local ____lualib = require("lualib_bundle") local __TS__Class = ____lualib.__TS__Class local __TS__ClassExtends = ____lualib.__TS__ClassExtends local __TS__Decorate = ____lualib.__TS__Decorate local ____exports = {} local ____dota_ts_adapter = require("lib.dota_ts_adapter") local BaseModifier = ____dota_ts_adapter.BaseModifier local registerModifier = ____dota_ts_adapter.registerModifier ____exports.modifier_arsenal_helmet_leather_cap = __TS__Class() local modifier_arsenal_helmet_leather_cap = ____exports.modifier_arsenal_helmet_leather_cap modifier_arsenal_helmet_leather_cap.name = "modifier_arsenal_helmet_leather_cap" modifier_arsenal_helmet_leather_cap.____file_path = "scripts/vscripts/arsenal/items/helmet.lua" __TS__ClassExtends(modifier_arsenal_helmet_leather_cap, BaseModifier) function modifier_arsenal_helmet_leather_cap.prototype.IsHidden(self) return false end function modifier_arsenal_helmet_leather_cap.prototype.IsPurgable(self) return false end function modifier_arsenal_helmet_leather_cap.prototype.RemoveOnDeath(self) return false end function modifier_arsenal_helmet_leather_cap.prototype.GetTexture(self) return "item_helm_of_iron_will" end function modifier_arsenal_helmet_leather_cap.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT} end function modifier_arsenal_helmet_leather_cap.prototype.GetModifierConstantHealthRegen(self) return 3 end modifier_arsenal_helmet_leather_cap = __TS__Decorate( modifier_arsenal_helmet_leather_cap, modifier_arsenal_helmet_leather_cap, {registerModifier(nil)}, {kind = "class", name = "modifier_arsenal_helmet_leather_cap"} ) ____exports.modifier_arsenal_helmet_leather_cap = modifier_arsenal_helmet_leather_cap ____exports.modifier_arsenal_helmet_arcane_circlet = __TS__Class() local modifier_arsenal_helmet_arcane_circlet = ____exports.modifier_arsenal_helmet_arcane_circlet modifier_arsenal_helmet_arcane_circlet.name = "modifier_arsenal_helmet_arcane_circlet" modifier_arsenal_helmet_arcane_circlet.____file_path = "scripts/vscripts/arsenal/items/helmet.lua" __TS__ClassExtends(modifier_arsenal_helmet_arcane_circlet, BaseModifier) function modifier_arsenal_helmet_arcane_circlet.prototype.IsHidden(self) return false end function modifier_arsenal_helmet_arcane_circlet.prototype.IsPurgable(self) return false end function modifier_arsenal_helmet_arcane_circlet.prototype.RemoveOnDeath(self) return false end function modifier_arsenal_helmet_arcane_circlet.prototype.GetTexture(self) return "item_helm_of_the_dominator" end function modifier_arsenal_helmet_arcane_circlet.prototype.DeclareFunctions(self) return {MODIFIER_PROPERTY_MANA_BONUS, MODIFIER_PROPERTY_MANA_REGEN_CONSTANT} end function modifier_arsenal_helmet_arcane_circlet.prototype.GetModifierManaBonus(self) return 250 end function modifier_arsenal_helmet_arcane_circlet.prototype.GetModifierConstantManaRegen(self) return 3 end modifier_arsenal_helmet_arcane_circlet = __TS__Decorate( modifier_arsenal_helmet_arcane_circlet, modifier_arsenal_helmet_arcane_circlet, {registerModifier(nil)}, {kind = "class", name = "modifier_arsenal_helmet_arcane_circlet"} ) ____exports.modifier_arsenal_helmet_arcane_circlet = modifier_arsenal_helmet_arcane_circlet return ____exports