local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____dota_ts_adapter = require("lib.dota_ts_adapter") local BaseAbility = ____dota_ts_adapter.BaseAbility local BaseModifier = ____dota_ts_adapter.BaseModifier local registerAbility = ____dota_ts_adapter.registerAbility local registerModifier = ____dota_ts_adapter.registerModifier local ____creep_render_color = require("utils.creep_render_color") local trySetIntrinsicCreepRenderColor = ____creep_render_color.trySetIntrinsicCreepRenderColor --- Пассив: при смерти взрыв по радиусу — урон и союзникам, и врагам (герои и крипы). ____exports.zombie_death_explosion = __TS__Class() local zombie_death_explosion = ____exports.zombie_death_explosion zombie_death_explosion.name = "zombie_death_explosion" zombie_death_explosion.____file_path = "scripts/vscripts/abilities/creep/zombie_death_explosion.lua" __TS__ClassExtends(zombie_death_explosion, BaseAbility) function zombie_death_explosion.prototype.GetIntrinsicModifierName(self) return "modifier_zombie_death_explosion_listener" end function zombie_death_explosion.prototype.Precache(self, context) PrecacheResource("particle", "particles/units/heroes/hero_techies/techies_remote_mines_detonate.vpcf", context) end zombie_death_explosion = __TS__Decorate( zombie_death_explosion, zombie_death_explosion, {registerAbility(nil)}, {kind = "class", name = "zombie_death_explosion"} ) ____exports.zombie_death_explosion = zombie_death_explosion ____exports.modifier_zombie_death_explosion_listener = __TS__Class() local modifier_zombie_death_explosion_listener = ____exports.modifier_zombie_death_explosion_listener modifier_zombie_death_explosion_listener.name = "modifier_zombie_death_explosion_listener" modifier_zombie_death_explosion_listener.____file_path = "scripts/vscripts/abilities/creep/zombie_death_explosion.lua" __TS__ClassExtends(modifier_zombie_death_explosion_listener, BaseModifier) function modifier_zombie_death_explosion_listener.prototype.IsHidden(self) return true end function modifier_zombie_death_explosion_listener.prototype.IsPurgable(self) return false end function modifier_zombie_death_explosion_listener.prototype.DeclareFunctions(self) return {MODIFIER_EVENT_ON_DEATH} end function modifier_zombie_death_explosion_listener.prototype.OnCreated(self, params) if IsServer() then trySetIntrinsicCreepRenderColor( nil, self:GetParent(), 255, 0, 0 ) end end function modifier_zombie_death_explosion_listener.prototype.OnDeath(self, event) if not IsServer() then return end local parent = self:GetParent() if event.unit ~= parent then return end local ability = self:GetAbility() if not ability then return end local radius = ability:GetSpecialValueFor("radius") local baseDamage = ability:GetSpecialValueFor("explosion_damage") + self:GetCaster():GetAttackDamage() * 0.35 local origin = parent:GetAbsOrigin() local particle = ParticleManager:CreateParticle("particles/units/heroes/hero_techies/techies_remote_mines_detonate.vpcf", PATTACH_WORLDORIGIN, nil) ParticleManager:SetParticleControl(particle, 0, origin) ParticleManager:SetParticleControl( particle, 1, Vector(radius, radius, radius) ) ParticleManager:ReleaseParticleIndex(particle) EmitSoundOn("Hero_Techies.RemoteMine.Detonate", parent) local units = FindUnitsInRadius( parent:GetTeamNumber(), origin, nil, radius, DOTA_UNIT_TARGET_TEAM_BOTH, bit.bor(DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_BASIC), DOTA_UNIT_TARGET_FLAG_NONE, FIND_ANY_ORDER, false ) local deadIndex = parent:entindex() for ____, target in ipairs(units) do do if not target or not IsValidEntity(target) or not target:IsAlive() then goto __continue13 end if target:entindex() == deadIndex then goto __continue13 end local damage = target:IsRangedAttacker() and baseDamage or baseDamage * 0.25 if target:GetTeamNumber() == parent:GetTeamNumber() then damage = damage * 0.5 end ApplyDamage({ victim = target, attacker = parent, damage = damage, damage_type = DAMAGE_TYPE_PHYSICAL, ability = ability }) end ::__continue13:: end end modifier_zombie_death_explosion_listener = __TS__Decorate( modifier_zombie_death_explosion_listener, modifier_zombie_death_explosion_listener, {registerModifier(nil)}, {kind = "class", name = "modifier_zombie_death_explosion_listener"} ) ____exports.modifier_zombie_death_explosion_listener = modifier_zombie_death_explosion_listener return ____exports