Files
Dota-Zombie-Invasion/scripts/vscripts/cards/examples/card_56.lua
T
2026-05-29 15:11:31 +07:00

116 lines
3.9 KiB
Lua

local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____CardSystem = require("cards.CardSystem")
local CardBase = ____CardSystem.CardBase
local RegisterCard = ____CardSystem.RegisterCard
local ____CardBaseModifier = require("cards.CardBaseModifier")
local CardBaseModifier = ____CardBaseModifier.CardBaseModifier
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local registerModifier = ____dota_ts_adapter.registerModifier
local ____modifier_card_56_homer = require("cards.modifier_card_56_homer")
local CARD_56_HOMER_MODIFIER_NAME = ____modifier_card_56_homer.CARD_56_HOMER_MODIFIER_NAME
local CARD_ID = 56
____exports.card_56 = __TS__Class()
local card_56 = ____exports.card_56
card_56.name = "card_56"
card_56.____file_path = "scripts/vscripts/cards/examples/card_56.lua"
__TS__ClassExtends(card_56, CardBase)
function card_56.prototype.GetModifierName(self)
return "modifier_card_56"
end
card_56 = __TS__Decorate(card_56, card_56, {RegisterCard}, {kind = "class", name = "card_56"})
____exports.card_56 = card_56
____exports.modifier_card_56 = __TS__Class()
local modifier_card_56 = ____exports.modifier_card_56
modifier_card_56.name = "modifier_card_56"
modifier_card_56.____file_path = "scripts/vscripts/cards/examples/card_56.lua"
__TS__ClassExtends(modifier_card_56, CardBaseModifier)
function modifier_card_56.prototype.OnCustomCreated(self, params)
if not IsServer() then
return
end
local applied = self:applyToHomer()
if not applied then
self:StartIntervalThink(1)
end
end
function modifier_card_56.prototype.OnIntervalThink(self)
if not IsServer() then
return
end
local applied = self:applyToHomer()
if applied then
self:StartIntervalThink(-1)
end
end
function modifier_card_56.prototype.OnDestroy(self)
if not IsServer() then
return
end
if self.homerReflectMod and not self.homerReflectMod:IsNull() then
self.homerReflectMod:Destroy()
end
self.homerReflectMod = nil
end
function modifier_card_56.prototype.GetAttributes(self)
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_card_56.prototype.findHomer(self)
local byTargetName = Entities:FindByName(nil, "npc_homer")
if byTargetName and IsValidEntity(byTargetName) and not byTargetName:IsNull() and byTargetName:GetUnitName() == "npc_homer" then
return byTargetName
end
local units = FindUnitsInRadius(
DOTA_TEAM_GOODGUYS,
Vector(0, 0, 0),
nil,
30000,
DOTA_UNIT_TARGET_TEAM_BOTH,
DOTA_UNIT_TARGET_BASIC + DOTA_UNIT_TARGET_HERO,
DOTA_UNIT_TARGET_FLAG_INVULNERABLE,
FIND_ANY_ORDER,
false
)
for ____, unit in ipairs(units) do
if unit and IsValidEntity(unit) and not unit:IsNull() and unit:GetUnitName() == "npc_homer" then
return unit
end
end
return nil
end
function modifier_card_56.prototype.applyToHomer(self)
local owner = self:GetParent()
if not owner or not IsValidEntity(owner) then
return false
end
if self.homerReflectMod and not self.homerReflectMod:IsNull() then
return true
end
local homer = self:findHomer()
if not homer then
return false
end
local reflectPct = math.max(
0,
self:getScaledCardValue("creep_reflect_pct", 15, CARD_ID)
)
self.homerReflectMod = homer:AddNewModifier(
owner,
getModifierSourceAbility(nil, owner),
CARD_56_HOMER_MODIFIER_NAME,
{reflect_pct = reflectPct}
)
return self.homerReflectMod ~= nil and not self.homerReflectMod:IsNull()
end
modifier_card_56 = __TS__Decorate(
modifier_card_56,
modifier_card_56,
{registerModifier(nil)},
{kind = "class", name = "modifier_card_56"}
)
____exports.modifier_card_56 = modifier_card_56
return ____exports