local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____dota_ts_adapter = require("lib.dota_ts_adapter") local BaseAbility = ____dota_ts_adapter.BaseAbility local BaseModifier = ____dota_ts_adapter.BaseModifier local registerAbility = ____dota_ts_adapter.registerAbility local registerModifier = ____dota_ts_adapter.registerModifier ____exports.harpy_passive = __TS__Class() local harpy_passive = ____exports.harpy_passive harpy_passive.name = "harpy_passive" harpy_passive.____file_path = "scripts/vscripts/abilities/creep/dead_harpy.lua" __TS__ClassExtends(harpy_passive, BaseAbility) function harpy_passive.prototype.GetIntrinsicModifierName(self) return "modifier_harpy_passive" end harpy_passive = __TS__Decorate( harpy_passive, harpy_passive, {registerAbility(nil)}, {kind = "class", name = "harpy_passive"} ) ____exports.harpy_passive = harpy_passive ____exports.modifier_harpy_passive = __TS__Class() local modifier_harpy_passive = ____exports.modifier_harpy_passive modifier_harpy_passive.name = "modifier_harpy_passive" modifier_harpy_passive.____file_path = "scripts/vscripts/abilities/creep/dead_harpy.lua" __TS__ClassExtends(modifier_harpy_passive, BaseModifier) function modifier_harpy_passive.prototype.IsHidden(self) return true end function modifier_harpy_passive.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_VISUAL_Z_DELTA} end function modifier_harpy_passive.prototype.CheckState(self) return {[MODIFIER_STATE_FLYING] = true, [MODIFIER_STATE_NO_UNIT_COLLISION] = true} end function modifier_harpy_passive.prototype.GetVisualZDelta(self) return 100 end modifier_harpy_passive = __TS__Decorate( modifier_harpy_passive, modifier_harpy_passive, {registerModifier(nil)}, {kind = "class", name = "modifier_harpy_passive"} ) ____exports.modifier_harpy_passive = modifier_harpy_passive return ____exports