initial commit

This commit is contained in:
achmad
2026-05-29 15:11:31 +07:00
commit 777ee9bad8
1539 changed files with 172449 additions and 0 deletions
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local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local __TS__Decorate = ____lualib.__TS__Decorate
local ____exports = {}
local ____dota_ts_adapter = require("lib.dota_ts_adapter")
local BaseAbility = ____dota_ts_adapter.BaseAbility
local BaseModifier = ____dota_ts_adapter.BaseModifier
local registerAbility = ____dota_ts_adapter.registerAbility
local registerModifier = ____dota_ts_adapter.registerModifier
--- Пассивка для npc_capture_point: при приближении героя спавнит npc_teleport один раз.
____exports.ability_capture_point = __TS__Class()
local ability_capture_point = ____exports.ability_capture_point
ability_capture_point.name = "ability_capture_point"
ability_capture_point.____file_path = "scripts/vscripts/abilities/ability_capture_point.lua"
__TS__ClassExtends(ability_capture_point, BaseAbility)
function ability_capture_point.prototype.GetIntrinsicModifierName(self)
return ____exports.modifier_ability_capture_point.name
end
ability_capture_point = __TS__Decorate(
ability_capture_point,
ability_capture_point,
{registerAbility(nil)},
{kind = "class", name = "ability_capture_point"}
)
____exports.ability_capture_point = ability_capture_point
____exports.modifier_ability_capture_point = __TS__Class()
local modifier_ability_capture_point = ____exports.modifier_ability_capture_point
modifier_ability_capture_point.name = "modifier_ability_capture_point"
modifier_ability_capture_point.____file_path = "scripts/vscripts/abilities/ability_capture_point.lua"
__TS__ClassExtends(modifier_ability_capture_point, BaseModifier)
function modifier_ability_capture_point.prototype.____constructor(self, ...)
BaseModifier.prototype.____constructor(self, ...)
self.activated = false
self.intervalThinkCount = 0
end
function modifier_ability_capture_point.prototype.IsHidden(self)
return true
end
function modifier_ability_capture_point.prototype.IsPurgable(self)
return false
end
function modifier_ability_capture_point.prototype.OnCreated(self)
if IsServer() then
local p = self:GetParent()
local o = p and p:GetAbsOrigin()
local ____opt_2 = p and p.GetEntityIndex
local idx = ____opt_2 and ____opt_2(p) or -1
self:StartIntervalThink(0.25)
end
end
function modifier_ability_capture_point.prototype.OnIntervalThink(self)
if not IsServer() or self.activated then
return
end
self:GetParent():StartGesture(ACT_DOTA_RUN)
local parent = self:GetParent()
if not parent or not IsValidEntity(parent) or not parent:IsAlive() then
return
end
local ability = self:GetAbility()
local radius = ability:GetSpecialValueFor("activation_radius")
local spawnDistance = ability:GetSpecialValueFor("spawn_distance")
local heroes = FindUnitsInRadius(
parent:GetTeamNumber(),
parent:GetAbsOrigin(),
nil,
radius,
DOTA_UNIT_TARGET_TEAM_FRIENDLY,
DOTA_UNIT_TARGET_HERO,
DOTA_UNIT_TARGET_FLAG_NONE,
FIND_ANY_ORDER,
false
)
self.intervalThinkCount = self.intervalThinkCount + 1
local realHeroCount = 0
for ____, u in ipairs(heroes) do
if u and u:IsAlive() and u:IsRealHero() then
realHeroCount = realHeroCount + 1
end
end
for ____, h in ipairs(heroes) do
if h and h:IsAlive() and h:IsRealHero() then
parent:RemoveGesture(ACT_DOTA_RUN)
self:spawnTeleport(parent, spawnDistance)
self.activated = true
self:StartIntervalThink(-1)
return
end
end
end
function modifier_ability_capture_point.prototype.spawnTeleport(self, capture, distance)
local origin = capture:GetAbsOrigin()
local forward = capture:GetForwardVector()
local rawPos = Vector(origin.x + forward.x * distance, origin.y + forward.y * distance, -origin.z)
local pos = GetGroundPosition(rawPos, nil)
capture:StartGesture(ACT_DOTA_CAPTURE)
local tp = CreateUnitByName(
"npc_teleport",
pos,
false,
nil,
nil,
capture:GetTeamNumber()
)
if tp and IsValidEntity(tp) then
local pfx = ParticleManager:CreateParticle(
"particles/econ/events/fall_2021/fountain_regen_fall_2021_lvl3.vpcf",
PATTACH_ABSORIGIN_FOLLOW,
self:GetParent()
)
ParticleManager:ReleaseParticleIndex(pfx)
tp:SetEntityName("npc_teleport")
tp:SetAbsOrigin(pos)
tp:SetForwardVector(forward)
end
end
modifier_ability_capture_point = __TS__Decorate(
modifier_ability_capture_point,
modifier_ability_capture_point,
{registerModifier(nil)},
{kind = "class", name = "modifier_ability_capture_point"}
)
____exports.modifier_ability_capture_point = modifier_ability_capture_point
return ____exports