diff --git a/scripts/vscripts/cards/cardsystem.lua b/scripts/vscripts/cards/cardsystem.lua index 5d0a025..aa310d2 100644 --- a/scripts/vscripts/cards/cardsystem.lua +++ b/scripts/vscripts/cards/cardsystem.lua @@ -2786,7 +2786,6 @@ function CardSystem.prototype.CreateNewDeck(self, name) while i <= 10 do if not self.decks[tostring(i)] then self.decks[tostring(i)] = {name = name, cards = {}} - self:SaveDeckToServer(i, {}, name) self:SyncDecks() CustomGameEventManager:Send_ServerToPlayer(player, "deck_selected", {index = i}) return