local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____CardSystem = require("cards.CardSystem") local CardBase = ____CardSystem.CardBase local RegisterCard = ____CardSystem.RegisterCard local ____CardBaseModifier = require("cards.CardBaseModifier") local CardBaseModifier = ____CardBaseModifier.CardBaseModifier local ____dota_ts_adapter = require("lib.dota_ts_adapter") local registerModifier = ____dota_ts_adapter.registerModifier local ____card_value_resolver = require("cards.card_value_resolver") local getCardValueByLevel = ____card_value_resolver.getCardValueByLevel local CARD_ID = 6 ____exports.card_6 = __TS__Class() local card_6 = ____exports.card_6 card_6.name = "card_6" card_6.____file_path = "scripts/vscripts/cards/examples/card_6.lua" __TS__ClassExtends(card_6, CardBase) function card_6.prototype.GetModifierName(self) return "modifier_card_6" end card_6 = __TS__Decorate(card_6, card_6, {RegisterCard}, {kind = "class", name = "card_6"}) ____exports.card_6 = card_6 ____exports.modifier_card_6 = __TS__Class() local modifier_card_6 = ____exports.modifier_card_6 modifier_card_6.name = "modifier_card_6" modifier_card_6.____file_path = "scripts/vscripts/cards/examples/card_6.lua" __TS__ClassExtends(modifier_card_6, CardBaseModifier) function modifier_card_6.prototype.OnCustomCreated(self, params) if not IsServer() then return end local hero = self:GetParent() if not hero or not IsValidEntity(hero) then return end Timers:CreateTimer( 0, function() local player = hero:GetPlayerOwner() if not player or not player.cardSystem then return nil end player.cardSystem:TryGrantCard6Level2FreeRerolls() local showCount = math.max( 1, math.floor(getCardValueByLevel( nil, CARD_ID, hero, "card_show_count", 3 )) ) player.cardSystem:ShowCardSelection(showCount, "modifier_card_6_bonus_selection") self:Destroy() return nil end ) end modifier_card_6 = __TS__Decorate( modifier_card_6, modifier_card_6, {registerModifier(nil)}, {kind = "class", name = "modifier_card_6"} ) ____exports.modifier_card_6 = modifier_card_6 return ____exports