224 lines
8.3 KiB
Lua
224 lines
8.3 KiB
Lua
local ____lualib = require("lualib_bundle")
|
|
local __TS__Class = ____lualib.__TS__Class
|
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
local ____exports = {}
|
|
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
|
|
local BaseItem = ____dota_ts_adapter.BaseItem
|
|
local BaseModifier = ____dota_ts_adapter.BaseModifier
|
|
local registerAbility = ____dota_ts_adapter.registerAbility
|
|
local registerModifier = ____dota_ts_adapter.registerModifier
|
|
____exports.item_magical_divine_rapier = __TS__Class()
|
|
local item_magical_divine_rapier = ____exports.item_magical_divine_rapier
|
|
item_magical_divine_rapier.name = "item_magical_divine_rapier"
|
|
item_magical_divine_rapier.____file_path = "scripts/vscripts/items/default_items/item_magical_divine_rapier.lua"
|
|
__TS__ClassExtends(item_magical_divine_rapier, BaseItem)
|
|
function item_magical_divine_rapier.prototype.GetIntrinsicModifierName(self)
|
|
return "modifier_magical_divine_rapier"
|
|
end
|
|
item_magical_divine_rapier = __TS__Decorate(
|
|
item_magical_divine_rapier,
|
|
item_magical_divine_rapier,
|
|
{registerAbility(nil)},
|
|
{kind = "class", name = "item_magical_divine_rapier"}
|
|
)
|
|
____exports.item_magical_divine_rapier = item_magical_divine_rapier
|
|
____exports.modifier_magical_divine_rapier = __TS__Class()
|
|
local modifier_magical_divine_rapier = ____exports.modifier_magical_divine_rapier
|
|
modifier_magical_divine_rapier.name = "modifier_magical_divine_rapier"
|
|
modifier_magical_divine_rapier.____file_path = "scripts/vscripts/items/default_items/item_magical_divine_rapier.lua"
|
|
__TS__ClassExtends(modifier_magical_divine_rapier, BaseModifier)
|
|
function modifier_magical_divine_rapier.prototype.____constructor(self, ...)
|
|
BaseModifier.prototype.____constructor(self, ...)
|
|
self.Lock = false
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.IsHidden(self)
|
|
return true
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.IsDebuff(self)
|
|
return false
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.IsPurgable(self)
|
|
return false
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.DeclareFunctions(self)
|
|
return {
|
|
MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE,
|
|
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS,
|
|
MODIFIER_PROPERTY_STATS_STRENGTH_BONUS,
|
|
MODIFIER_PROPERTY_STATS_AGILITY_BONUS,
|
|
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT,
|
|
MODIFIER_PROPERTY_MANA_BONUS,
|
|
MODIFIER_PROPERTY_FORCE_MAX_MANA,
|
|
MODIFIER_EVENT_ON_TAKEDAMAGE
|
|
}
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.GetModifierBonusStats_Intellect(self)
|
|
return self:GetAbility():GetSpecialValueFor("bonus_intellect")
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.GetModifierSpellAmplify_Percentage(self, event)
|
|
return self:GetAbility():GetSpecialValueFor("bonus_spell_amplify")
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.GetModifierBonusStats_Strength(self)
|
|
return self:GetAbility():GetSpecialValueFor("bonus_strength")
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.GetModifierBonusStats_Agility(self)
|
|
return self:GetAbility():GetSpecialValueFor("bonus_agility")
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.GetModifierConstantManaRegen(self)
|
|
return self:GetAbility():GetSpecialValueFor("bonus_mana_regen")
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.GetModifierManaBonus(self)
|
|
if not IsServer() then
|
|
return 0
|
|
end
|
|
if self.Lock then
|
|
return 0
|
|
end
|
|
self.Lock = true
|
|
local mana = self:GetParent():GetMaxMana()
|
|
self.Lock = false
|
|
local bonus = self:GetAbility():GetSpecialValueFor("bonus_mana_pct") * mana / 100
|
|
return bonus
|
|
end
|
|
function modifier_magical_divine_rapier.prototype.OnTakeDamage(self, event)
|
|
if not IsServer() then
|
|
return
|
|
end
|
|
local caster = self:GetParent()
|
|
local rapierAbility = self:GetAbility()
|
|
if not caster:IsRealHero() or not rapierAbility then
|
|
return
|
|
end
|
|
local target = event.unit
|
|
if not target then
|
|
return
|
|
end
|
|
if target:GetTeamNumber() == caster:GetTeamNumber() then
|
|
return
|
|
end
|
|
if event.attacker ~= caster then
|
|
