--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]] local ____exports = {} local ____CutsceneFunctions = require("cutscenes.CutsceneFunctions") local CutsceneFunctions = ____CutsceneFunctions.CutsceneFunctions --- Камера крутится вокруг `name` (SetCameraTarget). highView давал вид «как в матче» и уводил в кусты; -- fromNpcEyes у Денни низко садился за деревья — убрано. Ближе дистанции, якорь чаще на `hero`. ____exports.CutsceneTable = {camera_start_ending = { name = "camera_start_ending", npc = "npc_quest_giver_denny", disableTeleport = true, lockNpc = false, dialogs = { [1] = {duration = 3.5, onStart = CutsceneFunctions.camera_start_ending, text = "#cutscene_camera_start_ending_1", camera = { name = "hero", fromNpcEyes = false, highView = false, distance = 635, pitch = 24, lerpDuration = 0.55, angle = "back", animation = {distance = -6} }}, [2] = {duration = 4, onStart = CutsceneFunctions.camera_heroes_expedition, text = "#cutscene_camera_start_ending_2", camera = { name = "hero", highView = false, lookAtName = "npc_quest_giver_denny", distance = 905, pitch = 29, lerpDuration = 0.85, animation = {distance = 9} }}, [3] = {duration = 3.3, onStart = CutsceneFunctions.camera_heroes_endlap, text = "#cutscene_camera_start_ending_3", camera = { name = "hero", fromNpcEyes = true, highView = false, lookAtName = "npc_quest_giver_denny", distance = 1155, pitch = 32, lerpDuration = 0 }}, [4] = {duration = 5.5, text = "#cutscene_camera_start_ending_4", camera = { name = "hero", highView = false, lookAtName = "hero", distance = 565, pitch = 34, lerpDuration = 2, animation = {distance = 12} }}, [5] = {duration = 2, text = "#cutscene_camera_start_ending_5", camera = { name = "npc_quest_giver_denny", fromNpcEyes = false, highView = true, angle = "face", distance = 295, pitch = 26, lerpDuration = 0.55 }}, [6] = {duration = 2, npc = "npc_quest_giver_denny", text = "#cutscene_camera_start_ending_6", camera = { name = "npc_boss_nevermore", fromNpcEyes = false, highView = true, angle = "face", heightDistanceBonus = 300, distance = 695, pitch = 32, lerpDuration = 0.55, animation = {angle = 12} }} } }} return ____exports