = __TS__Class()
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local modifier_card_36 = ____exports.modifier_card_36
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modifier_card_36.name = "modifier_card_36"
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modifier_card_36.____file_path = "scripts/vscripts/cards/examples/card_36.lua"
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__TS__ClassExtends(modifier_card_36, CardBaseModifier)
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function modifier_card_36.prototype.____constructor(self, ...)
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CardBaseModifier.prototype.____constructor(self, ...)
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self.spentCrystalsTracked = 0
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self.spendListenerId = nil
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self.outgoingBonusStacks = 0
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end
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function modifier_card_36.prototype.DeclareFunctions(self)
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return {MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE, MODIFIER_PROPERTY_TOOLTIP}
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end
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function modifier_card_36.prototype.getValue(self, key, fallback)
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return self:getCardValue(key, fallback, CARD_ID)
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end
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function modifier_card_36.prototype.getOwnerPlayerId(self)
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local hero = self:GetParent()
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if not hero or not IsValidEntity(hero) or not hero:IsRealHero() then
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return nil
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end
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local playerId = hero:GetPlayerOwnerID()
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if playerId == nil or playerId == nil or playerId < 0 then
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return nil
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end
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return playerId
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end
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function modifier_card_36.prototype.OnCustomCreated(self, params)
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if not IsServer() then
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return
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end
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local playerId = self:getOwnerPlayerId()
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if playerId == nil then
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print("[CARD_36] OnCustomCreated: playerId undefined")
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return
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end
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local currency = GetCrystalCurrency(nil)
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self.spentCrystalsTracked = currency:getTotalSpentCrystals(playerId)
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print((((("[CARD_36] OnCustomCreated: player=" .. tostring(playerId)) .. ", trackedSpent=") .. tostring(self.spentCrystalsTracked)) .. ", currentStacks=") .. tostring(self:GetStackCount()))
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self:recalculateStacks()
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self.spendListenerId = currency:addSpendListener(function(____, eventPlayerId, spentAmount, _newTotal, totalSpent)
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if eventPlayerId ~= playerId then
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return
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end
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if spentAmount <= 0 then
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return
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end
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self.spentCrystalsTracked = totalSpent
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print((((((("[CARD_36] SpendEvent: player=" .. tostring(playerId)) .. ", delta=") .. tostring(spentAmount)) .. ", trackedSpent=") .. tostring(self.spentCrystalsTracked)) .. ", stacksBefore=") .. tostring(self:GetStackCount()))
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self:recalculateStacks()
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end)
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print((("[CARD_36] ListenerRegistered: player=" .. tostring(playerId)) .. ", listenerId=") .. tostring(self.spendListenerId))
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end
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function modifier_card_36.prototype.OnDestroy(self)
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if not IsServer() then
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return
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end
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if self.spendListenerId ~= nil then
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print("[CARD_36] OnDestroy: remove listenerId=" .. tostring(self.spendListenerId))
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GetCrystalCurrency(nil):removeSpendListener(self.spendListenerId)
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self.spendListenerId = nil
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end
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end
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function modifier_card_36.prototype.recalculateStacks(self)
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local crystalsPerStep = math.max(
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1,
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self:getValue("crystals_per_step", 2)
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)
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local damagePctPerStep = self:getValue("damage_pct_per_step", 1)
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local maxBonusPct = math.max(
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0,
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self:getValue("max_bonus_pct", 40)
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)
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if damagePctPerStep <= 0 then
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self.outgoingBonusStacks = 0
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print("[CARD_36] Recalc: damagePctPerStep<=0 -> stacks=0")
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return
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end
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local rawStacks = math.floor(self.spentCrystalsTracked / crystalsPerStep)
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local maxStacks = math.floor(maxBonusPct / damagePctPerStep)
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self.outgoingBonusStacks = math.min(rawStacks, maxStacks)
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print((((((((("[CARD_36] Recalc: trackedSpent=" .. tostring(self.spentCrystalsTracked)) .. ", step=") .. tostring(crystalsPerStep)) .. ", raw=") .. tostring(rawStacks)) .. ", maxStacks=") .. tostring(maxStacks)) .. ", finalStacks=") .. tostring(self.outgoingBonusStacks))
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end
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function modifier_card_36.prototype.GetModifierDamageOutgoing_Percentage(self, _event)
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local damagePctPerStep = self:getValue("damage_pct_per_step", 1)
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return self.outgoingBonusStacks * damagePctPerStep * self:getCardCopies()
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end
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modifier_card_36 = __TS__Decorate(
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modifier_card_36,
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modifier_card_36,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_card_36"}
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)
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____exports.modifier_card_36 = modifier_card_36
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return ____exports
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