return
|
|
end
|
|
if not event.inflictor then
|
|
return
|
|
end
|
|
if event.inflictor == rapierAbility then
|
|
return
|
|
end
|
|
if event.damage <= 0 then
|
|
return
|
|
end
|
|
if event.damage <= 300 then
|
|
return
|
|
end
|
|
local bonusDamage = caster:GetMana() * (rapierAbility:GetSpecialValueFor("damage_per_cast_hand") / 100) + rapierAbility:GetSpecialValueFor("damage_per_cast")
|
|
local spellAmpFrac = math.max(
|
|
0,
|
|
caster:GetSpellAmplification(false)
|
|
)
|
|
local damageToApply = bonusDamage / math.max(0.000001, 1 + spellAmpFrac)
|
|
SendOverheadEventMessage(
|
|
nil,
|
|
OVERHEAD_ALERT_BONUS_SPELL_DAMAGE,
|
|
target,
|
|
math.floor(bonusDamage),
|
|
nil
|
|
)
|
|
rapierAbility:UseResources(true, false, false, true)
|
|
ApplyDamage({
|
|
victim = target,
|
|
attacker = caster,
|
|
damage = damageToApply,
|
|
damage_type = DAMAGE_TYPE_MAGICAL,
|
|
damage_flags = DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION,
|
|
ability = nil
|
|
})
|
|
target:AddNewModifier(
|
|
caster,
|
|
rapierAbility,
|
|
"modifier_magic_rapier_debuff",
|
|
{duration = rapierAbility:GetSpecialValueFor("slow_duration")}
|
|
)
|
|
local particle = ParticleManager:CreateParticle("particles/items_fx/phylactery_target.vpcf", PATTACH_ABSORIGIN_FOLLOW, target)
|
|
ParticleManager:SetParticleControlEnt(
|
|
particle,
|
|
0,
|
|
target,
|
|
PATTACH_POINT_FOLLOW,
|
|
"attach_hitloc",
|
|
target:GetAbsOrigin(),
|
|
true
|
|
)
|
|
ParticleManager:ReleaseParticleIndex(particle)
|
|
local particle_2 = ParticleManager:CreateParticle("particles/items_fx/phylactery.vpcf", PATTACH_ABSORIGIN_FOLLOW, caster)
|
|
ParticleManager:SetParticleControlEnt(
|
|
particle_2,
|
|
0,
|
|
caster,
|
|
PATTACH_POINT_FOLLOW,
|
|
"attach_hitloc",
|
|
caster:GetAbsOrigin(),
|
|
true
|
|
)
|
|
ParticleManager:SetParticleControlEnt(
|
|
particle_2,
|
|
1,
|
|
target,
|
|
PATTACH_POINT_FOLLOW,
|
|
"attach_hitloc",
|
|
target:GetAbsOrigin(),
|
|
true
|
|
)
|
|
ParticleManager:ReleaseParticleIndex(particle_2)
|
|
target:EmitSound("Item.Phylactery.Target")
|
|
end
|
|
modifier_magical_divine_rapier = __TS__Decorate(
|
|
modifier_magical_divine_rapier,
|
|
modifier_magical_divine_rapier,
|
|
{registerModifier(nil)},
|
|
{kind = "class", name = "modifier_magical_divine_rapier"}
|
|
)
|
|
____exports.modifier_magical_divine_rapier = modifier_magical_divine_rapier
|
|
____exports.modifier_magic_rapier_debuff = __TS__Class()
|
|
local modifier_magic_rapier_debuff = ____exports.modifier_magic_rapier_debuff
|
|
modifier_magic_rapier_debuff.name = "modifier_magic_rapier_debuff"
|
|
modifier_magic_rapier_debuff.____file_path = "scripts/vscripts/items/default_items/item_magical_divine_rapier.lua"
|
|
__TS__ClassExtends(modifier_magic_rapier_debuff, BaseModifier)
|
|
function modifier_magic_rapier_debuff.prototype.IsHidden(self)
|
|
return false
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.IsDebuff(self)
|
|
return true
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.IsPurgable(self)
|
|
return true
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.GetAttributes(self)
|
|
return MODIFIER_ATTRIBUTE_MULTIPLE
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.DeclareFunctions(self)
|
|
return {MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE, MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS}
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.CheckState(self)
|
|
local state = {[MODIFIER_STATE_PASSIVES_DISABLED] = true}
|
|
return state
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.GetModifierMoveSpeedBonus_Percentage(self)
|
|
return -self:GetAbility():GetSpecialValueFor("slow_pct")
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.GetModifierMagicalResistanceBonus(self, event)
|
|
return self:GetAbility():GetSpecialValueFor("magical_resist_reduction")
|
|
end
|
|
function modifier_magic_rapier_debuff.prototype.GetTexture(self)
|
|
return "default_items/magicpier"
|
|
end
|
|
modifier_magic_rapier_debuff = __TS__Decorate(
|
|
modifier_magic_rapier_debuff,
|
|
modifier_magic_rapier_debuff,
|
|
{registerModifier(nil)},
|
|
{kind = "class", name = "modifier_magic_rapier_debuff"}
|
|
)
|
|
____exports.modifier_magic_rapier_debuff = modifier_magic_rapier_debuff
|
|
return ____exports
|