"DOTAUnits" { "npc_wave_boss_zombie" { "Model" "models/items/undying/flesh_golem/incurable_pestilence_golem/incurable_pestilence_golem.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "n_creep_Melee" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.4" "BoundsHullName" "DOTA_HULL_SIZE_REGULAR" "UseNeutralCreepBehavior" "0" "Ability1" "zombie_rage" "Ability2" "zombie_open_wounds" "Ability3" "zombie_feast" "Ability4" "ability_unit_less_laggy" // Armor //---------------------------------------------------------------- "ArmorPhysical" "12" "MagicalResistance" "25" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "140" "AttackDamageMax" "210" "AttackRate" "1.7" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "AttackRange" "130" "BaseAttackSpeed" "140" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "400" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "550" // Status //---------------------------------------------------------------- "StatusHealth" "9000" "StatusHealthRegen" "0" "StatusMana" "400" "StatusManaRegen" "0.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "900" "VisionNighttimeRange" "900" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { "OffensiveAbilities" { "Ability1" { "Name" "zombie_rage" } "Ability2" { "Name" "zombie_open_wounds" } } } } "npc_wave_boss_skeleton" { "Model" "models/items/wraith_king/arcana/wraith_king_arcana.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "n_creep_Melee" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.4" "BoundsHullName" "DOTA_HULL_SIZE_REGULAR" "UseNeutralCreepBehavior" "0" "Ability1" "skeleton_blast" "Ability2" "skeleton_king_mortal_strike" "Ability3" "zombie_feast" "Ability4" "bone_armor" "Ability5" "sven_great_cleave" "Ability6" "ability_unit_less_laggy" // Armor //---------------------------------------------------------------- "ArmorPhysical" "12" "MagicalResistance" "25" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "140" "AttackDamageMax" "210" "AttackRate" "1.7" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "AttackRange" "130" "BaseAttackSpeed" "140" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "400" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "550" // Status //---------------------------------------------------------------- "StatusHealth" "15000" "StatusHealthRegen" "5" "StatusMana" "400" "StatusManaRegen" "0.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "900" "VisionNighttimeRange" "900" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { "OffensiveAbilities" { "Ability1" { "Name" "skeleton_blast" } } } } "npc_wave_boss_lifestealer" { "Model" "models/heroes/life_stealer/life_stealer.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "n_creep_Melee" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.4" "BoundsHullName" "DOTA_HULL_SIZE_REGULAR" "UseNeutralCreepBehavior" "0" "Ability1" "zombie_rage" "Ability2" "zombie_open_wounds" "Ability3" "zombie_feast" "Ability4" "bone_armor" "Ability5" "skeleton_king_mortal_strike" "Ability6" "ability_unit_less_laggy" "Ability7" "zombie_armor_decress" // Armor //---------------------------------------------------------------- "ArmorPhysical" "-12" "MagicalResistance" "25" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "140" "AttackDamageMax" "210" "AttackRate" "1.7" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "AttackRange" "130" "BaseAttackSpeed" "140" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "400" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "550" // Status //---------------------------------------------------------------- "StatusHealth" "9000" "StatusHealthRegen" "5" "StatusMana" "400" "StatusManaRegen" "0.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "900" "VisionNighttimeRange" "900" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { "OffensiveAbilities" { "Ability1" { "Name" "zombie_rage" } "Ability2" { "Name" "zombie_open_wounds" } } } } "npc_wave_boss_death_prophet" { "Model" "models/heroes/death_prophet/death_prophet.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "n_creep_Ranged" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.4" "BoundsHullName" "DOTA_HULL_SIZE_REGULAR" "UseNeutralCreepBehavior" "0" "Ability1" "death_prophet_carrion_swarm" "Ability2" "death_prophet_silence" "Ability3" "death_prophet_spirit_siphon" "Ability4" "ghost_evasive" "Ability5" "ability_unit_less_laggy" "Ability6" "death_prophet_exorcism" // Armor //---------------------------------------------------------------- "ArmorPhysical" "12" "MagicalResistance" "0" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "140" "AttackDamageMax" "210" "AttackRate" "1.7" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "AttackRange" "630" "BaseAttackSpeed" "140" "ProjectileModel" "particles/units/heroes/hero_death_prophet/death_prophet_base_attack.vpcf" "ProjectileSpeed" "1000" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "400" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "550" // Status //---------------------------------------------------------------- "StatusHealth" "6500" "StatusHealthRegen" "0" "StatusMana" "4000" "StatusManaRegen" "0.