#base "wave/npc_wave_zombies.kv"
#base "wave/npc_wave_boss_zombies.kv"
#base "event_units/event_units.kv"
#base "spawn_manager/spawn_units.kv"
#base "spawn_manager/spawn_boss_units.kv"
#base "quest_npc/quest_npc.kv"
#base "summons/summons.kv"


"DOTAUnits"
{
   "scene_panel_npc_dota_hero_nagash"
   {
      "BaseClass"				"npc_dota_base_additive"
      "Model"                "models/heroes/phantom_assassin_persona/phantom_assassin_persona.vmdl"
   }
   "scene_panel_npc_dota_hero_bloodhunter"
   {
      "BaseClass"				"npc_dota_base_additive"
      "Model"                "models/heroes/blood_seeker/blood_seeker.vmdl"
   }
   "scene_panel_npc_dota_hero_yuki_onna"
   {
      "BaseClass"				"npc_dota_base_additive"
      "Model"                "models/heroes/crystal_maiden/crystal_maiden_arcana.vmdl"
   }
   "scene_panel_npc_dota_hero_sargatanas"
   {
      "BaseClass"				"npc_dota_base_additive"
      "Model"                "models/items/terrorblade/dreadhunt_demon/dreadhunt_demon.vmdl"
   }
   "npc_dota_hero_elder_dragon_smaug"
   {
      "BaseClass"				"npc_dota_base_additive"
      "Model"                "models/heroes/dragon_knight_persona/dk_persona_dragon.vmdl"
   }
   "npc_campfire"
   {
      "BaseClass"                  "npc_dota_creature"
      "Model"                      "models/campfire.vmdl"
      "HealthBarOffset"            "140"
      "HasInventory"               "0"
      
      "ArmorPhysical"             "0"
      "MagicalResistance"         "0"
      
      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      
      "BoundsHullName"           "DOTA_HULL_SIZE_SMALL"
      "RingRadius"               "125"
      
      "MovementCapabilities"     "DOTA_UNIT_CAP_MOVE_GROUND"
      "MovementSpeed"            "0"
      
      "StatusHealth"             "1"
      "StatusHealthRegen"        "0"
      
      "VisionDaytimeRange"      "0"
      "VisionNighttimeRange"    "0"
      
      "Ability1"                "invul_npc"
      
      "TeamName"                "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"   "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE"
   }
   
    "npc_dummy_test"
   {
      "BaseClass"                  "npc_dota_creature"
      "Model"                      "models/props_gameplay/dummy/dummy_large.vmdl"
      "HealthBarOffset"            "140"
      "HasInventory"               "0"
      
      "ArmorPhysical"             "0"
      "MagicalResistance"         "0"
      
      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      
      "BoundsHullName"           "DOTA_HULL_SIZE_SMALL"
      "RingRadius"               "125"
      
      "MovementCapabilities"     "DOTA_UNIT_CAP_MOVE_GROUND"
      "MovementSpeed"            "550"
      
      "StatusHealth"             "5000"
      "StatusHealthRegen"        "0"
      
      "VisionDaytimeRange"      "0"
      "VisionNighttimeRange"    "0"
      
      "Ability1"                "dps_tracker"
      
      "TeamName"                "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"   "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE"
   }
   "npc_attack_box"
   {
      "BaseClass"                  "npc_dota_creature"
      "Model"                      "models/attack_box.vmdl"
      "HealthBarOffset"            "140"
      "HasInventory"               "0"
      
      "ArmorPhysical"             "0"
      "MagicalResistance"         "0"
      
      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      
      "BoundsHullName"           "DOTA_HULL_SIZE_SMALL"
      "RingRadius"               "125"
      
      "MovementCapabilities"     "DOTA_UNIT_CAP_MOVE_GROUND"
      "MovementSpeed"            "0"
      
      "StatusHealth"             "1"
      "StatusHealthRegen"        "0"
      
      "VisionDaytimeRange"      "0"
      "VisionNighttimeRange"    "0"
      
      "Ability1"                "invul_box"
      
      "TeamName"                "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"   "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE"
   }
   "npc_capture_point"
   {
      "BaseClass"                  "npc_dota_creature"
      "Model"                      "models/props_gameplay/lantern/lantern_of_sight.vmdl"
      "HealthBarOffset"            "140"
      "HasInventory"               "0"
      
      "ArmorPhysical"             "0"
      "MagicalResistance"         "0"
      
      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      
      "BoundsHullName"           "DOTA_HULL_SIZE_SMALL"
      "RingRadius"               "125"
      
      "MovementCapabilities"     "DOTA_UNIT_CAP_MOVE_GROUND"
      "MovementSpeed"            "0"
      
      "StatusHealth"             "1"
      "StatusHealthRegen"        "0"
      
      "VisionDaytimeRange"      "0"
      "VisionNighttimeRange"    "0"
      
      "Ability1"                "invul_npc"
      "Ability2"                "ability_capture_point"
      
