76 lines
3.3 KiB
Lua
76 lines
3.3 KiB
Lua
local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__Decorate = ____lualib.__TS__Decorate
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local ____exports = {}
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local ____dota_ts_adapter = require("lib.dota_ts_adapter")
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local BaseModifier = ____dota_ts_adapter.BaseModifier
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local registerModifier = ____dota_ts_adapter.registerModifier
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____exports.modifier_arsenal_armor_chain_mail = __TS__Class()
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local modifier_arsenal_armor_chain_mail = ____exports.modifier_arsenal_armor_chain_mail
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modifier_arsenal_armor_chain_mail.name = "modifier_arsenal_armor_chain_mail"
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modifier_arsenal_armor_chain_mail.____file_path = "scripts/vscripts/arsenal/items/armor.lua"
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__TS__ClassExtends(modifier_arsenal_armor_chain_mail, BaseModifier)
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function modifier_arsenal_armor_chain_mail.prototype.IsHidden(self)
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return false
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end
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function modifier_arsenal_armor_chain_mail.prototype.IsPurgable(self)
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return false
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end
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function modifier_arsenal_armor_chain_mail.prototype.RemoveOnDeath(self)
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return false
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end
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function modifier_arsenal_armor_chain_mail.prototype.GetTexture(self)
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return "item_chainmail"
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end
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function modifier_arsenal_armor_chain_mail.prototype.DeclareFunctions(self)
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return {MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS}
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end
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function modifier_arsenal_armor_chain_mail.prototype.GetModifierPhysicalArmorBonus(self)
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return 5
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end
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modifier_arsenal_armor_chain_mail = __TS__Decorate(
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modifier_arsenal_armor_chain_mail,
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modifier_arsenal_armor_chain_mail,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_arsenal_armor_chain_mail"}
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)
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____exports.modifier_arsenal_armor_chain_mail = modifier_arsenal_armor_chain_mail
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____exports.modifier_arsenal_armor_dragon_plate = __TS__Class()
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local modifier_arsenal_armor_dragon_plate = ____exports.modifier_arsenal_armor_dragon_plate
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modifier_arsenal_armor_dragon_plate.name = "modifier_arsenal_armor_dragon_plate"
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modifier_arsenal_armor_dragon_plate.____file_path = "scripts/vscripts/arsenal/items/armor.lua"
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__TS__ClassExtends(modifier_arsenal_armor_dragon_plate, BaseModifier)
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function modifier_arsenal_armor_dragon_plate.prototype.IsHidden(self)
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return false
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end
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function modifier_arsenal_armor_dragon_plate.prototype.IsPurgable(self)
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return false
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end
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function modifier_arsenal_armor_dragon_plate.prototype.RemoveOnDeath(self)
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return false
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end
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function modifier_arsenal_armor_dragon_plate.prototype.GetTexture(self)
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return "item_platemail"
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end
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function modifier_arsenal_armor_dragon_plate.prototype.DeclareFunctions(self)
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return {MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS, MODIFIER_PROPERTY_HEALTH_BONUS, MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS}
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end
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function modifier_arsenal_armor_dragon_plate.prototype.GetModifierPhysicalArmorBonus(self)
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return 12
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end
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function modifier_arsenal_armor_dragon_plate.prototype.GetModifierHealthBonus(self)
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return 350
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end
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function modifier_arsenal_armor_dragon_plate.prototype.GetModifierMagicalResistanceBonus(self)
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return 10
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end
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modifier_arsenal_armor_dragon_plate = __TS__Decorate(
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modifier_arsenal_armor_dragon_plate,
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modifier_arsenal_armor_dragon_plate,
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{registerModifier(nil)},
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{kind = "class", name = "modifier_arsenal_armor_dragon_plate"}
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)
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____exports.modifier_arsenal_armor_dragon_plate = modifier_arsenal_armor_dragon_plate
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return ____exports
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