162 lines
5.6 KiB
Lua
162 lines
5.6 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local ____exports = {}
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local ____CardSystem = require("cards.CardSystem")
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local CardBase = ____CardSystem.CardBase
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local RegisterCard = ____CardSystem.RegisterCard
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local ____CardBaseModifier = require("cards.CardBaseModifier")
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local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local registerModifier = ____dota_ts_adapter.registerModifier
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local CARD_ID = 55
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____exports.card_55 = __TS__Class()
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local card_55 = ____exports.card_55
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card_55.name = "card_55"
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card_55.____file_path = "scripts/vscripts/cards/examples/card_55.lua"
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__TS__ClassExtends(card_55, CardBase)
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function card_55.prototype.GetModifierName(self)
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return "modifier_card_55"
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end
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card_55 = __TS__Decorate(card_55, card_55, {RegisterCard}, {kind = "class", name = "card_55"})
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____exports.card_55 = card_55
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____exports.modifier_card_55 = __TS__Class()
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local modifier_card_55 = ____exports.modifier_card_55
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modifier_card_55.name = "modifier_card_55"
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modifier_card_55.____file_path = "scripts/vscripts/cards/examples/card_55.lua"
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__TS__ClassExtends(modifier_card_55, CardBaseModifier)
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function modifier_card_55.prototype.OnCustomCreated(self, params)
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if not IsServer() then
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return
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end
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local applied = self:applyToHomer()
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if not applied then
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self:StartIntervalThink(1)
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end
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end
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function modifier_card_55.prototype.OnIntervalThink(self)
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if not IsServer() then
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return
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end
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local applied = self:applyToHomer()
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if applied then
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self:StartIntervalThink(-1)
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end
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end
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function modifier_card_55.prototype.OnDestroy(self)
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if not IsServer() then
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return
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end
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if self.homerHealthMod and not self.homerHealthMod:IsNull() then
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self.homerHealthMod:Destroy()
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end
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self.homerHealthMod = nil
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end
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function modifier_card_55.prototype.GetAttributes(self)
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return MODIFIER_ATTRIBUTE_MULTIPLE
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end
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function modifier_card_55.prototype.getHealthBonusPct(self)
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return self:getScaledCardValue("max_health_bonus_pct", 25, CARD_ID)
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end
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function modifier_card_55.prototype.OnCustomRefresh(self, _params)
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if not IsServer() then
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return
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end
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if self.homerHealthMod and not self.homerHealthMod:IsNull() then
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local homerMod = self.homerHealthMod
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homerMod:setBonusPct(self:getScaledCardValue("max_health_bonus_pct", 25, CARD_ID))
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end
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end
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function modifier_card_55.prototype.findHomer(self)
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local byTargetName = Entities:FindByName(nil, "npc_homer")
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if byTargetName and IsValidEntity(byTargetName) and not byTargetName:IsNull() and byTargetName:GetUnitName() == "npc_homer" then
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return byTargetName
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end
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local units = FindUnitsInRadius(
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DOTA_TEAM_GOODGUYS,
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Vector(0, 0, 0),
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nil,
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30000,
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DOTA_UNIT_TARGET_TEAM_BOTH,
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DOTA_UNIT_TARGET_BASIC + DOTA_UNIT_TARGET_HERO,
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DOTA_UNIT_TARGET_FLAG_INVULNERABLE,
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FIND_ANY_ORDER,
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false
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)
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for ____, unit in ipairs(units) do
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if unit and IsValidEntity(unit) and not unit:IsNull() and unit:GetUnitName() == "npc_homer" then
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return unit
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end
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end
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return nil
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end
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function modifier_card_55.prototype.applyToHomer(self)
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local owner = self:GetParent()
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if not owner or not IsValidEntity(owner) then
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return false
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end
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if self.homerHealthMod and not self.homerHealthMod:IsNull() then
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return true
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end
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local homer = self:findHomer()
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if not homer then
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return false
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end
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self.homerHealthMod = homer:AddNewModifier(
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owner,
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getModifierSourceAbility(nil, owner),
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____exports.modifier_card_55_homer.name,
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{bonus_pct = self:getHealthBonusPct()}
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)
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return self.homerHealthMod ~= nil and not self.homerHealthMod:IsNull()
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end
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modifier_card_55 = __TS__Decorate(
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modifier_card_55,
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modifier_card_55,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_card_55"}
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)
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____exports.modifier_card_55 = modifier_card_55
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____exports.modifier_card_55_homer = __TS__Class()
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local modifier_card_55_homer = ____exports.modifier_card_55_homer
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modifier_card_55_homer.name = "modifier_card_55_homer"
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modifier_card_55_homer.____file_path = "scripts/vscripts/cards/examples/card_55.lua"
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__TS__ClassExtends(modifier_card_55_homer, CardBaseModifier)
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function modifier_card_55_homer.prototype.____constructor(self, ...)
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CardBaseModifier.prototype.____constructor(self, ...)
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self.bonusPct = 25
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end
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function modifier_card_55_homer.prototype.setBonusPct(self, pct)
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self.bonusPct = pct
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local homer = self:GetParent()
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if homer and IsValidEntity(homer) and homer:IsRealHero() then
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homer:CalculateStatBonus(true)
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end
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end
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function modifier_card_55_homer.prototype.OnCustomCreated(self, params)
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if params and params.bonus_pct ~= nil then
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self.bonusPct = params.bonus_pct
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end
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end
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function modifier_card_55_homer.prototype.IsHidden(self)
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return true
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end
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function modifier_card_55_homer.prototype.GetAttributes(self)
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return MODIFIER_ATTRIBUTE_MULTIPLE
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end
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function modifier_card_55_homer.prototype.DeclareFunctions(self)
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return {MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE}
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end
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function modifier_card_55_homer.prototype.GetModifierExtraHealthPercentage(self)
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return self.bonusPct
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end
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modifier_card_55_homer = __TS__Decorate(
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modifier_card_55_homer,
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modifier_card_55_homer,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_card_55_homer"}
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)
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____exports.modifier_card_55_homer = modifier_card_55_homer
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return ____exports
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