"DOTAUnits" { "npc_boss_lycan" { "Model" "models/items/lycan/ultimate/_ascension_of_the_hallowed_beast_form/_ascension_of_the_hallowed_beast_form.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "Hero_Lycan" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.35" "BoundsHullName" "DOTA_HULL_SIZE_HERO" "UseNeutralCreepBehavior" "1" "ConsideredHero" "1" "MinimapIcon" "minimap_death" "MinimapIconSize" "650" "Ability1" "necronomicon_warrior_mana_burn" "Ability2" "lycan_summon_wolves_critical_strike" "Ability3" "lycan_summon_wolves_hamstring" "Ability4" "lycan_summon_wolves_hightail" // Armor //---------------------------------------------------------------- "ArmorPhysical" "40" "MagicalResistance" "22" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "270" "AttackDamageMax" "342" "AttackRate" "1.25" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "BaseAttackSpeed" "140" "AttackAcquisitionRange" "200" "AttackRange" "200" "Level" "10" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "800" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "666" // Status //---------------------------------------------------------------- "StatusHealth" "6150" "StatusHealthRegen" "5" "StatusMana" "440" "StatusManaRegen" "5.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "400" "VisionNighttimeRange" "400" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_BADGUYS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { } } "npc_demon_dragon_satyr" { "vscripts" "ai/ai_demon_dragon_satyr" "BaseClass" "npc_dota_creature" // Class of entity of link to. "Model" "models/creeps/nian/nian_creep.vmdl" // Model. "SoundSet" "Creep_Good_Melee" // Name of sound set. "ModelScale" "1.2" "ConsideredHero" "1" "UseNeutralCreepBehavior" "0" // Abilities //---------------------------------------------------------------- "Ability1" "ability_grab" // Ability 1 "Ability2" "fear" // Ability 2 "Ability3" "back_stun" // Ability 3 "Ability4" "face_stun" // Ability 4 "Ability5" "ability_animation" // Ability 4 "Ability6" "boss_ability" // Stats //---------------------------------------------------------------- "ArmorPhysical" "100" // Physical protection. "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageMin" "1660" // Damage range min. "AttackDamageMax" "1710" // Damage range max. "AttackRate" "2.2" // Speed of attack. "BaseAttackSpeed" "140" "AttackAnimationPoint" "0.38" // Normalized time in animation cycle to attack. "AttackAcquisitionRange" "500" // Range within a target can be acquired. "AttackRange" "110" // Range within a target can be attacked. "ProjectileModel" "" // Particle system model for projectile. "ProjectileSpeed" "0" // Speed of projectile. "MagicalResistance" "62" // Bounds //---------------------------------------------------------------- "RingRadius" "50" "HealthBarOffset" "350" // Xp //---------------------------------------------------------------- "BountyXP" "0" // Experience earn. // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "330" // Speed. "MovementTurnRate" "0.9" // Turning rate. // Status //---------------------------------------------------------------- "StatusHealth" "15200" // Base health. "StatusHealthRegen" "50.0" // Health regeneration rate. "StatusMana" "0" // Base mana. "StatusManaRegen" "0.0" // Mana regeneration rate. // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "800" // Range of vision during day light. "VisionNighttimeRange" "800" // Range of vision at night time. // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" // Team name. "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" } "npc_boss_nevermore" { "Model" "models/heroes/shadow_fiend/shadow_fiend_arcana.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "Hero_Lycan" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.9" "BoundsHullName" "DOTA_HULL_SIZE_HERO" "UseNeutralCreepBehavior" "0" "ConsideredHero" "0" "IsAncient" "1" "vscripts" "ai/nevermore_ai" "MinimapIcon" "minimap_death" "MinimapIconSize" "650" "Ability1" "boss_nevermore_coil_wave" "Ability2" "boss_nevermore_triple_coil_aoe" "Ability3" "boss_nevermore_requiem_barrage" "Ability4" "boss_nevermore_time_walk" "Ability5" "boss_nevermore_coil_beam" "Ability6" "no_healthbar" "Ability7" "terrorblade_terror_wave" "Ability8" "boss_nevermore_hub_crossburst" // Armor //---------------------------------------------------------------- "ArmorPhysical" "218" "MagicalResistance" "52" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "500" "AttackDamageMax" "570" "AttackRate" "1.25" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "BaseAttackSpeed" "140" "AttackAcquisitionRange" "200" "AttackRange" "200" "Level" "10" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "800" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "666" // Status //---------------------------------------------------------------- "StatusHealth" "287500" "StatusHealthRegen" "0" "StatusMana" "4400" "StatusManaRegen" "5.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "10000" "VisionNighttimeRange" "10000" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_BADGUYS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { "AttachWearables" { "Wearable1" { "ItemDef" "7279" } "Wearable1" { "ItemDef" "8259" } "Wearable1" { "ItemDef" "13505" } } } } }