local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____CardSystem = require("cards.CardSystem") local CardBase = ____CardSystem.CardBase local RegisterCard = ____CardSystem.RegisterCard local ____CardBaseModifier = require("cards.CardBaseModifier") local CardBaseModifier = ____CardBaseModifier.CardBaseModifier local ____dota_ts_adapter = require("lib.dota_ts_adapter") local registerModifier = ____dota_ts_adapter.registerModifier local CARD_ID = 78 local STACK_MODIFIER = "modifier_card_78_mana_stack" ____exports.card_78 = __TS__Class() local card_78 = ____exports.card_78 card_78.name = "card_78" card_78.____file_path = "scripts/vscripts/cards/examples/card_78.lua" __TS__ClassExtends(card_78, CardBase) function card_78.prototype.GetModifierName(self) return "modifier_card_78" end card_78 = __TS__Decorate(card_78, card_78, {RegisterCard}, {kind = "class", name = "card_78"}) ____exports.card_78 = card_78 ____exports.modifier_card_78 = __TS__Class() local modifier_card_78 = ____exports.modifier_card_78 modifier_card_78.name = "modifier_card_78" modifier_card_78.____file_path = "scripts/vscripts/cards/examples/card_78.lua" __TS__ClassExtends(modifier_card_78, CardBaseModifier) function modifier_card_78.prototype.getValue(self, key, fallback) return self:getCardValue(key, fallback, CARD_ID) end function modifier_card_78.prototype.DeclareFunctions(self) return {MODIFIER_EVENT_ON_ABILITY_FULLY_CAST, MODIFIER_PROPERTY_TOOLTIP} end function modifier_card_78.prototype.OnAbilityFullyCast(self, event) if not IsServer() then return end local hero = self:GetParent() if not hero or not IsValidEntity(hero) or not hero:IsAlive() or not hero:IsRealHero() then return end if event.unit ~= hero then return end local ability = event.ability if not ability or ability:IsNull() then return end if ability:IsItem() or ability:IsToggle() then return end local duration = math.max( 0.1, self:getValue("stack_duration_sec", 10) ) hero:AddNewModifier( hero, getModifierSourceAbility(nil, hero), STACK_MODIFIER, {duration = duration} ) end modifier_card_78 = __TS__Decorate( modifier_card_78, modifier_card_78, {registerModifier(nil)}, {kind = "class", name = "modifier_card_78"} ) ____exports.modifier_card_78 = modifier_card_78 ____exports.modifier_card_78_mana_stack = __TS__Class() local modifier_card_78_mana_stack = ____exports.modifier_card_78_mana_stack modifier_card_78_mana_stack.name = "modifier_card_78_mana_stack" modifier_card_78_mana_stack.____file_path = "scripts/vscripts/cards/examples/card_78.lua" __TS__ClassExtends(modifier_card_78_mana_stack, CardBaseModifier) function modifier_card_78_mana_stack.prototype.____constructor(self, ...) CardBaseModifier.prototype.____constructor(self, ...) self.manaBonusFlat = 0 end function modifier_card_78_mana_stack.prototype.getCardCopiesFromOwner(self) local owner = self:GetCaster() if not owner or not IsValidEntity(owner) then return 1 end local cardMod = owner:FindModifierByName("modifier_card_78") return math.max( 1, math.floor(cardMod and cardMod:GetStackCount() or 0) ) end function modifier_card_78_mana_stack.prototype.getValue(self, key, fallback) return self:getCardValue(key, fallback, CARD_ID) * self:getCardCopiesFromOwner() end function modifier_card_78_mana_stack.prototype.IsHidden(self) return false end function modifier_card_78_mana_stack.prototype.IsDebuff(self) return false end function modifier_card_78_mana_stack.prototype.IsPurgable(self) return true end function modifier_card_78_mana_stack.prototype.GetAttributes(self) return MODIFIER_ATTRIBUTE_MULTIPLE end function modifier_card_78_mana_stack.prototype.OnCustomCreated(self, _params) if not IsServer() then return end local hero = self:GetParent() if not hero or not IsValidEntity(hero) then return end local pct = self:getValue("max_mana_pct_per_stack", 0.5) self.manaBonusFlat = math.max( 0, math.floor(hero:GetMaxMana() * (pct / 100)) ) end function modifier_card_78_mana_stack.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_MANA_BONUS, MODIFIER_PROPERTY_TOOLTIP} end function modifier_card_78_mana_stack.prototype.GetModifierManaBonus(self) return self.manaBonusFlat end function modifier_card_78_mana_stack.prototype.OnTooltip(self) return self:getValue("max_mana_pct_per_stack", 0.5) end function modifier_card_78_mana_stack.prototype.GetTexture(self) return "cards/card_" .. tostring(CARD_ID) end modifier_card_78_mana_stack = __TS__Decorate( modifier_card_78_mana_stack, modifier_card_78_mana_stack, {registerModifier(nil)}, {kind = "class", name = "modifier_card_78_mana_stack"} ) ____exports.modifier_card_78_mana_stack = modifier_card_78_mana_stack return ____exports