--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]] local ____exports = {} local ____entity_radius = require("utils.entity_radius") local findAllByClassnameInRadius = ____entity_radius.findAllByClassnameInRadius CustomGameEventManager:RegisterListener( "autopickup_ctrl_pressed", function(_source, event) local playerID = event.PlayerID local player = PlayerResource:GetPlayer(playerID) if not player then return end local hero = player:GetAssignedHero() if not hero or not hero:IsRealHero() then return end local heroPos = hero:GetAbsOrigin() local detectionRadius = 400 local nearbyItems = findAllByClassnameInRadius("dota_item_drop", heroPos, detectionRadius) local closestItem local minDist = detectionRadius + 1 for ____, item in ipairs(nearbyItems) do do if not IsValidEntity(item) then goto __continue5 end local itemEntity = item local itemPos = itemEntity:GetAbsOrigin() local dist = (heroPos - itemPos):Length2D() if dist < minDist then minDist = dist closestItem = itemEntity end end ::__continue5:: end if closestItem then ExecuteOrderFromTable({ UnitIndex = hero:entindex(), OrderType = DOTA_UNIT_ORDER_PICKUP_ITEM, TargetIndex = closestItem:entindex(), Queue = false }) end end ) return ____exports