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "900" "VisionNighttimeRange" "900" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { "OffensiveAbilities" { "Ability1" { "Name" "death_prophet_carrion_swarm" } "Ability2" { "Name" "death_prophet_silence" } "Ability3" { "Name" "death_prophet_spirit_siphon" } "Ability6" { "Name" "death_prophet_exorcism" } } "AttachWearables" { "Wearable1" { "ItemDef" "5597" } "Wearable1" { "ItemDef" "5598" } "Wearable1" { "ItemDef" "5599" } "Wearable1" { "ItemDef" "5600" } "Wearable1" { "ItemDef" "5603" } } } } "npc_wave_boss_suicide_zombie" { "Model" "models/items/courier/pw_zombie/pw_zombie_flying.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "n_creep_Ranged" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.4" "BoundsHullName" "DOTA_HULL_SIZE_REGULAR" "UseNeutralCreepBehavior" "0" "Ability1" "ghost_evasive" "Ability2" "suicide_boys" "Ability3" "" "Ability4" "" "Ability5" "" "Ability6" "" // Armor //---------------------------------------------------------------- "ArmorPhysical" "20" "MagicalResistance" "20" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_NO_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "0" "AttackDamageMax" "0" "AttackRate" "1.7" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "AttackRange" "630" "BaseAttackSpeed" "140" "ProjectileModel" "particles/units/heroes/hero_death_prophet/death_prophet_base_attack.vpcf" "ProjectileSpeed" "1000" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "400" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "100" // Status //---------------------------------------------------------------- "StatusHealth" "200000" "StatusHealthRegen" "0" "StatusMana" "10000" "StatusManaRegen" "0.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "900" "VisionNighttimeRange" "900" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { } } "npc_wave_boss_zombie_king" { "Model" "models/items/undying/flesh_golem/direstones_corruption_flesh_golem/direstones_corruption_flesh_golem.vmdl" "BaseClass" "npc_dota_creature" "SoundSet" "n_creep_Melee" "GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts" "ModelScale" "1.4" "BoundsHullName" "DOTA_HULL_SIZE_REGULAR" "UseNeutralCreepBehavior" "0" "Ability1" "zombie_rage" "Ability2" "undying_tombstone" "Ability3" "undying_tombstone_zombie_aura" "Ability4" "bone_armor" "Ability5" "skeleton_king_mortal_strike" "Ability6" "ability_unit_less_laggy" "Ability7" "zombie_armor_decress" // Armor //---------------------------------------------------------------- "ArmorPhysical" "-12" "MagicalResistance" "25" // Attack //---------------------------------------------------------------- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK" "AttackDamageType" "DAMAGE_TYPE_ArmorPhysical" "AttackDamageMin" "140" "AttackDamageMax" "210" "AttackRate" "1.7" "AttackAnimationPoint" "0.4" "AttackAcquisitionRange" "1100" "AttackRange" "130" "BaseAttackSpeed" "140" // Bounds //---------------------------------------------------------------- "RingRadius" "40" "HealthBarOffset" "170" // Bounty //---------------------------------------------------------------- "BountyXP" "400" "BountyGoldMin" "0" "BountyGoldMax" "0" // Movement //---------------------------------------------------------------- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND" "MovementSpeed" "550" // Status //---------------------------------------------------------------- "StatusHealth" "9000" "StatusHealthRegen" "5" "StatusMana" "400" "StatusManaRegen" "0.0" // Vision //---------------------------------------------------------------- "VisionDaytimeRange" "900" "VisionNighttimeRange" "900" // Team //---------------------------------------------------------------- "TeamName" "DOTA_TEAM_NEUTRALS" "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE" "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC" "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT" "Creature" { "OffensiveAbilities" { "Ability1" { "Name" "zombie_rage" } "Ability2" { "Name" "undying_tombstone" } } } } }