      "TeamName"                "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"   "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE"
   }
   "npc_teleport"
   {
      "BaseClass"                  "npc_dota_building"
      "Model"                      "models/development/invisiblebox.vmdl"
      "HealthBarOffset"            "140"
      "HasInventory"               "0"
      
      "ArmorPhysical"             "10"
      "MagicalResistance"         "25"
      
      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      
      "BoundsHullName"           "DOTA_HULL_SIZE_SMALL"
      "RingRadius"               "125"
      
      "MovementCapabilities"     "DOTA_UNIT_CAP_MOVE_GROUND"
      "MovementSpeed"            "0"
      
      "StatusHealth"             "3000"
      "StatusHealthRegen"        "3"
      
      "VisionDaytimeRange"      "3900"
      "VisionNighttimeRange"    "3900"
      
      "Ability1"                "invul_npc"
      
      "TeamName"                "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"   "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE"
   }
   "npc_dota_camera"    
   {
      "BaseClass"                     "npc_dota_creature"
      "Model"                         "models/development/invisiblebox.vmdl"
      "Level"                         "0"
      "ArmorPhysical"                 "0"
      "MagicalResistance"             "0"
      "AttackCapabilities"            "DOTA_UNIT_CAP_NO_ATTACK"
      "BoundsHullName"                "DOTA_HULL_SIZE_SMALL"
      "MovementCapabilities"          "DOTA_UNIT_CAP_MOVE_NONE"
      "StatusHealth"                  "1"
      "TeamName"                      "DOTA_TEAM_GOODGUYS"
      "CombatClassDefend"             "DOTA_COMBAT_CLASS_DEFEND_BASIC"
      "UnitRelationshipClass"         "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_WARD"
      "VisionDaytimeRange"            "0"
      "VisionNighttimeRange"          "0"
      "Ability1"                      "invul_cam"
   }
   "npc_grave"
   {
      "BaseClass"                  "npc_dota_creature"
      "Model"                      "models/items/wraith_king/arcana/wk_arcana_tombstone.vmdl"
      "HealthBarOffset"            "140"
      "HasInventory"               "0"
      "ModelScale"				"1.2"
      "ArmorPhysical"             "10"
      "MagicalResistance"         "25"
      
      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      
      "BoundsHullName"           "DOTA_HULL_SIZE_HERO"
      "RingRadius"               "125"
      
      "MovementCapabilities"     "DOTA_UNIT_CAP_MOVE_GROUND"
      "MovementSpeed"            "0"
      
      "StatusHealth"             "3000"
      "StatusHealthRegen"        "3"
      
      "VisionDaytimeRange"      "3900"
      "VisionNighttimeRange"    "3900"

      "Ability1"                ""
      "Ability2"                "invul_npc"
      
      "TeamName"                "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"   "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE"
   }
   "npc_kotl_wisp"
   {
      "Model"                     "models/heroes/keeper_of_the_light/kotl_wisp.vmdl"
      "BaseClass"                 "npc_dota_ignis_fatuus"
      "SoundSet"                  "Phoenix_Sun"
      "Level"                     "1"
      "ModelScale"                "1"
      "MinimapIconSize"           "300"

      "Ability1"                  ""
      "Ability2"                  ""
      "Ability3"                  ""
      "Ability4"                  ""

      "ArmorPhysical"             "0"

      "AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
      "AttackDamageMin"           "0"
      "AttackDamageMax"           "0"
      "AttackRate"                "1.0"
      "AttackAnimationPoint"      "0.0"
      "AttackAcquisitionRange"    "0"
      "AttackRange"               "0"
      "ProjectileModel"           ""
      "ProjectileSpeed"           "0"

      "HealthBarOffset"           "150"
      "RingRadius"                "85"
      "BoundsHullName"            "DOTA_HULL_SIZE_HERO"

      "BountyXP"                  "0"
      "BountyGoldMin"             "0"
      "BountyGoldMax"             "0"

      "MovementCapabilities"      "DOTA_UNIT_CAP_MOVE_NONE"
      "MovementSpeed"             "0"

      "StatusHealth"              "100"
      "StatusHealthRegen"         "0.0"

      "VisionDaytimeRange"        "1800"
      "VisionNighttimeRange"      "800"

      "TeamName"                  "DOTA_TEAM_GOODGUYS"
      "UnitRelationshipClass"     "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_WARD"
      "AttackDesire"              "1.5"
   }
   "npc_dota_donate_item"
	{
		"BaseClass"                    "npc_dota_base_additive"   
		"Model"                        "models/heroes/kunkka/kunkka.vmdl"    
		"MovementCapabilities"        "DOTA_UNIT_CAP_MOVE_GROUND"
		"AttackCapabilities"        "DOTA_UNIT_CAP_NO_ATTACK"
		"BoundsHullName"            "DOTA_HULL_SIZE_SMALL"
		"VisionDaytimeRange"        "0"        
		"VisionNighttimeRange"        "0"      
		"ModelScale"                "1"
		"MovementSpeed"                "325"     
		"MovementTurnRate"            "1.0"       
		"TeamName"                    "DOTA_TEAM_NEUTRALS"                    
		"UnitRelationshipClass"        "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
	}

   
  
}  