local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____CardSystem = require("cards.CardSystem") local CardBase = ____CardSystem.CardBase local RegisterCard = ____CardSystem.RegisterCard ____exports.card_86 = __TS__Class() local card_86 = ____exports.card_86 card_86.name = "card_86" card_86.____file_path = "scripts/vscripts/cards/examples/card_86.lua" __TS__ClassExtends(card_86, CardBase) function card_86.prototype.GetModifierName(self) return nil end function card_86.prototype.IsHidden(self) return true end card_86 = __TS__Decorate(card_86, card_86, {RegisterCard}, {kind = "class", name = "card_86"}) ____exports.card_86 = card_86 return ____exports