local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____dota_ts_adapter = require("lib.dota_ts_adapter") local BaseModifier = ____dota_ts_adapter.BaseModifier local registerModifier = ____dota_ts_adapter.registerModifier ____exports.modifier_arsenal_boots_swift_boots = __TS__Class() local modifier_arsenal_boots_swift_boots = ____exports.modifier_arsenal_boots_swift_boots modifier_arsenal_boots_swift_boots.name = "modifier_arsenal_boots_swift_boots" modifier_arsenal_boots_swift_boots.____file_path = "scripts/vscripts/arsenal/items/boots.lua" __TS__ClassExtends(modifier_arsenal_boots_swift_boots, BaseModifier) function modifier_arsenal_boots_swift_boots.prototype.IsHidden(self) return false end function modifier_arsenal_boots_swift_boots.prototype.IsPurgable(self) return false end function modifier_arsenal_boots_swift_boots.prototype.RemoveOnDeath(self) return false end function modifier_arsenal_boots_swift_boots.prototype.GetTexture(self) return "item_boots" end function modifier_arsenal_boots_swift_boots.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT} end function modifier_arsenal_boots_swift_boots.prototype.GetModifierMoveSpeedBonus_Constant(self) return 35 end modifier_arsenal_boots_swift_boots = __TS__Decorate( modifier_arsenal_boots_swift_boots, modifier_arsenal_boots_swift_boots, {registerModifier(nil)}, {kind = "class", name = "modifier_arsenal_boots_swift_boots"} ) ____exports.modifier_arsenal_boots_swift_boots = modifier_arsenal_boots_swift_boots ____exports.modifier_arsenal_boots_phase_treads = __TS__Class() local modifier_arsenal_boots_phase_treads = ____exports.modifier_arsenal_boots_phase_treads modifier_arsenal_boots_phase_treads.name = "modifier_arsenal_boots_phase_treads" modifier_arsenal_boots_phase_treads.____file_path = "scripts/vscripts/arsenal/items/boots.lua" __TS__ClassExtends(modifier_arsenal_boots_phase_treads, BaseModifier) function modifier_arsenal_boots_phase_treads.prototype.IsHidden(self) return false end function modifier_arsenal_boots_phase_treads.prototype.IsPurgable(self) return false end function modifier_arsenal_boots_phase_treads.prototype.RemoveOnDeath(self) return false end function modifier_arsenal_boots_phase_treads.prototype.GetTexture(self) return "item_phase_boots" end function modifier_arsenal_boots_phase_treads.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT, MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE} end function modifier_arsenal_boots_phase_treads.prototype.GetModifierMoveSpeedBonus_Constant(self) return 50 end function modifier_arsenal_boots_phase_treads.prototype.GetModifierPreAttack_BonusDamage(self) return 15 end modifier_arsenal_boots_phase_treads = __TS__Decorate( modifier_arsenal_boots_phase_treads, modifier_arsenal_boots_phase_treads, {registerModifier(nil)}, {kind = "class", name = "modifier_arsenal_boots_phase_treads"} ) ____exports.modifier_arsenal_boots_phase_treads = modifier_arsenal_boots_phase_treads return ____exports