local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____CardSystem = require("cards.CardSystem") local CardBase = ____CardSystem.CardBase local RegisterCard = ____CardSystem.RegisterCard local ____CardBaseModifier = require("cards.CardBaseModifier") local CardBaseModifier = ____CardBaseModifier.CardBaseModifier local ____dota_ts_adapter = require("lib.dota_ts_adapter") local registerModifier = ____dota_ts_adapter.registerModifier local CARD_ID = 25 ____exports.card_25 = __TS__Class() local card_25 = ____exports.card_25 card_25.name = "card_25" card_25.____file_path = "scripts/vscripts/cards/examples/card_25.lua" __TS__ClassExtends(card_25, CardBase) function card_25.prototype.GetModifierName(self) return "modifier_card_25" end card_25 = __TS__Decorate(card_25, card_25, {RegisterCard}, {kind = "class", name = "card_25"}) ____exports.card_25 = card_25 ____exports.modifier_card_25 = __TS__Class() local modifier_card_25 = ____exports.modifier_card_25 modifier_card_25.name = "modifier_card_25" modifier_card_25.____file_path = "scripts/vscripts/cards/examples/card_25.lua" __TS__ClassExtends(modifier_card_25, CardBaseModifier) function modifier_card_25.prototype.____constructor(self, ...) CardBaseModifier.prototype.____constructor(self, ...) self.manaBonusLock = false end function modifier_card_25.prototype.getValue(self, key, fallback) return self:getCardValue(key, fallback, CARD_ID) end function modifier_card_25.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE, MODIFIER_PROPERTY_MANA_REGEN_CONSTANT, MODIFIER_PROPERTY_MANA_BONUS, MODIFIER_PROPERTY_TOOLTIP} end function modifier_card_25.prototype.getManaSteps(self) local hero = self:GetParent() if not hero or not IsValidEntity(hero) then return 0 end local manaPerStep = math.max( 1, self:getValue("mana_per_step", 100) ) return math.floor(hero:GetMana() / manaPerStep) end function modifier_card_25.prototype.GetModifierSpellAmplify_Percentage(self) local steps = self:getManaSteps() if steps <= 0 then return 0 end local spellAmpPerStepPct = self:getScaledCardValue("spell_amp_per_step_pct", 0.1) return steps * spellAmpPerStepPct end function modifier_card_25.prototype.GetModifierConstantManaRegen(self) local steps = self:getManaSteps() if steps <= 0 then return 0 end local manaRegenPerStep = self:getScaledCardValue("mana_regen_per_step", 0.1) return steps * manaRegenPerStep end function modifier_card_25.prototype.GetModifierManaBonus(self) if not IsServer() then return 0 end local pct = self:getScaledCardValue("max_mana_bonus_pct", 0) if pct <= 0 then return 0 end if self.manaBonusLock then return 0 end self.manaBonusLock = true local baseMaxMana = self:GetParent():GetMaxMana() self.manaBonusLock = false return math.floor(baseMaxMana * (pct / 100)) end modifier_card_25 = __TS__Decorate( modifier_card_25, modifier_card_25, {registerModifier(nil)}, {kind = "class", name = "modifier_card_25"} ) ____exports.modifier_card_25 = modifier_card_25 return ____exports